while the Fury warrior shows up for battle drunk and half clothed. (reckless) (bluepost piece)
Take away whirlwind as normal rotation and you take away everything that defines warriors, spamming it on aoe with no target restriction is just another stupid aoe skill, which nobody will talent anyway, with cc getting more meaning in cata whirlwind wont be op anyway anymore.
Instead they are giving us stupid mechanics and not fun talents which where never cool.
Whirlwind is fury
mortal strike is arms
bt is not fury is just some stupid i hit you and get life thing
overpower is arms as exxecute is. it just fits the arms theme
Bladestorm fits fury but is so good in pvp that arms needs it.
Take away whirlwind and you take away what defines a fury (circle swing mindlessly) warrior.
keep it and give us more ww like stuff
Here some ideas:
Headnut
The Warrior smashes his head against the target, paralyzing players for 5 seconds, or increasing the chance to proc proc slam by 70% of of heroic strikes for the next 8 seconds(pve).
friendly spikes of death
the warrior uses the spikes on his armor to inflikt heavy dmg, to one target by jumping on it and hugging it.
Zonk
smashing the target with both fits creating a thunderclap and smashing the target to the ground (shielbash for all stances but 40 sec cD)
herkulic strength
The weapons the warrior wields suddenly become all light in his hands, attack speed is increased by 30% (additional to flurry)
as long as the warrior has more than 30% health.
God pierces and strikes
The warrior punches one of his weapons thourgh the opponent, taking the other in both hands and peforming a furious strike (100% crit chance on both hits)
This could replace whirlwind while giving bt the ww cd and giving god pierces and strikes the cD of bt(because its extremly powerfull.
The 100% crit chance is to boost warrior dmg in early lvls as well as boost rage. Endgame crit chance feels like 100% anyway.
With the nerfing of arpen warriors will need some op mechanics because right now whe are the class the will be hit most come cata.
Warrior nerfs: Come cata--->
Arpen (greatest impact on warriors)
Rage wont be infinite anymore in pve
we need assloads more hit because of the new hs mechanic, no yellow attacking on any second
new rage mechanics will make us use shouts and all the other skills more often, which will take away a gcd
no free aoe dmg anymore
whirlwind as our best or second best attack is gone , while the new ones we have now are sh t
increaes dmg crit etc talents are gone (will hurt us alot)
warrior threat will be insane (no minus threat talents anymore, while not having a reset)
no good scaling with gear anymore because rage impact is gone
with worgen every class will have our mobility
enrage will punish us for capping rage (minus rage plus dmg ratio is terrible)
new skills suck, just look at them
fury mastery bonus sucks, no enrage increases dmg beside death wishg/ and the sucky one where we have to get dmg which doesnt proc from aoe
we wont be able to skill wrecking crew anymore , so increasing enrage effeckts will suck. If we dont have a 100% uptime dmg increasing enrage
My dk is at lvl 73 rith now... and i hate questing