I'm excited to see what some of those Guild Rewards mean, and what a Kron'Kar annihilator is.
Also cool to see they're changing some racials around. I think I remember actually suggesting some of those things (like Gnomes getting Dagger specialization and Cultivation increasing gathering speed). I hope they remove Dwarf's treasure finding to get Mining Specialization with a similar bonus (and replace Everyman while they're at it).
Also good to see them working around the Realm First 85 thing for Goblin and Worgens by adding in the Lost Isles/Gilneas requirement to prevent Death Knights from ninjaing it.