This is propably not the goblin mount seeing that there is an alliance version.
Warlock's demonology 'Dark Arts' talent has error in tooltip : felguard does not shadow bite....
*Sigh* I am really not feeling the new hunter changes.Arcane Shot now costs 25 focus, down from 50 focus. Additional damage halved, AP scaling remains the same.
Malfurion looks like he shapeshifted into a moonkin and stopped half way.
Warriors = God sauce
Bolvar is back, yay! (Twilight Ascendant (Fire)), now ill have a chance to avenge Arthas for loosing a throne to random alliance npc!
If those are the goblin mounts it would be really unfair for the rest.I just wanna see the worgen ones
Seems like the mounts are engineering, left one goblin engineer and rightside Gnome engineer or horde/ally,
Vid of the "new" underwater walk:
http://www.youtube.com/watch?v=68iIa6y1jcs
looks more "authentic" now :P
By the looks of it, one of the trikes is gnomish... Probably going to replace those weird vehicles you can see pre-Cata in shimmering flats IMO.
I must say I'm disappointed with the Gilneas BG map, I was hoping it would be an urban BG setting...
Umm was i the only one expecting the new bg to be in a city ? 0o
Very impressive DK changes!
Hmm.Originally Posted by Blizzard Entertainment
Well, it doesn't appear Holy has changed much this build. I am a bit sad that my improved LoH is gone, but I think I'll manage.
Protection has seen some more interesting changes. For starters, the new Seal of Justice. That won't do much since you need to be in melee range in the first place for Seals to trigger, meaning the gap has already been closed. I suppose it will be good for stopping people from getting away, but that doesn't change the fact that if they do get away we're screwed since we have nothing to close the gap with. I'd much rather prefer the old Vindication, even though I don't have a clue as to the rotation. It just seems that before it had a high chance of 100% up time due to being a proc off every attack and now it doesn't, since Holy Wrath probably won't be used every 30 seconds. And even then, it says a chance. As for Guarded By The Light, we're being encouraged to heal ourselves now? I suppose if you can spare the mana that's nice. Grand Crusader makes it seem as though Avenger's Shield may become a part of our normal rotation. But maybe it's just for giving us our pull tool back every time we finish off a group of trash.
Not much to talk about from Retribution either.
Included for the hell of it: Holy Talent Build -- Protection Talent Build -- Retribution Talent Build
I think fury actually got a nerfed a little, since they removed Fury in the blood, we got Rude Interruption instead, but it's not going to have as much up time or be nearly as good as Fury in the blood. That and impale is no longer available to us. Not that i'm complaining. The new incite looks shiny!
EDIT: Actually I only just noticed the changed they've made to enrage. Never mind, Aonix had a point, it's buff. Although I have no idea how overpowered fury warriors are in the beta. I know they weren't all that hot in Ulduar but started doing really well in ToC and are really shining ICC (Gogo infinite rage). However, a lot of the fights have multiple targets up and the fact that whirlwind which is part of our single target dps cycle, which has now been changed, and because rage gen as a new formula (Byebye infinite) my guess is as good as yours on how well they'll do in Cataclysm end game, or even when 4.0 hits with the current content.
Last edited by mmoc66337a3447; 2010-07-30 at 09:37 AM.