Pets already do huge damage with regular abilities, they don't need more on specials. If they erase extra damage for specials, they can allow hunters to use whatever pet they want in PvE.
Most exotic pets actually have 2 utility spells (1 debuff, 1 buff). Core hound has the casting speed slow AND heroism, Devilsaur has healing debuff and +crit.
And one of each pet tree has a unique exotic only buff. Corehound has bloodlust/heroism/timewarp, silithid has fort and devilsaur has -healing.
We also don't know how valuable 4 pet talents can be. Wont know till trees are released. 4 talent points could just be a 4% damage increase, could allow you to get a pseudo 30 point talent/spell that you couldn't without those 4 points.
Exotic pet gives you more utility (and possibly unique if you pick the right pet) and 4 more talent points.
They're trying to make all pets viable in PvE, removing unique damage is the first step. The next step is letting us spec our pets like we would our own character, instead of spec being tied to family (They mentioned that they wanted to do this at Blizzcon, I think, but there hasn't been any word on it since). I really hope they are going to do it, otherwise you still wont be able to bring a Silithid/Serpent/Bear/Whatever to help out your raid, as you'll be gimping your own DPS.
every time something good happens someone complains about it. i guess thats the price of having a game with so many players.
Well, if you're into this, Pummel and Kick ceased to cause damage long ago. Kinda ridiculous, too.
devilsaurs also have mortal strike, core hounds bloodlust, silithids get commanding shout, and spirit beasts get a hot, on top of their pet ability buffs i.e. leader of the pack, curse of tongues, a root, and cat camoflague im pretty sure taking away thier extra damage is an even trade for the exotic pets overpowered abilities.
---------- Post added 2010-09-12 at 03:32 AM ----------
their prowl is camoflague its a stealth that does increased damage on the next move as they come out of it
Giving a buff to another class which is already bought by 2 or more classes is screwing up?
Hunters will be able to bring all the buffs, yes, but it will be 3-4 buffs at a time. Many other classes can bring 6-7 buffs AT THE SAME TIME. Shamans and Paladins come to mind. Spriests are very strong in buffing too, so are DKs. Warriors are not far behind in buffing. Cats, Moonkins too.
If you guys are whining about Hunter pets bringing buffs, why are you not whining about Locks getting some serious utility from pets??? Locks are getting almost similar buffs to pets, only thing is Locks have fewer pets compared to Hunters.
BM hunters will be the strongest to bring buffs, MM and SV will be decent. I don't see anything wrong with that even though I play a Shaman. I wasn't upset when Mages got BL/Hero, and I am not upset with Hunter and Lock pets bringing buffs. My raiding spot is 100% safe and I don't worry about it a second. So if you're a good player, why do you worry?
In PvP, BM Hunters might look strong on paper, but the fact is that pets can still be killed, and once a BM Hunter looses his/her pet, it's almost game over.
You will need to tackle every team in a different style come Cataclysm. Adding much needed diversity to the game and making it more tough to win then just logging on a website, getting the best possible theory crafted tactics to win. Using burst mode easy games or the never ending Resto Druid chasing bullshit.
Wasn't this what people asked for? Diversity and difficulty? Then why are people whining now? You wanted difficulty, you get difficulty. Now shut up and use your brains to counter it, not your loudmouths.
The only thing I am upset about is why Blizzard took this long to give buffs to multiple classes, the TBC 'bring the class, fuck the player' fiasco was one of the most horrible things that happened in this game (happened a little in WotLK). Glad it's over. If they made buffs spread across classes this from the start, the whining would have never happened and the game would be in a better place. But it's better late then never!
Okay, having the pets have quintessential buffs and debuffs is probably the best thing that can ever happen to hunters. Especially with MM right now, with piercing shots, one of the biggest dps losses in a 10 man is not having a 30% bleed damage debuff, but now if you don't have one in the group you can pop out a hyena and voila.
Just 1 example.
whole point of them doing this imo, is to make hunters more desirable and versatile in PvE.
Where as in now, most people want hunters as ranged & for Misdirect or certain buffs for a raid.
In Cataclysm, you can bet people will expect a lot more from hunters, especially with Heroism/Bloodlust Core Hound lol
Originally Posted by Naphta
Unwarranted fear is unwarranted. Just logged off my hunter on the beta. While the attacks themselves don't deal damage anymore, the pets are extremely powerful with the mastery bonus and the insane stat scaling. My dragonhawk's melee attacks are critting like my frost DK's Oblits back in ICC. Kill Command hits like a fucking truck. Caml down or reroll. Hunters are fine.