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  1. #21
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    Re: Druid tank rotation addon?

    Quote Originally Posted by Ormula
    But I guess it also depends on your talents, since I go into MS for 4% increased physical damage.
    Ormula, could you link your spec, please? speccing into Master Shapeshifter implies you remove points from other talents. MS maxed requires 5 points (2 for MS, 3 for NS) for a 4% damage increase, while 5/5 naturalist is 5 points for 10% increase. since 30% less mana cost on shapeshifting should be a non-issue for tanks, you are better off speccing 5/5 naturalist than 3/3NS and 2/2 MS.

    edit: http://www.wowhead.com/talent#0ZVMGs...uAkbA0z:zn0mMc is how i would spec, with 2 points left.

  2. #22

    Re: Druid tank rotation addon?

    Quote Originally Posted by Markin
    i dont want it so much for the threat boost cause i do bout 11-15k TPS. i want it so i dont have to look at my mangle/FF Cd's. i just want to be able to look in 1 spot like the pally addon.
    Just get an action bar mod like Dominos then.

    Take an extra bar and place it wherever you like and modify it to have the size and # of slots you need. Then put mangle/ff there and with another addon like omnicc you can see your CDs nice and easy.
    I don't hate you. I'm just not necessarily excited about your existence.

  3. #23

    Re: Druid tank rotation addon?

    Quote Originally Posted by Nzall
    Ormula, could you link your spec, please? speccing into Master Shapeshifter implies you remove points from other talents. MS maxed requires 5 points (2 for MS, 3 for NS) for a 4% damage increase, while 5/5 naturalist is 5 points for 10% increase. since 30% less mana cost on shapeshifting should be a non-issue for tanks, you are better off speccing 5/5 naturalist than 3/3NS and 2/2 MS.

    edit: http://www.wowhead.com/talent#0ZVMGs...uAkbA0z:zn0mMc is how i would spec, with 2 points left.
    I like that build however it would need to be tested. Never mind I found a mistake, why would you need Feral Aggression, and Shredding Attacks, they are useless.

    Ferocity help a lot more with our attack and let us attack more than Feral Aggression. There are people who tested this changes and they saw a huge different with Ferocity over Feral Aggression. Same with Shredding Attacks vs Feral Instinct.

    That build have one major weakness, it can't do shit when it come to AOE trash mobs.

    I fix it to deal with AOE mobs: http://www.wowhead.com/talent#0ZxrGscrzceRccuAkbA0z

    If you are going to do that build you MUST have T10 4piece; to lessen the armor problem.

  4. #24

    Re: Druid tank rotation addon?

    Quote Originally Posted by Nzall
    Ormula, could you link your spec, please? speccing into Master Shapeshifter implies you remove points from other talents. MS maxed requires 5 points (2 for MS, 3 for NS) for a 4% damage increase, while 5/5 naturalist is 5 points for 10% increase. since 30% less mana cost on shapeshifting should be a non-issue for tanks, you are better off speccing 5/5 naturalist than 3/3NS and 2/2 MS.

    edit: http://www.wowhead.com/talent#0ZVMGs...uAkbA0z:zn0mMc is how i would spec, with 2 points left.
    I take both.
    http://www.wowhead.com/talent#0ZxGGscrzceRcczVkbAczb
    I don't get KotJ because it's my offspec and I only have 2pc, instead of 4pc. When I get 4pc I may end up speccing into it.

    EDIT: Why so many druids not taking points into Imp LoP? I guess they can always guarantee a feral druid they're running with is spec'd into it?

  5. #25

    Re: Druid tank rotation addon?

    I use eventhorizon for tanking and dps. it seems to work fine for me and also gives a good indication when what is going to be off.

    http://wow.curse.com/downloads/wow-a...nthorizon.aspx

  6. #26

    Re: Druid tank rotation addon?

    Quote Originally Posted by Ormula
    I take both.
    http://www.wowhead.com/talent#0ZxGGscrzceRcczVkbAczb
    I don't get KotJ because it's my offspec and I only have 2pc, instead of 4pc. When I get 4pc I may end up speccing into it.

