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    Patch 4.0.1, Classes pages, WoWTal, Glyph Preview

    Is Patch 4.0.1 this week?
    Yes, most likely. I'm still trying to get a confirmation on that but really, It's not like it's going to happen on october 19th a few days before Blizzcon. The super mega awesome info compilation for the patch should be available soon, except if I hear that the patch has been delayed.

    Update - Oh! Look! An extended maintenance!
    Originally Posted by Rishgur (Blue Tracker)
    We will be performing extended maintenance on Tuesday, October 12th. Maintenance will begin at 12:00 AM PDT and conclude at approximately 12:00 PM PDT. During this time, all realms and many web services will be unavailable.

    Thank you for your patience.

    Road to 4.0.1 - Classes pages
    A lot of people are contacting me to know more about the changes made to classes in 4.0.1, I'd like to remind you that the class pages are up to date and should answer 90% of your questions. They will be updated with a few more information very soon/if the patch is confirmed for this week.

    Road to 4.0.1 - WoWTal v2! is (finally) updated with a couple of much-needed features and should be ready for Patch 4.0.1 and Cataclysm. It's theorycrafting time!

    • Cataclysm/4.0.1 Glyphs are finally supported.
    • Masteries/Primary spells are supported.
    • Interface has been cleaned up.
    • The header and the ad slot are gone. (We didn't even have ads anyway)

    There are probably a few remaining bugs, feel free to report them in comments. (PS: Using Internet Explorer 7 is a bug on your side.)

    Road to 4.0.1 - Glyphs Preview
    I didn't really preview glyphs during the beta testing of Cataclysm, mostly because changes were so massive that it was pretty much impossible to track. It's time for a nice preview of the glyphs you can expect on 4.0.1 live realms.

    • Death Knight
    • Druid
    • Hunter
    • Mage
    • Paladin
    • Priest
    • Rogue
    • Shaman
    • Warlock
    • Warrior
    Prime Glyphs
    Death CoilDeath CoilIncreases the damage or healing done by Death Coil by 15%.
    Death StrikeDeath StrikeIncreases your Death Strike's damage by 2% for every 5 runic power you currently have (up to a maximum of 40%). The runic power is not consumed by this effect.
    Death and DecayDeath and DecayIncreases the duration of your Death and Decay spell by 50%.
    Frost StrikeFrost StrikeReduces the cost of your Frost Strike by 8 Runic Power.
    Heart StrikeHeart StrikeIncreases the damage of your Heart Strike ability by 30%.
    Howling BlastHowling BlastYour Howling Blast ability now infects your targets with Frost Fever.
    Icy TouchIcy TouchYour Frost Fever disease deals 20% additional damage.
    ObliterateObliterateIncreases the damage of your Obliterate ability by 20%.
    Raise DeadRaise DeadYour Ghoul receives an additional 40% of your Strength and 40% of your Stamina.
    Rune StrikeRune StrikeIncreases the critical strike chance of your Rune Strike by 10%.
    Scourge StrikeScourge StrikeIncreases the Shadow damage portion of your Scourge Strike by 30%.
    Major Glyphs
    Anti-Magic ShellAnti-Magic ShellIncreases the duration of your Anti-Magic Shell by 2 sec.
    Blood BoilBlood BoilIncreases the radius of your Blood Boil ability by 50%.
    Bone ShieldBone ShieldIncreases your movement speed by 15% while Bone Shield is active. This does not stack with other movement-speed increasing effects.
    Chains of IceChains of IceYour Chains of Ice also causes 144 to 156 Frost damage, with additional damage depending on your attack power.
    Dancing Rune WeaponDancing Rune WeaponIncreases your threat generation by 50% while your Dancing Rune Weapon is active.
    Death GripDeath GripIncreases the range of your Death Grip ability by 5 yards.
    Hungering ColdHungering ColdYour Hungering Cold ability no longer costs runic power.
