Page 16 of 93 FirstFirst ...
6
14
15
16
17
18
26
66
... LastLast
  1. #301
    The Patient Supertramp's Avatar
    15+ Year Old Account
    Join Date
    Jun 2009
    Location
    Alien in the UK.
    Posts
    264
    Quote Originally Posted by Palidan View Post
    [...]
    -Wound poison would stack to 5 for 10/20/30/40/50% healing debuff.
    -Dispelling poisons was actually a good tactic because it's application chance was much lower.
    [...]
    Would like to see these come back in Cataclysm when Cleansing totems are gone and dispels are more expensive. If rogues keep their 100% uptime, all is lost.


    RONG WHIT DOG!


  2. #302
    Great reading! Gief more

  3. #303
    Stood in the Fire The Painkiller's Avatar
    15+ Year Old Account
    Join Date
    Apr 2010
    Location
    Wouldn't you like to know, stalker.
    Posts
    396
    Quote Originally Posted by Wenger View Post
    Here's some druid stuff I remember.


    There was only one set of raid gear for each class so druids, priests, shamans, and paladins were kinda forced to be healers.
    http://www.wowhead.com/itemset=494

    and

    http://www.wowhead.com/itemset=479


    Say hi.
    Everyone's insane but me...
    Everyone's insane but me...
    Everyone's insane but me...
    Everyone's insane but me...
    Everyone's insane but me...

  4. #304
    i also remember from classic when hunters would go to some dragon i don't remember which and kite it all the way to ironforge and it killed everyone and a gm had to come in and give it the ban hammer.

  5. #305
    Merely a Setback Mayhem's Avatar
    15+ Year Old Account
    Join Date
    Feb 2008
    Location
    pending...
    Posts
    25,244
    someone mentioned AV lasting a maximum of 5 hourse, untrue, i remember AV´s which lasted more than 32 houres
    warlocks could fear/dot enemies to death
    will of the forsaken made undead immune to fear for about 2 seconds
    forsaken racial underwater breathing lasted endless
    during vanilla there was a statistics page on the warcraft homepage which showed the top playerkillers ... vaelastrasz was first place every week
    warlocks could make enemies fear immun but lower their atp (curse of recklessnes)
    Quote Originally Posted by tehdang View Post
    I don't think
    Quote Originally Posted by PC2 View Post
    I never said I was knowledge-able and I wouldn't even care if I was the least knowledge-able person and the biggest dumb-ass out of all 7.8 billion people on the planet.

  6. #306
    There was a time back when paladin seals lasted 2 minutes. And each time you casted judgement it would remove the seal and put the debuff on the enemy, so you would have to recast the seal again.

    Seal of wisdom> Judgement> Seal of wisdom removed> Recast seal of wisdom

    You had to do this each time you wanted to judge an enemy

    It took me a long time to learn not to recast my seal when i judged (After they changed it)

  7. #307
    Skinning in MC used to require max plus finkle skinner knife or Zullan Slicer from ZG. Zullan Slicer was obviously later in vanilla then UBRS Finkle oh how I farm to get mine.

    Shadowmeld and Aim shot was 3 sec cast but 1-2 shotting clothies in BG's was epic.

    Ques for bg's were hours long (4hrs on Dalaran) for AV and battles lasted literally 24hrs. Rare but did happen. Most lasted 2 hours or less.

    Originally there were only 8 servers (the dirty 8)

    Very cool collection thanks for posting this brings back tons of memmories and how much of a nub I used to be.
    Last edited by Harvesting; 2010-06-18 at 07:02 AM.
    Its fine to be nostalgic of Vanilla WoW, but its completely foolish to want it back.

  8. #308
    Merely a Setback Mayhem's Avatar
    15+ Year Old Account
    Join Date
    Feb 2008
    Location
    pending...
    Posts
    25,244
    oh and blacksmiths had to run brd to smelt dark iron and to craft darkironparts... fun -.-
    Quote Originally Posted by tehdang View Post
    I don't think
    Quote Originally Posted by PC2 View Post
    I never said I was knowledge-able and I wouldn't even care if I was the least knowledge-able person and the biggest dumb-ass out of all 7.8 billion people on the planet.

  9. #309
    The Patient Datub's Avatar
    15+ Year Old Account
    Join Date
    Apr 2010
    Location
    somwhere in belgium
    Posts
    205
    epic threat
    when i die ... i won't drop any loot mwhahahaha

  10. #310
    We had an AV run 48+ hours a lot. It was generally every other weekend at least. I'd log off for the night, sleep 8 hours, log on and get right back into the same game. Also, on the subject of Hunters, using Shadowmeld/Aimed Shot as a Night Elf (when Aimed Shot had a cast time, and abilities wouldn't pull you out of Shadowmeld instantly) in PvP. Also, 1.0 Attack Speed pets. The bat out of Zul'Gurub and Broken Tooth from the Badlands.

  11. #311
    great thread
    Non ti fidar di me se il cuor ti manca.

