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  1. #581

    Re: Cataclysm Raid Progression Refinements

    Doing the same dungeon on 10 and 25 every week on multiple alts is boring and time consuming. That's why I abandoned 2 of my alts... Can't raid every day of the week, I still have work to be done. If they manage to balance well the difficulties, this will be a great improvement. You can do only 10 man version and feel you achieved something.

    Also, only 2 tier levels (reg and heroic) per content patch, this means stats will scale slowly and we won't over gear heroic dungeons so quickly (aka turning them into boring daily runs).

    I'm looking forward this change! Looks awesome.

  2. #582
    Moderator Cilraaz's Avatar
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    Re: Cataclysm Raid Progression Refinements

    Quote Originally Posted by XaCez
    10-man guilds will raid 10-man raids
    25-man guilds will raid 25-man raids

    Where's the problem?
    The problem comes in when people read half of a blue post, throw their hands up in the air, and become convinced that the world is going to end.

  3. #583

    Re: Cataclysm Raid Progression Refinements

    so 10s will drop 1 item per boss, in 25s it will be 3
    this makes 25s more efficient than 2x10s.

    i like the changes. i don't like 10s anyway. i'm not doing them now - so doesn't matter at all.

  4. #584

    Re: Cataclysm Raid Progression Refinements

    Awesome!! I've always loved 10 man raiding guilds, but I never did them because 25's had better gear, and I hate 25 man. Can't wait to start playing again in cata

  5. #585
    Deleted

    Re: Cataclysm Raid Progression Refinements

    I welcome this changes. Good job blizz

  6. #586

    Re: Cataclysm Raid Progression Refinements

    Quote Originally Posted by Clamor
    im going off regular 10 and 25 man versions. im not referencing hard/heroic modes.

    ive never done either so i have no place to say the difficulty of heroic versions.
    Regardless, difficulty is being brought more in line, so his argument is pretty much invalid.

  7. #587

    Re: Cataclysm Raid Progression Refinements

    Quote Originally Posted by Nurlock
    The nerve.

    So basically the advantage of 25 man raiding is more gold? fuck 25 man raiding
    reading. is. fundamental.

  8. #588

    Re: Cataclysm Raid Progression Refinements

    Quote Originally Posted by Baaadum
    Awesome!! I've always loved 10 man raiding guilds, but I never did them because 25's had better gear, and I hate 25 man. Can't wait to start playing again in cata
    So, your just a loot whore?

  9. #589

    Re: Cataclysm Raid Progression Refinements

    Quote Originally Posted by Jadhak
    WTB people with basic math skills.
    wtb people who understand how raid compostions work 25 people and 17 dps 2 tanks 6 heals != 2 10 man raids

  10. #590

    Re: Cataclysm Raid Progression Refinements

    Quote Originally Posted by XaCez
    10-man guilds will raid 10-man raids
    25-man guilds will raid 25-man raids

    Where's the problem?
    a lot of the new Wotlk players will leave the 25man guilds because the gear is equal.

    and blizzard wont make the raids harder lol. who is so *** to believe that? they have pushed the average skill lvl down and there is no learning in raiding anymore. you can make mistakes over and over again and still kill the boss. even if blizzard wanted to make normal raids harder they couldnt.

    will also kill a lot of random raids because people will think twice with those changes in mind.

    that actually might be good because guilds were never so worthless as in wotlk. its more like a singleplayer game nowadays.
    Who needs gameplay when you have ACHIEVEMENTS? Don't worry about beating levels, finding ways to kill enemies, or beating the final boss... there are none. Focus solely on your ultimate destiny... doing random tasks that have nothing to do with anything. Metagame yourself with ease! Self-satisfaction never felt so... artificial!

  11. #591

    Re: Cataclysm Raid Progression Refinements

    Pretty sure this is Bizzard's dumbest idea yet.

  12. #592
    Mechagnome Ricen's Avatar
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    Re: Cataclysm Raid Progression Refinements

    This is completely retarded....
    Casuals have no business raiding imo. The difficulty is getting taken out of this game so damn quick. 25 man is wear gear and progression is at and blizz you are taking that away thanks for killing a good game

    When a wild forum troll appears

  13. #593

    Re: Cataclysm Raid Progression Refinements

    Great change as i could never raid end game 25s with my integrated graphics and lack of more then 10 people with a brain. Now i can raid correctly tuned content in 10 mans.