    PestilencePestilenceIncreases the radius of your Pestilence effect by 5 yards.
    Pillar of FrostPillar of FrostEmpowers your Pillar of Frost, making you immune to all effects that cause loss of control of your character, but also freezing you in place while the ability is active.
    Rune TapRune TapYour Rune Tap also heals your party for 10% of their maximum health.
    StrangulateStrangulateIncreases the Silence duration of your Strangulate ability by 2 sec when used on a target who is casting a spell.
    Vampiric BloodVampiric BloodIncreases the bonus healing received while your Vampiric Blood is active by an additional 15%, but your Vampiric Blood no longer grants you health.
    Minor Glyphs
    Blood TapBlood TapYour Blood Tap no longer causes damage to you.
    Death's EmbraceDeath's EmbraceYour Death Coil refunds 20 runic power when used to heal.
    Horn of WinterHorn of WinterIncreases the duration of your Horn of Winter ability by 1 min.
    Path of FrostPath of FrostYour Path of Frost ability allows you to fall from a greater distance without suffering damage.
    Raise AllyRaise AllyIncreases the health of your Risen Ally by 25% and its run speed by 15%.
    Resilient GripResilient GripWhen your Death Grip ability fails because its target is immune, its cooldown is reset.
    Prime Glyphs
    BerserkBerserkIncreases the duration of Berserk by 5 sec.
    Insect SwarmInsect SwarmIncreases the damage of your Insect Swarm ability by 30%.
    LacerateLacerateIncreases the critical strike chance of your Lacerate ability by 5%.
    LifebloomLifebloomIncreases the critical effect chance of your Lifebloom by 10%.
    MangleMangleIncreases the damage done by Mangle by 10%.
    MoonfireMoonfireIncreases the periodic damage of your Moonfire ability by 20%.
    RegrowthRegrowthYour Regrowth heal-over-time will automatically refresh its duration on targets at or below 25% health.
    RejuvenationRejuvenationIncreases the healing done by your Rejuvenation by 10%.
    RipRipIncreases the periodic damage of your Rip by 15%.
    Savage RoarSavage RoarYour Savage Roar ability grants an additional 5% bonus damage done.
    ShredShredEach time you Shred, the duration of your Rip on the target is extended 2 sec, up to a maximum of 6 sec.
    StarfireStarfireYour Starfire ability increases the duration of your Moonfire effect on the target by 3 sec, up to a maximum of 9 additional seconds.
    StarsurgeStarsurgeWhen your Starsurge deals damage, the cooldown remaining on your Starfall is reduced by 5 sec.
    SwiftmendSwiftmendYour Swiftmend ability no longer consumes a Rejuvenation or Regrowth effect from the target.
    Tiger's FuryTiger's FuryReduces the cooldown of your Tiger's Fury ability by 3 sec.
    WrathWrathYour Wrath does 10% additional damage to targets afflicted by your Insect Swarm.
    Major Glyphs
    BarkskinBarkskinReduces the chance you'll be critically hit by melee attacks by 25% while Barkskin is active.
    Entangling RootsEntangling RootsReduces the cast time of your Entangling Roots by 100%, but increases its cooldown by 5 sec.
    Faerie FireFaerie FireIncreases the range of you Faerie Fire and Feral Faerie Fire abilities by 10 yds.
    Feral ChargeFeral ChargeReduces the cooldown of you Feral Charge (Cat) ability by 2 sec and the cooldown of your Feral Charge (Bear) ability by 1 sec.
    Ferocious BiteFerocious BiteYour Ferocious Bite ability no longer converts extra energy into additional damage.
    FocusFocusIncreases the damage done by Starfall by 10%, but decreases its radius by 50%.
    Frenzied RegenerationFrenzied RegenerationWhile Frenzied Regeneration is active, healing effects on you are 30% more powerful but causes your Frenzied Regeneration to no longer convert rage into health.
