
Originally Posted by
grdja
You know, this might create some problems with "/w me GS and Achi" PUGs. They do use previous tier 25m badge tear and daily farmed frost to overgear stuff enough to allows their terribleness to be compensated.
With 10m and 25m gear being same, and possible limit on how much current tier gear can you farm, that will be impossible.
But Blizz cares. Gating will allow you to gear up by repeating one or two bosses for weeks before next wing opens. And making 25m as easy as 10m.
Even without previous tier 25m 10 is still easier. Example, compare Marowgarr 25 and Marowgarr 10, 1 vs 3 bone spikes meaning that it is more likely to have important people frozen in 25m, while in 10 its usually just one dps.
Yes yes, Sarth 3D 10 man was harder than 25 man. And I'm talking strictly about normal modes.
There is a large amount of people willing to raid, have too much brain to be counted in "casuals", and are still not willing to give effort needed to run Hard modes.
And the preposterous "you can start raiding in greens" concept will make first Cata tier both 25 and 10 man absolute facerols for people in L85 5man HC 5man epics.