Heya guys!
i got 2 questions ;p
1) Better is agility or armor penetration for ferals pvp (arenas :P)?
2) it's good to use 3 spell penetrations gems (becouse enemys can resist cyclone) ?
Thanks for reading :P
Heya guys!
i got 2 questions ;p
1) Better is agility or armor penetration for ferals pvp (arenas :P)?
2) it's good to use 3 spell penetrations gems (becouse enemys can resist cyclone) ?
Thanks for reading :P
Don't know much about cats but Id say Agility gems, and Spell Pen. would be a terrible idea.
well i ask becouse i see feral with those gems and he got 2600 arena raiting (2vs2)
link: http://eu.wowarmory.com/team-info.xm...+is+Invincible
yep, spell pene ench on back and a few spell pene gems is nice.
and go full agi, agi/sta and agi/resi. mostly due the talent that gives us SP equal to 70% of our agi.
that give me 170 spell penetration, isn't too much?
get ca 75 spell pen then gem agi.
arp isn't good for pvp.
some also gems stamina, a kitty in bear isn't doing damage you now
Thanks then
3x Spell Pen gem.
Anything else: Full Agi. Stam/Agi or Resi/Agi is NOT worth it.
Do NOT take the Spell pen back enchant. 10 agi + increased stealth is a must, plus the fact that any point of SpellPen >75 is a wasted one.
going over 75 is not wasted, mages have 80 from talents, and another 40 form mage armor. Shamans and hunters have 130 nature resist, but they will probably not be using those. The stealth enchant to cloak is not mandatory, you can also use 35 spell pen, and only have to use 2 spell pen gems. Up to the individual really.
Well it's not 100% wasted, but a Feral Druid should not ever gem/enchant for more then 75 spell pen. It's just not worth it. The classes you summed up, are making use of spells all the time. Feral Druids get 75 spell pen solely for Cyclone and Roots. Also, the Increased Stealth + 10 Agi is, and will always be better than the 35 spell pen, even if you're not sitting at 75 spell pen yet.Originally Posted by Chilifan