    You shouldn't really bother with KotJ even with 4 pieces of T10. The only reason you would do so is if you don't have any rogue/hunter or if you've got mostly PvP gear (terrible threat). MSS is better than KotJ and Improved Mangle.

    So your current spec is solid.

    Improved Mangle barely gives a TPS increase, and it makes the rotation more dynamic (in this case not always a good thing).

  7. #27
    Immortal Tharkkun's Avatar
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    Re: Druid tank rotation addon?

    Quote Originally Posted by Auroro
    I like that build however it would need to be tested. Never mind I found a mistake, why would you need Feral Aggression, and Shredding Attacks, they are useless.

    Ferocity help a lot more with our attack and let us attack more than Feral Aggression. There are people who tested this changes and they saw a huge different with Ferocity over Feral Aggression. Same with Shredding Attacks vs Feral Instinct.

    That build have one major weakness, it can't do shit when it come to AOE trash mobs.

    I fix it to deal with AOE mobs: http://www.wowhead.com/talent#0ZxrGscrzceRccuAkbA0z

    If you are going to do that build you MUST have T10 4piece; to lessen the armor problem.
    Feral aggression is huge for mitigation, it really is. It will knock off a couple thousand a hit on bosses.
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  8. #28

    Re: Druid tank rotation addon?

    LoL'd when I read the topic

    Anyways, keep pressing Maul and depending on number of mobs, use Swipe and Lacerate situationally.

  9. #29
    Stood in the Fire
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    Re: Druid tank rotation addon?

    ok i can give you a easy explanation: if multi target just swipe swipe swipe, if single target, put maul, mangle, lacerate and fff on the first 4 buttons then press them non-stop, or as a more entertaining rotation is to bind all feral abilities to various keys on the keyboard then roll your face

  10. #30

    Re: Druid tank rotation addon?

    Quote Originally Posted by Hinalover
    For single target it's not THAT difficult. only modification of the previous poster is to keep Farie Fire on CD as well since it provides as bit of threat. If you really need a mod that would help with this, get Ovale. Their rotation is okay but it should give you an idea. once You have that down, I tend to use BadKitty to manage debuff lengths.

    Edit:

    If your wanting to know if an ability is off CD, then I would suggest either Power Aura Classic or Need to Know.
    #

    After some testing, FFF is far worse than swipe after the first application, it should not be "refreshed" if it is currently on the target(s).

  11. #31

    Re: Druid tank rotation addon?

    /castsequence reset=4 Mangle (Bear), Lacerate, Swipe (Bear), Faerie Fire (Feral)
    /cast Maul

    That's my tank-macro. I find bear-tanking mind-numbingly boring before I made the macro, and it's equally boring now. gief pally-tanking.

  12. #32

    Re: Druid tank rotation addon?

    Quote Originally Posted by Korv
    After some testing, FFF is far worse than swipe after the first application, it should not be "refreshed" if it is currently on the target(s).
    What testing? FFF has a higher threat modifier than swipe, and it does more damage.

  13. #33

    Re: Druid tank rotation addon?

    Quote Originally Posted by Korv
    #

    After some testing, FFF is far worse than swipe after the first application, it should not be "refreshed" if it is currently on the target(s).
    FFF doesn't do lower threat if there's one on the target.


    Quote Originally Posted by Slimda
    /castsequence reset=4 Mangle (Bear), Lacerate, Swipe (Bear), Faerie Fire (Feral)
    /cast Maul

    That's my tank-macro. I find bear-tanking mind-numbingly boring before I made the macro, and it's equally boring now. gief pally-tanking.
    How is paladin more interesting?

  14. #34

    Re: Druid tank rotation addon?

    Quote Originally Posted by Tharkkun
    Feral aggression is huge for mitigation, it really is. It will knock off a couple thousand a hit on bosses.
    Not when you have another class that give the same debuff, it is a waste of talent for feral tank.

  15. #35

    Re: Druid tank rotation addon?

    Quote Originally Posted by Auroro
    Not when you have another class that give the same debuff, it is a waste of talent for feral tank.
    At least one red paladin in every raid should be a vindication bitch.

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