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  1. #121
    Brewmaster Rukah's Avatar
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    There is still no reason not to use it on fights with adds.

  2. #122
    Stood in the Fire Sharpopiev2's Avatar
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    Edit: nvm, figured out Multishot is our "AoE" move. I am s-m-r-t

    Edit of the Edit: Meant to say Multishot, not Volley... /facepalm
    Last edited by Sharpopiev2; 2010-10-13 at 11:26 PM. Reason: duuuuur

    The bigger they are, the harder I hit'em

  3. #123
    Update:
    - Added Enchant Section
    - Changed BM and MM Specs
    - Added Glyph of Trap Launcher as a glyph option
    - Added Pet Stat contribution from Hunter (Thanks to Elitist Jerks)

    Working on reforging section and how much haste is needed.

  4. #124
    Brewmaster Rukah's Avatar
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    I dont mean to come across as negitive, but please dont turn what started out as a very good thread, with lots of useful information, into a copy pasta of EJ

    Other than that, keep up the good work.

  5. #125
    This thread is just a compilation of info, it even says it at the top of the thread ^^
    4.0.1 Hunters

    After reading through a few places, I complied anything we hunters might need to know come Patch 4.0.1. This post is a compilation from various forums, so sorry if there are typos or incorrect information. I just wanted one place to look for information, so if you have anything to provide please post!
    Point is to gather information for people so they don't have to go all over the place for it.

  6. #126
    Anybody else think that the One with Nature talent is pretty worthless? Aspect of the Hawk is giving me 234 AP. 30% of that is 70.2 AP, for three talent points. When I'm sitting with fairly minimal buffs around 7k AP, that doesn't seem like much. 1% AP for 8% of my talent points? I'm considering dropping it, but wanted to see if anybody's done any testing yet.

  7. #127
    Yeah, OwN is basically useless at this point.

  8. #128
    Brewmaster Rukah's Avatar
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    Bumping for my own post which I answered some of the question I had (pg 6)

  9. #129
    The Patient dragonspawn's Avatar
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    Thanks for puting this post up Asuras, having a hard time adjusting to my "new" self as a Focus user Got to much stuff to shoot, and not enuff focus haha have to try the rotations here, and skit a few things, might help

  10. #130
    Enchants:
    Cloak: + Flexweave Underlay (also + 23Agi)
    +22 Agility [Major Agility]
    Gloves: + Hyperspeed Accelerators
    +20 Agility [Major Agility]
    +20 Hit Rating[Precision]
    Boots: + Nitro Boosts
    +16 Agility [Superior Agility]
    +12 Hit/12 Crit [Icewalker]
    +6 Agility + Run Speed [Cat's Swiftness]
    +15 Staminia + Run Speed [Tuskarr's Vitality]

    The engineering tinkers stack now with normal enchants

  11. #131
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    Quote Originally Posted by vailen View Post
    enchants:
    Cloak: + flexweave underlay (also + 23agi)
    +22 agility [major agility]
    gloves: + hyperspeed accelerators
    +20 agility [major agility]
    +20 hit rating[precision]

    boots: + nitro boosts
    +16 agility [superior agility]
    +12 hit/12 crit [icewalker]
    +6 agility + run speed [cat's swiftness]
    +15 staminia + run speed [tuskarr's vitality]

    the engineering tinkers stack now with normal enchants
    hell yes!

  12. #132
    Quote Originally Posted by Rukah View Post
    Some questions i would like answered please
    You generally only go an agi/crit gem in a yellow socket when the bonus is > +6 agi. so red and yello wsocket for +6 agi, sick an agi/crit in there. but TBH I put this in only ONE item (for most hunters it will be your Belt - this helps activate your Meta
    You would also want to add orange gems to items with 3 sockets in which you need to put a blue/purple gem for hit, of course.

  13. #133
    Brewmaster Rukah's Avatar
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    Quote Originally Posted by Jaffi View Post
    You would also want to add orange gems to items with 3 sockets in which you need to put a blue/purple gem for hit, of course.
    Yes, providing the bonus is worth it I think thats +6 agi for a yellow/red/blue piece

  14. #134
    I think the basic BM shot priority looks good, but we also need to add BW, Rapid Fire, and FF (focus fire).

    So would the complete priority list look like this then:

    Cast HM --> KS --> Rapid Fire --> BW --> KC --> FF when pet has 5 Frenzy stacks --> SpS --> AS --> SS

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  15. #135
    What is everyone's feelings on Focus Fire and Frenzy? I noticed it was not in the BM priority list.

    Have not seen much talk on them at all. Are they not worth it, or where should they be priority wise. Was almost wondering if Fervor should be saved till the end so you can spam an extra KS in. With the glyph resetting the cool down Fervor could be used to ensure you can fire off KS twice without having to worry about having the focus for both. Not sure how much it is worth holding off for.


    Also why is BW not in the priority list? Is it just assumed you pop it? It seems with the reduced focus cost it might be best to try to get it in when you will need to refresh SpS and KC to make use of the focus savings.

  16. #136
    Quote Originally Posted by Kurgosh View Post
    Anybody else think that the One with Nature talent is pretty worthless? Aspect of the Hawk is giving me 234 AP. 30% of that is 70.2 AP, for three talent points. When I'm sitting with fairly minimal buffs around 7k AP, that doesn't seem like much. 1% AP for 8% of my talent points? I'm considering dropping it, but wanted to see if anybody's done any testing yet.
    It may be rather useless, BUT you still need the points, so might as well.

  17. #137
    Quote Originally Posted by Vailen View Post
    Enchants:
    Cloak: + Flexweave Underlay (also + 23Agi)
    +22 Agility [Major Agility]
    Gloves: + Hyperspeed Accelerators
    +20 Agility [Major Agility]
    +20 Hit Rating[Precision]
    Boots: + Nitro Boosts
    +16 Agility [Superior Agility]
    +12 Hit/12 Crit [Icewalker]
    +6 Agility + Run Speed [Cat's Swiftness]
    +15 Staminia + Run Speed [Tuskarr's Vitality]

    The engineering tinkers stack now with normal enchants
    ....fuck

    Now I want to level Engineering.

  18. #138
    Deleted
    This is a really good thread, help me much in this jungle! Still I need to know what the new hastecap for hunter is, same as before?

  19. #139
    Quote Originally Posted by ZH666 View Post
    This is a really good thread, help me much in this jungle! Still I need to know what the new hastecap for hunter is, same as before?
    Much, much higher. We have a 1 second GCD.

    You can't really hit the haste cap.

  20. #140
    Glyph-wise for an SV hunter, it seems to me that KS, ES and SS are the best choices. Admittedly I haven't raided since the patch, but my experience from HCs and some target dummy practice puts SS at about twice as much damage done as SpS. I'm almost always focus starved, so I've hardly used AS at all. I'm also specced resourcefulness instead of one with nature, due to the same focus starvation.

    Also, has anyone done the math on crit vs mastery?

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