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  1. #1

    Patch 4.0.1 - PTR Build 13082

    Patch 4.0.1 - PTR Build 13082
    A small PTR build is now available.

    Spell Changes
    Originally Posted by Blizzard Entertainment

    Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Balance
    • Solar Beam now affects targets within 5 yards, down from 10 yards.

    Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Beast Mastery
    • Mend Pet no longer heals for x health, now heals for 25% of the pet's total health over 10 sec.

    Marksmanship
    • Flare now has a 40 yards range, up from 30 yards.
    • Silencing Shot interrupt effect now works on players.

    Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Retribution
    • Rule of Law no longer increases the critical effect chance of Holy Shock, affects Hammer of the Righteous instead.

    Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Shadow

    Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Demonology
    • Health Funnel now sacrifices 1% of your total health to restore 6% of your summoned Demon's total health every 1 sec.
    • (Metamorphosis) Demon Leap has been changed back to his pre-Cataclysm version: Leap through the air and slam down on all enemies within 5 yards of the target area, causing 2213.67 to 2624.95 Shadow damage and stunning them for 2 sec.

    Destruction
    • Searing Pain now costs 12% of base mana, up from 8% of base mana. Base damage increased by 150%.
    • Immolate base damage increased by 55%.

    Affliction
    • Soul Swap now only removes your shadow damage-over-time effects from the target.

  2. #2
    Mechagnome Rakavys's Avatar
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    Does anyone else notice the MASSIVE destruction damage boost? 55% more on immolate coupled with 100% conflags + glyph and talents could put out 33k crits at 80.

    Edit: Base damage lol, oops.
    Last edited by Rakavys; 2010-09-29 at 01:52 AM.

  3. #3

  4. #4
    Deleted
    Long needed Hunter changes, the only problem left is the ridiculous amount of time the flare needs to reach its target (since volley is removed now).

  5. #5
    What we need are mobile phones running Android inside the game

  6. #6
    Mechagnome Tayla's Avatar
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    Wow, that's a whole lot.

  7. #7
    The Patient Qhara's Avatar
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    lol...another warlock buff. specifically destruction, specifically immolate.

    i wonder about if blizz even trying to 'FIX' numbers...

  8. #8
    Quote Originally Posted by Rakavys View Post
    Does anyone else notice the MASSIVE destruction damage boost? 55% more on immolate coupled with 100% conflags + glyph and talents could put out 33k crits at 80.
    You really think boosting base damage is a massive dps boost? I think it goes from 480 to 744 damage (direct hit) and dot's base damage is low anyway (so no big difference there either).
    Last edited by Spoiledkid; 2010-09-29 at 12:26 AM.

  9. #9
    It's base damage, scaling isn't changed. Therefor it's not 50%.

  10. #10

  11. #11
    Deleted
    It's the new trend to reduce the radius of every new balance spells to very small area ? 10 > 3 yards mushrooms and now 10 > 5 yards solar beam !
    Last edited by mmoc614c5fd55f; 2010-09-29 at 12:41 AM.

  12. #12
    not really interesting atleast for me ( i don't arena or play those classes>->)
    but someone please explain me what's the point of this o.o:
    Mind Spike now causes a "high amount of threat
    sunshine avatar is so awesome *w*!.... <3
    http://img688.imageshack.us/img688/7494/chopperoo.jpg
    (Sig too large)

  13. #13
    Hey look they nerfed aff again.

    EDIT: the mind spike change is likely to prevent Spriests from having a quick ramp up.

  14. #14
    doesn't really suck that much that they reduced the solar beam diameter cause that would only be truly plausible if a bunch of casters just stood around all clumped up and you managed to get off an overgrowth roots, just more fine-tuning i guess :X

  15. #15
    "* (Metamorphosis) Demon Leap has been changed back to his pre-Cataclysm version: Leap through the air and slam down on all enemies within 5 yards of the target area, causing 2213.67 to 2624.95 Shadow damage and stunning them for 2 sec."

    What was it previously? Judging by cata-videos I've seen this was how it already functioned?
    Last edited by Metaslave; 2010-09-29 at 01:52 AM.

  16. #16
    Quote Originally Posted by AtomicDrood View Post
    It's the new trend to reduce the radius of every new balance spells to very small area ? 10 > 3 yards mushrooms and now 10 > 5 yards solar beam !
    Arenas need their balance...

  17. #17
    Deleted
    Quote Originally Posted by diox990 View Post
    not really interesting atleast for me ( i don't arena or play those classes>->)
    but someone please explain me what's the point of this o.o:
    Mind Spike now causes a "high amount of threat
    I think it is actually to prevent it to enter our main rotation since evangelism gives us that ramp up time someone mentioned before.

  18. #18
    am I the only one disappointed that solar beam is not "the druid gathers up energy through the leaves on his oversized shoulderpads, and unleashes a blast of solar energy upon the target, dealing x to y damage.

  19. #19
    still no changes about the warriors extreme lack of dps and threat gain...
    starting to get abit anoying when my tank cant hold agro when tanking more than 2 mobs... im tanking icc on my normal server but struggles alot on the ptr hc's...

  20. #20
    4.0.1 on oct 12th then i guess

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