Hi I was hoping to make a marco where I announce a spell where everyone can click on it to see the spell details, for example:
[P]Phoreo: Just used [Rallying Cry], Blood and Thunder!
Then people can click on Rallying Cry if they want.
Sorry if this has been asked before, but is there a script command to enable / disable auto-loot?
Edit: looks like I found it. Will confirm later.
to turn on
Code:
/script SetCVar("AutoLootDefault", 1)
and off
Code:
/script SetCVar("AutoLootDefault", 0)
Last edited by santoslhalper; 2011-05-16 at 05:04 PM.
anyway to get around the dual wield/non dual wield equipset/use talent macro as follows
#showtooltip
/usetalents [spec:1] 2; [spec:2] 1
/equipset [spec:1] melee; spell
melee =offspec
spell= main spec
Hi guys,
I play warrior and have been using a macro which changes gear sets as I change stances (from 2H to sword and board and back), which worked fine up until recently... Here's a copy of what I've been using
/equipset [form:1]tank; tank
/cast [form:1]Berserker Stance;Battle Stance
and
/equipset [form:1]tank; tank
/cast [form:2]Berserker Stance; Defensive Stance
This worked great because it allows me to access all 3 stances from just 2 buttons, but back then I was using the same armor sets for PVP and PVE. Now I have separate sets so this macro doesn't really do the job and I'm looking for one which will swap only the weapons as i change stances..
Any ideas from you magical macro wizards out there?
Depends how you want to update it when your weapons change, you can either use /equip and the item name/id.
Or my personal preference, set up additional equipment sets for just your weapons.
I find it much easier to quickly change a weapon-only equipmet set than modifying macros.
Hello,
I'm looking for a method to have 1 keybind for toggling the macro of a different keybind. So that for instance R is either mutilate or backstab, depending on "the switch" keybind T.
What I am looking for is something like this, written in pseudo code:
Code:macro1: /run toggle(switch); printValueInLargeFontCenterScreen(switch) macro2: /run if(switch=0) {cast mutilate} if(switch=1) {cast backstab}
Or, if possible, an addon that does the same.
If you already using TWO keybinds - why not just make 1 - backstab, 2 - mutilate? You don't need a macro for this.
and to make it into one slot - it will be easier just to use a modifier:
By pressing AND holding ALT - you switch the ability. In a macro above I assumed that you mutilate more often than backstabbing. If it's otherwise:Code:/cast [mod:alt] Backstab; Mutilate
mod can be: ctrl, shift, altCode:/cast [mod:alt] Mutilate; Backstab
You also can use built-in actionbar paging feature to achieve this without holding any additional keys. Just switch the page with a hotkey (defined in settings) set up the pages so instead of mutilate from page 1 there's backstab on page 2 in the same slot.
That's what I am doing now. But since backstab/mutilate is the "spam spell" which has the exact same effect (build CP and do damage) it's it's a bit pointless to waste twice the amount of keyboard space in close vicinity to the movement keys.
Basically, what I'm looking for is to press R for the entire fight, while pressing T when the target gets below/above 35%.
Using a modifier isn't an option. Holding down an additional key for 35% of a fight is.... not good...
This makes sense, however that actually takes up 3 keys. One for backstab/mutilate, one to switch to secondary actionbar, and a third to switch back. Unless you use a single macro to switch between actionbars, and then we're back to where the original 2pseudo-macro that I'm looking for in my original post would be more elegant.
Last edited by MassMan; 2011-05-20 at 10:04 AM.
I don't know too much about rogues to know when to mutilate and when to backstab.
If you're using one from time to time and otherwise the other, I would go with a mod solution. Else, I don't think you can set a variable by a macro that way, but I will leave that final word to Treeston et al., for they have the knowledge .
Rogue want to switch to backstab at 35% because of talents, and god holding modifier is no way to go.
And as far as I know action bar page switching is best option. You can't do toggle modifier neither you can determine enemy health percentage in macro.
You can bind page switching to T and use it like you want to. Default is shift + 1, shift + 2 ....
You may use:
/swapactionbar rowA rowB
If you are on rowA, you will swap to rowB; if you are rowB, you will swap to rowA.
If you are on neither rowA nor rowB, you will swap to rowA.
Bind it to "T" and you're done.
Oh, and rowA and rowB need to be values 1-6, corresponding to an actionbar.
EDIT: Natu beat me to it.
------------------------------------------
Well here it is. let's assume action bar page 1 is with mutilate and action bar page 2 is with backstab.
One macro command to do it.Code:/swapactionbar 1 2
page numbers may be any you wish to use. it does following:
1. if you are at page 1 - it switches to page 2.
2. if you are at page 2 - it switches to page 1.
2. if you are at any other page - it switches to page 1.
Use wisely.
Last edited by Elim Garak; 2011-05-20 at 10:24 AM.
But the problem is I have two separate gear sets now, so i'm looking for a way to switch weapons only when i stance dance. The gear i can don't mind changing manually for PVP/PVE - it would be better less time consuming than fixing the macro each time i move from PVP to PVE
---------- Post added 2011-05-20 at 11:32 AM ----------
that's what ive got at the moment, problem is at the moment everytime i change stances in pve - all my pvp gear gets put on