    Healing TouchHealing TouchWhen you Healing Touch, the cooldown on your Nature's Swiftness is reduced by 5 sec.
    HurricaneHurricaneYour Hurricane ability now also slows the movement speed of its victims by 50%.
    InnervateInnervateWhen Innervate is cast on a friendly target other than the caster, the caster will gain 50% of Innervate's effect.
    MaulMaulYour Maul ability now hits 1 additional target for 50% damage.
    MonsoonMonsoonReduces the cooldown of your Typhoon spell by 3 sec.
    RakeRakeYour Rake ability prevents targets from fleeing.
    RebirthRebirthPlayers resurrected by Rebirth are returned to life with 100% health.
    Solar BeamSolar BeamIncreases the duration of your Solar Beam silence effect by 5 sec.
    StarfallStarfallReduces the cooldown of Starfall by 30 sec.
    ThornsThornsReduces the cooldown of your Thorns spell by 20 sec.
    Wild GrowthWild GrowthWild Growth can affect 1 additional target.
    Minor Glyphs
    Aquatic FormAquatic FormIncreases your swim speed by 50% while in Aquatic Form.
    Challenging RoarChallenging RoarReduces the cooldown of your Challenging Roar ability by 30 sec.
    DashDashReduces the cooldown of your Dash ability by 20%.
    Mark of the WildMark of the WildMana cost of your Mark of the Wild reduced by 50%.
    TyphoonTyphoonReduces the cost of your Typhoon spell by 8% and increases its radius by 10 yards, but it no longer knocks enemies back.
    Unburdened RebirthUnburdened RebirthYour Rebirth spell no longer requires a reagent.
    Prime Glyphs
    Aimed ShotAimed ShotWhen you critically hit with Aimed Shot, you instantly gain 5 Focus.
    Arcane ShotArcane ShotYour Arcane Shot deals 12% more damage.
    Chimera ShotChimera ShotReduces the cooldown of Chimera Shot by 1 sec.
    Dazzled PreyDazzled PreyYour Steady Shot generates an additional 2 Focus on targets afflicted by a daze effect.
    Explosive ShotExplosive ShotIncreases the critical strike chance of Explosive Shot by 6%.
    Kill CommandKill CommandReduces the Focus cost of your Kill Command by 3.
    Kill ShotKill ShotIf the damage from your Kill Shot fails to kill a target at or below 20% health, your Kill Shot's cooldown is instantly reset. This effect has a 6 sec cooldown.
    Rapid FireRapid FireIncreases the haste from Rapid Fire by an additional 10%.
    Serpent StingSerpent StingIncreases the periodic critical strike chance of your Serpent Sting by 6%.
    Steady ShotSteady ShotIncreases the damage dealt by Steady Shot by 10%.
    Major Glyphs
    Bestial WrathBestial WrathDecreases the cooldown of Bestial Wrath by 20 sec.
    Concussive ShotConcussive ShotIncreases the duration of your Concussive Shot by 2 sec.
    DeterrenceDeterrenceDecreases the cooldown of Deterrence by 10 sec.
    DisengageDisengageDecreases the cooldown of Disengage by 5 sec.
    Freezing TrapFreezing TrapWhen your Freezing Trap breaks, the victim's movement speed is reduced by 70% for 4 sec.
    Ice TrapIce TrapIncreases the radius of the effect from your Ice Trap by 2 yards.
    Immolation TrapImmolation TrapDecreases the duration of the effect from your Immolation Trap by 6 sec., but damage while active is increased by 100%.
    Master's CallMaster's CallIncreases the duration of your Master's Call by 4 sec.
    MendingMendingIncreases the healing done by your Mend Pet ability by an additional 3%.
    MisdirectionMisdirectionWhen you use Misdirection to your pet, the cooldown on your Misdirection is reset.
    Raptor StrikeRaptor StrikeReduces damage taken by 20% for 5 sec after using Raptor Strike.
