Originally Posted by
Purple
Provided by any and every priest, augmented by a disc talent (or it was). It's one of those that's there in every raid in my Guild whether the shadow priest is there or not.
Provided by any and every priest. Not necessarily even needed for non-shadow damage encounters. Absolutely worthless to bring up, because, like the above, in my guild it's always there whether the Shadow Priest is there or not.
No.
Better from a disc priest, and again: No.
Yes, count the moronic PvP bandaid that no PvP Shadow Priest I've ever met has considered all that great. With or without this our functionality is pretty much the same. I'm amongst the shadow priests that wanted it removed and replaced with a PvP buff that we ACTUALLY needed.
Breaks shadowform again in Cataclysm, No.
No.
Movement impairing? Are you actually suggesting that my Mindflay Snare has EVER WORKED ON ANY BOSS?
Oh, great, we're bringing up the, "Horrible heals with horrible mana costs that will run us dry of mana in seconds" ability. It's always such a great idea to have shadow priests come out and heal.
You know when a Shadow Priest is asked to come out and heal?
When nothing can possibly save the raid anyways, especially not a Shadow Priest running themselves dry of mana in no time flat on sub-par healing.
Nerfed several times over the course of various expansions and patches. The main benefit is to the singular shadow priest. Its effect on the group is so low now, even in the best of gear, as to be non-existent, and what is left is almost always OVERHEAL.
This is the only legitimate thing you've brought up so far.
What?
WHAT?
Bloodlust. Bleh. Here's a hint: We actually used to bring a damage % raid buff before they took it away from us and gave it to OTHER CLASSES. That's PLURAL.