Originally Posted by
StoicRoivaS
To all the people complaining about how many "wasted" points they have to spend to reach dps talents, you've completely, utterly, and entirely missed the entire point of the reworking of talent trees in cataclysm. Pretend that all of a sudden, you log in tomorrow and you get a number of free talent points that cannot be spent on dps talents. This number varies from 5 to 7 (roughly) depending on which spec you like to play. Now, yes, those points are not going to get you more dps, but on the same hand, your dps didn't go down, so you don't need more. Those points, however, do let you get all kinds of cool stuff that you otherwise would never ever have because you feel constrained to run with the cookie-cutter spec that "does the most damage". I don't know about you, but having imp sprint in my pve combat build is the best thing I've heard in a long time. There are so many sweet talents that hardly anyone takes for precisely these reasons. The reworking of the trees is cataclysm is to accomplish exactly this, not to let you pick 76 talents that all improve your dps by roughly 1% each. They want the cookie cutter builds to say "pick all of these talents and then spend the last 5-7 points wherever you want. Good choices are A, B, C, D, E, or F". In case you didn't realize it, that's exactly how these trees are shaping up.