    Scatter ShotScatter ShotIncreases the range of Scatter Shot by 3 yards.
    Silencing ShotSilencing ShotWhen you successfully silence an enemy's spell cast with Silencing Shot, you instantly gain 10 focus.
    Snake TrapSnake TrapSnakes from your Snake Trap take 90% reduced damage from area of effect spells.
    Trap LauncherTrap LauncherReduces the focus cost of Trap Launcher by 10.
    Wyvern StingWyvern StingDecreases the cooldown of your Wyvern Sting by 6 sec.
    Minor Glyphs
    Aspect of the PackAspect of the PackIncreases the range of your Aspect of the Pack ability by 15 yards.
    Feign DeathFeign DeathReduces the cooldown of your Feign Death spell by 5 sec.
    Mend PetMend PetYour Mend Pet spell increases your pet's happiness slightly.
    Revive PetRevive PetReduces the pushback suffered from damaging attacks while casting Revive Pet by 100%.
    Scare BeastScare BeastReduces the pushback suffered from damaging attacks while casting Scare Beast by 75%.
    Prime Glyphs
    Arcane BarrageArcane BarrageIncreases the damage of your Arcane Barrage spell by 4%.
    Arcane BlastArcane BlastIncreases the damage from your Arcane Blast buff by 3%.
    Arcane MissilesArcane MissilesIncreases the critical strike chance of your Arcane Missiles spell by 5%.
    Cone of ColdCone of ColdIncreases the damage of your Cone of Cold spell by 25%.
    Deep FreezeDeep FreezeYour Frostbolt spell deals 20% additional damage while Deep Freeze is active on the target.
    FireballFireballIncreases the critical strike chance of your Fireball spell by 5%.
    FrostboltFrostboltIncreases the critical strike chance of your Frostbolt spell by 5%.
    Frostfire BoltFrostfire BoltIncreases the damage done by you Frostfire Bolt by 15% and your Frostfire Bolt now deals 3% additional damage over 12 sec, stacking up to 3 times, but no longer reduces the victim's movement speed.
    Ice LanceIce LanceIncreases the damage of your Ice Lance spell by 5%.
    Living BombLiving BombIncreases the damage of your Living Bomb spell by 3%.
    Mage ArmorMage ArmorYour Mage Armor regenerates 20% more mana.
    Molten ArmorMolten ArmorYour Molten Armor grants an additional 2% spell critical strike chance.
    PyroblastPyroblastIncreases the critical strike chance of your Pyroblast spell by 5%.
    Major Glyphs
    Arcane PowerArcane PowerWhile Arcane Power is active the global cooldown of your Blink, Mana Shield, and Mirror Image is reduced to zero.
    Blast WaveBlast WaveIncreases the duration of Blast Wave's slowing effect by 1 sec.
    BlinkBlinkIncreases the distance you travel with the Blink spell by 5 yards.
    Dragon's BreathDragon's BreathReduces the cooldown of your Dragon's Breath by 3 sec.
    EvocationEvocationYour Evocation ability also causes you to regain 60% of your health over its duration.
    Frost NovaFrost NovaYour Frost Nova targets can take an additional 20% damage before the Frost Nova effect automatically breaks.
    Ice BarrierIce BarrierIncreases the amount of damage absorbed by your Ice Barrier by 30%.
    Ice BlockIce BlockYour Frost Nova cooldown is now reset every time you use Ice Block.
    Icy VeinsIcy VeinsYour Icy Veins ability also removes all movement slowing and cast time slowing effects.
    InvisibilityInvisibilityIncreases your movement speed while Invisible by 40%.
    Mana ShieldMana ShieldReduces the cooldown of your Mana Shield by 2 sec.
    PolymorphPolymorphYour Polymorph spell also removes all damage over time effects from the target.
    SlowSlowIncreases the range of your Slow spell by 5 yards.
