Ive already posted this on Shaman forums but the PvP forums has more viewers so i would like to share my ideas.
Here are just a few ideas that i have in my head that i would like to share! Please comment and suggest some ideas yourself!
Abilities...
Astral Shell-3 min CD this ability allows the shaman to fuse with mother earth and be protected for 6 seconds, while your being protected mother earth heals your wounds for 25% health and mana.
Astral Crater-2 min CD this ability lowers all the ground within the targeted area for 10 seconds, whatever enemies within the area when the ground goes down are trapped in the crater for 10 seconds.
Eruption-5 min CD this ability grants a volcano at your feet and enemies near the volcano are snared and all fire damage is increased by 20%, also this volcano can be used as a pillar for line of sight.
Glyphs...
Spirit walkers grace-while spirit walkers grace is up you are unable to be snared.
Hex-reduces CD of hex by 15 sec and while the enemy is hexed they are dazed.
Stormstrike-instantly applies 2 maelstrom stacks.
Unleashed weapon-allows weapon enchant also with this ability.
Earth shield-increases prok chance by 15%
Lavalash-when you lavalash you stun your enemy for 2 seconds, but this glyph also increases wind shears CD by 4 sec.
Talents...
Mud Shield-this allows water shield to stack with earth shield.(resto)
Earths Grace-each time you earh shock you have a 30% chance to refresh earhbinds CD.(ele)
Heavy Wind-increases wind shears duration by 2 seconds but also increases the CD by 4 seconds.(enh)
Lighting Strikes twice-each time your chain lighting crits it reduces your thunderstorm CD by 3 seconds.(ele)
Spiritual life saver-everytime your earhshield proks you have a 50% chance to get a heal overtime for 4 seconds.(resto)
All these ideas would add flavor, fun and the defensive CD shamans have been craving for the longest!
Now these are just ideas i had so please be polite about them!