Look another kick in the dick for affliction warlocks. So glad that is the spec I enjoyed playing the most.
Look another kick in the dick for affliction warlocks. So glad that is the spec I enjoyed playing the most.
Wow I am really disappointed with this build. I was super excited to have BM come back as a legit hunter spec with Cata hit. Now Blizz has once again made it by far the most inferior we have. Looks like my DK is gonna be my main come Cata...
Signed,
Disappointed Hunter
"""""Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Fire
* Pyroblast's old boring name has been replaced with the infinitely more awesome Pyroblast!"""""
Uhm.... what?
ARGGGGH I AM CASTING PRYOBLAST!!!!!!!!!!! YOU ARE ON FIRE AHAHAHAHA!!!!!!
Makes me want to roll a mage, almost.
Interesting rogue buffs. I'm just curious when the PvP QQ will happen though. It's a thing we've lived with for 6 years so it's not like it's anything new. Come on frost mages, let's hear it now. "QQ Blizz, if I'm out AoE-farming and a rogue decides to gank me while I'm at half health and fighting 8 mobs, there's a small, tiny, slight chance I might now die. Fix this!"
P.S. Why are frost mages the biggest QQ'ers?
from what i've heard/seen from beta BM hunters were incredibly overpowered. quit shitting a brick just because you're being balanced...huntard QQ is funny.
QFT, althought the mastery nerf seems a bit over the top. What they should've nerfed are the pet basic (or special??) attack scaling.
I was hoping Arms warriors were getting the same 2-h weapon specialization buff as Ret, seeing that Arms is also undertuned ATM. Oh well, there's still a week or 2 before patch 4.0.1.
Why oh why nerf atonement for disc priests? That might break a very cool mechanic by making it quite risky to cast the smites. From 120% to 80% is quite a massive nerf...
Speculaas of <The Forgiven>, Terenas-US
"Who do I belong to? Not earth, not world, not evil, not mortals, not wretches, not horrors.
Who do I belong to? Unchanging, Unbreaking, Unfailing, Creator, Immortal, Eternal."
* - "To Sand We Return", Project 86
LoL @ any hunter who didn't see the BM changes coming. Did you really think being able to 2-3 shot people with kill command was gonna last?
I'm still confused by the so-called tanking tree Blood has become, many of the talents still sound like DPS boosters more than anything.
* Pyroblast's old boring name has been replaced with the infinitely more awesome Pyroblast!
I am confused.
ok lets see
rogues buffed <check>
hunters nerfed <check>
warriors nerfed <check>
What is GC logic? cause i can see none, literally none in his actions to warrs hunters and rogues...
He buffs rogues in dmg, sure, why not... its not like rogues deal high dmg right? right?. But where in the name of god is nerf to recuperate?
this shit heals over 60% hp over 30 secs when properly talented and gives rogues energy regen like with permament adrenaline rush :S
He destroys bm yet again. KC was the problem, no doubt, but rest? i mean focus fire nerf? seriously?
bestial wrath nerf?! let me guess... because KC was hitting too hard? rofl... this dude proves yet again that he has no idea about hunters. I jsut wonder how in the name of god he managed to become lead designer.
MM changes are good but aimed shot and chimera shot are still way too weak for their cost and MM overall dmg is still weak.
Survival nerf is like.... wait, what? Does he even know how to balance game? you dont nerf everything or nerf by huge ammounts, you nerf by small ammounts to see how it works... is this guy a plumber or something? cause it seems to me that he flushed his balance sense down the toilet
Then the mothership of stupidity.
Problem? ms being way too weak for 30 rage attack and being much weaker than slam which for its rage cost, has decent damage.
Proper fix? buff the hell out of ms
GC fix? decrease slightly rage cost of ms and increase rage cost of slam... seriously...
Tough i think the most pointless and dumb change has to be bloodthirst nerf... How 3% hp each 4.5 sec (assuming you keep BT on cd and you keep hitting your enemy) is in any way strong?
Arms and fury survival is pathetic and i mean really pathetic, yet he wants to nerf it wherever he can...
Tough i fear that only thing he can do is buff rogues and mages whenever he can and give warrior abilities to every pet in game...
And can we finally get those sweet enchants working when hitting with ranged attacks? scopes arent rly iteresting, nor are passive stat increasing enchants...
Last edited by Dexiefy; 2010-09-30 at 09:24 PM.
Looks like a pretty serious balancing patch. All indication are that BM Hunters were OP and Combat Rogues UP, and they got nerfed/buffed respectively. Lots of the other changes look like similar tweaks to iron out performance issues. At least from the point of view of class balance and play changes they seem to be getting really close.
To the Bm people: relax. Spec was OP on beta, now they're nerfing to fix it. If the nerf was too hard, they can adjust back up. Unless OP was what you wanted, in which case you're most likely screwed.
Wild Quived got buffed: "instantly fire an additional ranged shot for 100% normal damage (up from 50%)"
The mastery bonuses needed to be sorted out. MM was way below Surv which was over BM. They ought to be the same now. I'll wait for some beta tester to post results.
Another build. Nothing to fix Blacksmithing.
But they added a mount for alchemy!
WOW!!! the mage changes keep getting better and better with each build.
Comeon, Blizz! Will you stop the stupid profession-mounts already?
Or AT LEAST give some mounts to the other professions?