    Minor Glyphs
    Arcane BrillianceArcane BrillianceReduces the mana cost of your Arcane Brilliance spell by 50%.
    ArmorsArmorsIncreases the duration of your Armor spells by 30 min.
    ConjuringConjuringReduces the mana cost of your Conjuring spells by 50%.
    Mirror ImageMirror ImageYour Mirror Images cast Arcane Blast or Fireball instead of Frostbolt depending on your primary talent tree.
    Slow FallSlow FallYour Slow Fall spell no longer requires a reagent.
    MonkeyMonkeyYour Polymorph: Sheep spell polymorphs the target into a monkey instead.
    PenguinPenguinYour Polymorph: Sheep spell polymorphs the target into a penguin instead.
    Prime Glyphs
    Crusader StrikeCrusader StrikeIncreases the critical strike chance of Crusader Strike by 5%.
    Divine FavorDivine FavorIncreases the duration of Divine Favor by 10 sec.
    ExorcismExorcismYour Exorcism causes an additional 20% of its damage over 6 sec.
    Hammer of the RighteousHammer of the RighteousIncreases the damage of both the physical and Holy components of Hammer of the Righteous by 10%.
    Holy ShockHoly ShockIncreases the critical effect chance of Holy Shock by 5%.
    JudgementJudgementYour Judgement deals 10% more damage.
    Seal of InsightSeal of InsightWhile Seal of Insight is active, the effect of your healing spells is increased by 5%.
    Seal of TruthSeal of TruthYour Seal of Truth also grants 10 expertise while active.
    Shield of the RighteousShield of the RighteousIncreases the damage of Shield of the Righteous by 10%.
    Templar's VerdictTemplar's VerdictIncreases the damage of Templar's Verdict by 15%.
    Word of GloryWord of GloryIncreases the healing done by Word of Glory by 10%.
    Major Glyphs
    Beacon of LightBeacon of LightIncreases the duration of Beacon of Light by 30 sec.
    CleansingCleansingReduces the mana cost of your Cleanse by 20%.
    ConsecrationConsecrationIncreases the duration and cooldown of Consecration by 20%.
    Dazing ShieldDazing ShieldYour Avenger's Shield now also dazes targets.
    Divine PleaDivine PleaYour Divine Plea provides an additional 5% of your total mana.
    Divine ProtectionDivine ProtectionRemoves the physical damage reduction of your Divine Protection, but increases the magical damage reduction by 20%.
    DivinityDivinityYour Lay on Hands grants twice as much mana as normal and also grants you as much mana as it grants your target.
    Focused ShieldFocused ShieldYour Avenger's Shield hits 2 fewer targets, but for 30% more damage.
    Hammer of JusticeHammer of JusticeIncreases your Hammer of Justice range by 5 yards.
    Hammer of WrathHammer of WrathReduces the mana cost of Hammer of Wrath by 100%.
    Holy WrathHoly WrathYour Holy Wrath now also stuns Elementals and Dragonkin.
    Light of DawnLight of DawnReduces the cooldown of Light of Dawn by 10 sec and the amount healed by 20%.
    RebukeRebukeReduces the mana cost of Rebuke by 100%.
    Hand of SalvationHand of SalvationHand of Salvation no longer permanently reduces threat over time but instead reduces all threat as long as Hand of Salvation lasts.
    Turn EvilTurn EvilReduces the casting time of your Turn Evil spell by 100%, but increases the cooldown by 8 sec.
    Ascetic CrusaderAscetic CrusaderReduces the mana cost of your Crusader Strike by 30%.
    Long WordLong WordYour Word of Glory heals for 50% less up front, but provides an additional 50% healing over 6 sec.
    Minor Glyphs
    Blessing of KingsBlessing of KingsReduces the mana cost of Blessing of Kings by 50%.
    Blessing of MightBlessing of MightReduces the mana cost of your Blessing of Might by 50%.
