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  1. #1

    Cataclysm Beta - Build 12803

    Update - Removed Rhumba and Soul Link changes, might be a parsing bug. Will wait and see in-game.

    Cataclysm Beta - Build 12803
    A new build is being deployed on beta servers, stay tuned for more updates in the next hours.

    Achievement
    Originally Posted by Blizzard Entertainment

    Raids & Dungeons

    Guilds

    Quests

    Exploration

    Spell Diffs
    Originally Posted by Blizzard Entertainment

    Mounts


    Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Blood
    • Blood Strike now deals an additional 10% damage for each of your diseases on the target. Down from 12.5%.

    Unholy


    Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Balance
    • Wild Mushroom changed, only 3 mushrooms can be placed at one time (Down from 5).
    • Cyclone cast time increased to 2 sec. Up from 1.5 sec.
    • Faerie Fire now has a 35 yards range, up from 30 yards.
    • Insect Swarm now has a 40 yards range, up from 30 yards.
    • Starfire now has a 40 yards range, up from 30 yards.
    • Entangling Roots now has a 35 yards range, up from 30 yards.
    • Thorns now lasts 20 sec, down from 10 minutes. Damage increased by 1400% (Deals 447 damage instead of 32)
    • Moonfire now has a 40 yards range, up from 30 yards.
    • Wrath now has a 40 yards range, up from 30 yards.
    • Moonkin Form now increases Nature and Arcane spell damage by 10%.
    • Starlight Wrath now reduces cast time by 0.15/0.25/0.5 sec. (Up from 0.1/0.2/0.3 sec)

    Feral
    • Lacerate now stacks up to 3 times, down from 5 times.
    • Mangle (Bear) no longer has a cooldown.
    • Improved Feral Charge is now named Stampede
    • Heart of the Wild moved to Tier 1 restoration.
    • Furor is now a Feral Tier 1 talent - Gives you 33/66/100% chance to gain 10 Rage when you shapeshift into Bear Form, and you keep up to 33/66/100 of your Energy when you shapeshift into Cat Form, and increases your total Intellect by 2/4/6%.

    Restoration
    • Tranquility now heals every 2 sec, down from 5 sec. (Old tooltip bug?)
    • Rebirth now has a 40 yards range, up from 30 yards.
    • Revive now has a 40 yards range, up from 30 yards.
    • Empowered Rejuvenation (Tier 6) renamed to Swift Rejuvenation (Tier 5) and revamped - Reduces the global cooldown of your Rejuvenation by 0.25/0.5 sec.
    • Efflorescence now affects friendly targets within 4 yards, down from 15 yards.
    • Wild Growth mana cost reduced to 27% of base mana, down from 55% of base mana.
    • Fury of Stormrage moved from Tier 5 to Tier 4. Now also reduces the mana cost of your Wrath spell by 50/100%.
    • Gift of the Earthmother moved from Tier 5 to Tier 6. Rejuvenation spell instant heal increased from 3/6% to 5/10%.
    • Nature's Bounty now increases critical strike chance on Regrowth by 20/40/60% (Up from 10/20/30%) and now has a 33/66/100% chance to proc. (Up from 20/40/60%)
    • Empowered Touch now Increases the healing done by your Healing Touch and Nourish spells by 5/10%, and your Nourish spell has a 50/100% chance to refresh the duration of your Lifebloom on targets.
    • Naturalist moved from Tier 2 to Tier 1. Changed to 2-Ranks, down from 3-Ranks. Reduces the cast time of your Healing Touch and Nourish spells by 0.25/0.5 sec. (Up from 0.15/0.35/0.5 sec)
    • Natural Shapeshifter is now a 2 ranks talent, down from 3 Ranks.
    • Nature's Cure (Tier 5) *New* - Empowers your Remove Corruption spell to also remove a magic effect from a friendly target.
    • Heart of the Wild is now a Tier 1 Restoration talent - Increases your maximum mana by 5/10/15%. In addition, while in Bear Form your Stamina is increased by 3/7/10% and while in Cat Form your attack power is increased by 3/7/10%.


    Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Dead zone might be gone, but it might be just a rewording of the tooltips. Will wait for an in-game confirmation.

    Beast Mastery

    Marksmanship
    • Aimed Shot now has a 40 yards range, up from 35 yards.
    • Concussive Shot now has a 40 yards range, up from 35 yards.
    • Steady Shot now has a 40 yards range, up from 35 yards.
    • Arcane Shot now has a 40 yards range, up from 35 yards.
    • Auto Shot now has a 40 yards range, up from 35 yards.
    • Chimera Shot now has a 40 yards range, up from 35 yards.
    • Marked for Death revamped - Your Arcane Shot and Chimera Shot have a 50/100% chance to automatically apply your Hunter's Mark ability instantly onto the target.
    • Bombardment no longer increases the critical strike chance of your Volley.
    • Silencing Shot no longer deals damage.