  14. #594

    Re: Cataclysm Raid Progression Refinements

    Quote Originally Posted by sadpandaa
    To the itemlevel shitfest. Blizzard is just stupid for doing what they were doing.

    What they did:
    Naxx 10 - 200
    Naxx 25 - 213
    Ulduar 10 - 219
    Maly/Sarth3d - 226
    Ulduar/Ulduar 10hc - 226 - Weapons 232 rofl
    ToC 10 - 232
    Ulduar HC - 239
    ToC 25/ToC 10 hero - 245
    Icc 10 - 251
    ToC 25 Hero - 258
    Icc 25 - 264
    Icc 25 hero - 277

    What they should have done:
    Naxx 10 - 200
    Naxx 25 - 213
    Ulduar 10 - 219
    Maly/Sarth3d - 226
    Ulduar 25/Ulduar 10hc - 226
    ToC 10 - 232
    Ulduar HC - 239
    ToC 25/ToC 10 hero - 239
    Icc 10 - 245
    ToC 25 Hero - 252
    Icc 25/Icc 10 Hero - 252
    Icc 25 hero - 258

    see what i did there shitzzard?

    SEE WHAT I DID THERE ROFL
    No, what they should have done is:

    Now:
    Naxx 10 - 200
    Naxx 25 - 213
    Ulduar 10 - 219
    Maly/Sarth3d - 226
    Ulduar/Ulduar 10hc - 226 - Weapons 232 rofl
    ToC 10 - 232
    Ulduar HC - 239
    ToC 25/ToC 10 hero - 245
    Icc 10 - 251
    ToC 25 Hero - 258
    Icc 25 - 264
    Icc 25 hero - 277

    How it should be:
    Naxx 10 - 200
    Naxx 25 - 200
    Ulduar 10 - 204
    Maly/Sarth3d - 206
    Ulduar 25/Ulduar 10hc - 207
    ToC 10 - 209
    Ulduar HC - 211
    ToC 25/ToC 10 hero - 213
    Icc 10 - 214
    ToC 25 Hero - 216
    Icc 25/Icc 10 Hero - 218
    Icc 25 hero - 220

    Something more in those lines, gear should scale slow with very little difference. This way skill will be more important then the gear you are wearing and even blue geared people would stand a chance against high tier people. Skill > Gear is the way to go.

  15. #595

    Re: Cataclysm Raid Progression Refinements

    Vanilla: Introduced raiding with such parties as up to 40 people.
    TBC: Changed the raiding ideology to have different raids set up for some 10mans and more 25man content.
    Wrath: Changed again to where each raid can either be set to 10 or 25 man.

    You know what the same thing is between these is? When they were first talked about, people didn't like the idea (I personally hated having to hear 39 people bitch, complain, and yell), but it was actually liked later on by everyone. So what, they're changing some the ideas behind raiding. They've been doing that since first expansion, quit bitching.
    Signature removed. Please read our guidelines. Venara

  16. #596

    Re: Cataclysm Raid Progression Refinements

    If there is no need to 25-man the content at all, it will kill the need of guilds the second it's effective.
    Even the 40 ==> 25 and then the 10-25 mirroring changes, that already damaged the "MMO" aspect of this game so much, will feel cosmetic after that.
    The epic time of WoW is gone.

    RIP PVE

  17. #597

    Re: Cataclysm Raid Progression Refinements

    Quote Originally Posted by sadpandaa
    We cleared icc normal first week with only toc 10 man gear + toc 25 normal mode (hi @ same itemlevel) with a pug.
    You didnt clear it first week because content was gated. QQ moar.

  18. #598

    Re: Cataclysm Raid Progression Refinements

    I honestly dont get the system with the same lockouts:

    if my 25man guild is stuck on some boss we could continue with a 10man group? and what about the other 15man? nice idea lol.
    Who needs gameplay when you have ACHIEVEMENTS? Don't worry about beating levels, finding ways to kill enemies, or beating the final boss... there are none. Focus solely on your ultimate destiny... doing random tasks that have nothing to do with anything. Metagame yourself with ease! Self-satisfaction never felt so... artificial!

  19. #599

    Re: Cataclysm Raid Progression Refinements

    The amount of people that didn't read it properly is ASTOUNDING!

  20. #600

    Re: Cataclysm Raid Progression Refinements

    lets go and play tibia! where hardcores are awarded properly.

    and where you never run out of things to do
    None of us really changes over time. We only become more fully what we are.

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