What's the requirement for being a real Paladin then?
I've played a Paladin since I bought the game (April 2005), was Holy in Vanilla, and Prot throughout BC and WotLK, and recently lvled a second Paladin which is Retribution.
I don't care the least about the numbers we're putting out on PTR, that can always be fixed. It's the mechanics of the "new" Paladin that is pushing me away from the class.
We're going from having something to do every GCD to standing around watching paint dry.
On live atm as Ret I have 5 abilities (CS, DS, Consec, Judge, Exo) that weave together well to make the spec fun to play and keeps me busy most of the time. On PTR I got two reliable attacks (CS, Judge) to use, the rest is dependant on either Procs (Exo) or HoPo (TV), which means I got a shitload of free (boring) GCDs.
The same goes for Prot, going from having a button to press every GCD, to having 2 skills to press with any regularity, and relying on rng for anything else to do, is the opposite of fun.
I'm probably going to level a Warrior from scratch, at least they got buttons to press.
Last edited by mmoc037083865a; 2010-10-03 at 10:44 PM.
I am with you. I am just not wild about the prot play style. Luckily I have a fairly geared warrior that I like to play. Instead of getting pissed (well I was for a few days), I jumped on the PTR and tanked on all 4 classes and picked the one I liked the best. So I told my raid I was going to go warrior at the patch, and let them decide if I switch now or after patch. So the last week I have been raiding with my warrior
In the end it is about fun. Perhaps the changes are more fun for most, then that is great. I just didn't like it, the warrior felt more interactive.
I did hate the 696 rotation at the end, as it was becoming boring, but the changes were meh
Why? Because they can!