    Survival


    Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Glyphs

    Arcane
    • Polymorph now has a 2 sec cast time, up from 1.5 sec. (All forms of Polymorph affected)


    Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Holy
    • Healing Hands is now named Holy Radiance.
    • Denounce is now a Tier 3 talent, down from Tier 5.
    • Illumination is now a Tier 5 talent, up from Tier 3. Now 2 Ranks instead of 3 Ranks. you gain mana equal to 15/30% of the base cost of the spell. (Up from 10/20/30%)

    Retribution


    Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Discipline
    • Renewed Hope now increases critical effect chance by 5/10%, up from 3/6%.

    Holy
    • Holy Word: Chastise *New* - Chastise the target for 563.9 to 632.71 Holy damage, and Immobilizing them for 2 sec. 15% of base mana, 30 yd range, Instant cast, 45 sec cooldown
    • Heavenly Voice is gone.
    • Binding Prayers is gone.
    • Holy Concentration moved from Tier 4 to Tier 3 and revamped - Increases the amount of mana regeneration while in combat by an additional 10/20%.
    • Serendipity now reduces cast time by 10/20% (up from 6/12%) and also reduces mana cost by 5/10%. Stacks up to 2 times, down from 3 times.
    • Surge of Light is gone.
    • Revelations (Tier 5) *New* - While in a Chakra state, your Holy Word: Chastise ability will transform into a different ability depending on which state you are in. Holy Word: Serenity (Heal) - Instantly heals the target for 3161.85 to 3730.47, and increases the critical effect chance of your healing spells on the target by 25% for until cancelled. 45 sec cooldown. Holy Word: Aspire (Renew) - Instantly heals the target for 2363.56 and another 4471.99 over until cancelled. 15 sec cooldown. Holy Word: Sanctuary (Prayer of Healing) - Blesses the ground with Divine light, healing all within it for 298.75 to 355.32 every 2 for 15 sec. Only one Sanctuary can be active at any one time.
    • Twirling Light (Tier 6) *New* - When you deal damage with Smite, Holy Fire, or Holy Word: Chastise your next Flash Heal is instant at 75% reduced mana cost, but heals for 30% of the amount. Lasts for 10 sec. When you deal damage with Smite, Holy Fire, or Holy Word: Chastise your next Flash Heal is instant at 75% reduced mana cost, but heals for 60% of the amount. Lasts for 10 sec.

    Shadow
    • Mind Spike now has a 35 yards range, up from 30 yards.
    • Mind Sear now has a 35 yards range, up from 30 yards.
    • Mind Control now has a 30 yards range, up from 20 yards. 2 sec cast time, down from 3 sec.
    • Devouring Plague now has a 40 yards range, up from 30 yards.
    • Mind Flay now has a 40 yards range, up from 30 yards.
    • Mind Blast now has a 40 yards range, up from 30 yards.
    • Darkness now increases Spell haste by 1/2/3% instead of increasing Shadow damage by 2/4/6%.


    Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Subtlety
    • Smoke Bomb now has a 8 yard radius, down from 10 yards.
    • Serrated Blades now has a 10/20% chance per combo point to proc. (Up from 6/12%)


    Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Elemental
    • Totemic Wrath is now a Tier 4 talent, down from Tier 5.
    • Unrelenting Storm is gone.
    • Fulmination (Tier 5) *New* - When you have more than 3 Lightning Shield charges active, your Earth Shock spell will consume any surplus charges, instantly dealing their total damage to the enemy target.
    • Rolling Thunder (Tier 4) *New* - When you deal damage with Lightning Bolt or Chain Lightning while your Lightning Shield ability is active, you have a 30/60% chance to recover 1% of your mana and to generate an additional Lightning Shield charge, up to a maximum of 0/9 charges.

    Enhancement
    • Elemental Weapons reworded - Increases the passive bonuses granted by your Flametongue Weapon and Earthliving Weapon abilities by 20/40%, the damage of your extra attacks from Windfury Weapon by 20/40%, and the effectiveness of the ongoing benefits of your Unleash Elements ability by 25/50%.

    Restoration
    • Totem of Tranquil Mind now causes party or raid members within 30 yards to lose 30% less casting or channeling time when damaged.


    Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Affliction
    • Seed of Corruption now has a 35 yards range, up from 30 yards.
    • Curse of the Elements now has a 40 yards range, up from 35 yards.
    • Curse of Tongues now has a 40 yards range, up from 35 yards.
    • Drain Mana now has a 40 yards range, up from 35 yards. Now lasts 3 sec, down from 5 sec.
    • Bane of Doom now has a 40 yards range, up from 35 yards.
    • Curse of Weakness now has a 40 yards range, up from 35 yards.
    • Fear now has a 30 yards range, up from 20 yards. Cast time increased from 1.5 sec to 2 sec.
    • Bane of Agony now has a 40 yards range, up from 35 yards.
    • Drain Soul now has a 40 yards range, up from 35 yards.
    • Unstable Affliction now has a 40 yards range, up from 35 yards.
    • Drain Life now has a 40 yards range, up from 35 yards.
    • Doom and Gloom now increases critical strike chance of Bane of Agony by 4/8% instead of increasing its damage by 5/10%.

    Demonology
    • Summon Felhunter, Summon Succubus, Summon Felguard, Summon Voidwalker, Summon Imp now have a 6 sec cast time. Down from 10 sec.
    • Demonic Aegis revamped - Increases the amount of health generated through spells and effects granted by your Demon Armor by 25/50%, and increases the amount of health regenerated by your Fel Armor by 50/100%.
    • Master Summoner now reduces casting time of summoning spells by 0.5/1 sec (down from 2/4 sec) and mana cost by 50/100%. (Up from 20/40%)
    • Demonic Rebirth (Tier 2) *New* - If your summoned demon dies, you gain the Demonic Rebirth effect reducing the cast time of your next summon demon spell by 50/100%. Lasts for 10 sec.

    Destruction
    • Fel Flame now has a 35 yards range, up from 30 yards.
    • Incinerate now has a 40 yards range, up from 30 yards.
    • Soul Fire now has a 40 yards range, up from 30 yards.
    • Shadow Bolt now has a 40 yards range, up from 30 yards.
    • Bane of Havoc now has a 40 yards range, up from 30 yards.
    • Shadowburn now has a 35 yards range, up from 20 yards.

    Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Nothing for you in this build it seems.
    Last edited by Boubouille; 2010-08-21 at 12:16 AM.

  2. #2
    *dances* Guild achievements a gogo

  3. #3
    Hey guys, ya hear about the Ring of Blood raid last night...

  4. #4
    I knew they were going to nerf Eternal Glory for paladins, it was just too OP, some times I could heal ~9 times with Word of Glory

  5. #5
    nothing for warriors? has the world gone mad?

    also boo on rhumba being gone >:O

  6. #6
    Bloodsail Admiral Narshe's Avatar
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    Man, no reason to even get excited about beta builds, there hasnt been DK changes in WEEKS.

  7. #7
    Quote Originally Posted by Boubouille View Post
    Cataclysm Beta - Build 12803

    Achievement
    Originally Posted by Blizzard Entertainment

    Quests
    If that's what I think it is.../shudder

  8. #8
    Deleted
    hopefully the hyjal/goblin/worgen/vashj'ir bugs will be fixed so we can continue testing those parts!
    some music to the new zones would be nice too. Hopefully an exciting patch.

  9. #9
    I like what they're doing with the ranges. Also my holy priest has a smile from ear to ear.
    Too bad they cut surge of light, I guess it was too powerful with Twilight Light (change the name please X.x).

  10. #10
    Deleted
    Starting to get really disgusted at the lack of DK changes, and now its just 1 nerf to a non main ability.... Losers.

  11. #11
    The Patient BondExtreme's Avatar
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    Holy crap! Priest's are getting even more spells!

  12. #12
    Restoration
    Totem of Tranquil Mind now causes party or raid members within 30 yards to lose 30% less casting or channeling time when damaged.
    Argh.... I have yet to see which element this totem uses. Does anyone know?

  13. #13
    I would really like some more survivability to Enh/Ele shamans, and animation improvements, if they do that, I'll main my level 60 shaman I haven't touched in 2 expansions.

  14. #14
    Freakin'..
    I dearly hope Mind Spike gets bumped up to 40 yards.
    Otherwise, that's just plain stupid.

  15. #15
    smoke bomb was already pitifully underwhelming, and they reduce the radius.

    name one good reason I should keep this crap on my bar blizzard, I'll use it less than shiv.

  16. #16
    Elemental Lord Spl4sh3r's Avatar
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    I like how they added Dualist and Gladiator on Guild Achievement and then added it for Warriors in Guild Achievements also, what happen to the other classes? :P

    Crouching Tiger, Hidden Chimera - Staring Jet Li

  17. #17
    I hope this new beta build will be more than just class changes and achievements.

  18. #18
    Warriors, no changes for you this build it seems...REALLY? wohooo..

  19. #19
    Also, Rhumba was amazing, don't replace it with that Blizzard!

  20. #20
    a couple beta builds without anything and then the warlock part is just full of range increases...

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