  12. #312
    Mechagnome Orumis's Avatar
    15+ Year Old Account
    Join Date
    Apr 2010
    Location
    Arizona, USA
    Posts
    746
    Will there be player housing?
    Yes, we plan to include player housing as soon as possible after the game launches.
    World dungeons, which are grander in scale than micro dungeons, are specifically designed for more epic encounters. World dungeons include places such as Medivh's Tower...
    Even in beta... and apparently was supposed to be a 5-man...

    Will players have the ability to change factions (for example: from Horde to Alliance)?
    No, but it will be possible to learn languages and communicate with players of the opposing faction.
    That changed a bit...

    Is there a chance we might see Ogres, Blood Elves, Naga, Pandaren, Goblins, or High Elves?
    World of Warcraft is an enormous universe filled with many different races. All of those named above can be seen in the game as NPCs
    THEY PROMISED PANDAREN

    Will there be different starting locations?
    Yes. Each race will have a unique start location.
    Lies, it even says it on that site

    What classes have the power to bring someone back from the dead?
    Priests, Shaman, Paladins and Warlocks all have the power to bring someone back from the dead. Their strength in doing so varies.
    Interesting...

    Will Druids be able to fight in their morphed forms?
    Yes, including the underwater form.
    Aquatic form is OP

    How many characters are allowed per account?
    The current limit is a total of 8 characters across all realms. This number is subject to change.
    Good thing they changed that

    How long can your name be and will last names be available?
    Currently, all names are restricted to 12 characters. We are planning on implementing last names,
    Last names, anyone?

    Will characters require food and water to survive?
    A character will never be required to eat or drink. Nor will there be negative consequences for not consuming food and water. While the specifics have not been determined, there will be benefits associated with eating and drinking.
    They had planned Karazhan and Flight Form but not how their players would restore health and mana?!

    Is there a limit on how much money a character can carry?
    No.
    They underestimated us lol

    Will there be other things to do besides leveling?
    There will be a huge variety of things to do to keep players from feeling like they just have to grind through one creature battle after another. Characters can craft items, fight in vast battles against other players, establish homes, and explore distant lands.
    To think that just this sold the game to millions...

    Will there be "crowd control" spells like sleep, confuse, mesmerize, etc.?
    Yes. In addition to crowd-control spells such as these, there will be a wide assortment of other spells and abilities that will vary the tactics players use to defeat monsters. Some examples are Call Lightning, Fear, and Dominate.
    What the hell is Call Lightning and Dominate?

    Will there be Epic Quests?
    Yes! We're calling them Life Quests.
    Sure you are.
    "Too many people have opinions on things they know nothing about. The more ignorant they are, the more opinions they have."
    -Thomas Hildern

  13. #313

  14. #314
    Quote Originally Posted by Palidan View Post
    There was almost no spellpower on gear during early vanilla. It wasn't a strange thing to see a lvl 60 mage with less than 30 SP.
    This one is actually not exact enough. There was nothing named as "Spellpower" until WotLK changes. In BC we had "Increases damage dealt by X spells by Y" (OR something like that I don't remember exactly) And "Increases healing done by spells by X" What you are talking about is that these two "Stats" (Increased healing or damage by spells) was very rare and low on Vanilla gear and intelligence did the job for casters back then.
    Last edited by Gaskal; 2010-06-18 at 07:15 AM.
    80 Orc Hunter
    80 Tauren druid
    80 Tauren Warrior
    80 Orc Warlock
    80 Blood elf Death knight
    To Be continued...

  15. #315
    - there was no Forbearance ... you could use bless of protection and then bubble (or the opposite).
    - you could get killed as a ghost if Bless of sacrifice was still on the target (you still received dmg even dead)
    - somewhere around naxxramas patch there was a bug with rampage that a guy stacked a zilions of charges and was oneshotting things on naxx.
    - med pet scaled with +heal ... a hunter solo'd Azshara world boss with mend pet.
    - Hyjal had Archimonde skeleton at the base of the World Tree.
    - crit and hit itens were % not ratings ... like +1% crit etc.

  16. #316
    a nice read, thanks for the info .

  17. #317
    The Insane apepi's Avatar
    15+ Year Old Account
    Join Date
    Dec 2008
    Location
    Mostly harmless
    Posts
    19,387
    In alpha the females where less feminine.

  18. #318
    Deleted
    Also, hunter pets were not normalized and had different attack speeds, the fastest being Broken tooth, a rare cat from the dunes just below uldamans 2nd entrance.
    He had a 1.0 attackspeed, which made him a casters worst nightmare due to the insane interrupts. He spawned every 5-6 days, so it was not uncomming to see hunters lurking about to tame him.
    I know I personally spent a week camping the spot to find him


    Oh, and rogues had the ability to macro a weaponswitch into their ambush skill, which made it possible to ambush with a 2.6 speed sword.

  19. #319
    Dreadlord hermansen's Avatar
    15+ Year Old Account
    Join Date
    Aug 2009
    Location
    Mom's Basement, just like you.
    Posts
    949
    Same, it was a bitch with that change!

    I loved spamming seals!

  20. #320
    Quote Originally Posted by Palidan
    -Wound poison would stack to 5 for 10/20/30/40/50% healing debuff
    That was done in BC. Prior to that, it had been a stacking, passive reduction of around minus 80 healing. Not 100% on the amount, going off of memory.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •