We're getting to that point in Beta that we can start to feel some synergy between classes. With all of the changes I believe we can expect several new comps to arise, as well some older ones to remain.
NEW:
-Rogue/DK/Disc
Necrotic Strike, MS, silences, kicks, stuns, horrors, smoke bomb, death grip, and life grip. I could definitely see the strat being something like "Death Grip that DPS in and I'll pop Smoke Bomb." If the rogue were in trouble(which they often are), a Disc Priest could pull them out for a heal.
-Fury Warrior/Rogue/Resto Druid
Stuns, MS effects, cyclone, hots, burst, kicks. Strat could be to bounce around targets switching between stun and cyclone DR.
These comps only stood out to me because I play a DK and a Resto druid. Other ideas?
OLD:
-RMP
Obviously.
-Ele/Lock/Resto Druid
Ele can now cast on the move, Lock has all kinds of fun new tools, and Resto Druids are Resto Druids.
Other ideas?