I'm concerned with the way Ferals are headed in Cataclysm. I've been keeping up with the changes (and lack-thereof) but it feels like we've hit a wall. I'm not in the beta, so please correct any of my concerns, but..
For one, it seems like our tree greatly lacks choices. I've heard some other classes have had it just as bad, but no other classes out there share there tree with another role like Ferals do. With our tree in the beta, it seems like the only difference between our 2 specs is around 5-8 points, but aside from that, we have zero other choices to go for no matter what we choose to do (DPS/Bear/PvP, all filled up with points).
I suggested a long time ago they split the trees into 2, Feral Cat and Dire Bear respectively, giving the Druids 4 trees, but obviously that's not going to happen, since Blizz apparently likes the way Ferals are atm.
I guess my real concern is how are we holding up in DPS/Tanking? I've waited to ask this question until this long into the beta, since Premades and Heroics are now released. I just hope it's not too late to get some real major changes in, since, correct me if I'm wrong, but didn't GC or another blue said that the last major pass at trees was a few builds ago? Either way, I just got a few questions for any cats in the beta (I'm not a real hardcore Bear, but any info on them would also be nice): How are our rotations (well, priorities)? Is it more relaxed than it is on Live? Any major changes to the way we DPS? Is the T11 4pc bonus actually helpful, or just wtfsilly?
So many questions. Thanks if you can answer anything.