    InsightInsightReduces the mana cost of Seal of Insight by 50%.
    JusticeJusticeReduces the mana cost of Seal of Justice by 50%.
    Lay on HandsLay on HandsReduces the cooldown of your Lay on Hands spell by 2 min.
    RighteousnessRighteousnessReduces the mana cost of Seal of Righteousness by 50%.
    TruthTruthReduces the mana cost of Seal of Truth by 50%.
    Prime Glyphs
    DispersionDispersionReduces the cooldown on Dispersion by 45 sec.
    Flash HealFlash HealIncreases the critical effect chance of your Flash Heal on targets at or below 25% health by 10%.
    Guardian SpiritGuardian SpiritReduces the cooldown of your Guardian Spirit by 30 sec.
    LightwellLightwellIncreases the total amount of charges of your Lightwell by 5.
    Mind FlayMind FlayIncreases the damage done by your Mind Flay spell by 10% when your target is afflicted with Shadow Word: Pain.
    PenancePenanceReduces the cooldown of Penance by 2 sec.
    Power Word: BarrierPower Word: BarrierIncreases the healing received while under the Barrier by 10%.
    Power Word: ShieldPower Word: ShieldYour Power Word: Shield also heals the target for 20% of the absorption amount.
    Prayer of HealingPrayer of HealingYour Prayer of Healing spell also heals an additional 20% of its initial heal over 6 sec.
    RenewRenewIncreases the amount healed by your Renew by an additional 10%.
    Shadow Word: DeathShadow Word: DeathIf your Shadow Word: Death fails to kill the target at or below 25% health, your Shadow Word: Death's cooldown is instantly reset.
    Shadow Word: PainShadow Word: PainIncreases the periodic damage of your Shadow Word: Pain by 10%.
    Major Glyphs
    Circle of HealingCircle of HealingYour Circle of Healing spell heals 1 additional target.
    Dispel MagicDispel MagicYour Dispel Magic spell also heals your target for 3% of maximum health.
    Divine AccuracyDivine AccuracyIncreases your chance to hit with your Smite by 18%.
    FadeFadeReduces the cooldown of your Fade spell by 9 sec.
    Fear WardFear WardReduces cooldown and duration of Fear Ward by 60 sec.
    Holy NovaHoly NovaReduces the global cooldown of your Holy Nova by .5 sec.
    Inner FireInner FireIncreases the armor from your Inner Fire spell by 50%.
    Mass DispelMass DispelReduces the cast time of Mass Dispel by 1 sec.
    Pain SuppressionPain SuppressionAllows Pain Suppression to be cast while stunned.
    Psychic HorrorPsychic HorrorReduces the cooldown of your Psychic Horror by 60 sec.
    Psychic ScreamPsychic ScreamTargets of your Psychic Scream spell now tremble in place instead of fleeing in fear, but the cooldown of Psychic Scream is increased by 3 sec.
    Scourge ImprisonmentScourge ImprisonmentReduces the cast time of your Shackle Undead by 1 sec.
    SmiteSmiteYour Smite spell inflicts an additional 20% damage against targets afflicted by Holy Fire.
    Spirit TapSpirit TapWhen you kill a target with your Shadow Word: Death and yield experience or honor, you instantly receive 12% of your total mana over 12 sec.
    Spirit of RedemptionSpirit of RedemptionIncreases the duration of Spirit of Redemption by 6 sec.
    Minor Glyphs
    FadingFadingReduces the mana cost of your Fade spell by 30%.
    FortitudeFortitudeReduces the mana cost of your Power Word: Fortitude spell by 50%.
    LevitateLevitateYour Levitate spell no longer requires a reagent.
    Shackle UndeadShackle UndeadIncreases the range of your Shackle Undead spell by 5 yards.
    Shadow ProtectionShadow ProtectionIncreases the duration of your Shadow Protection spell by 10 min.
    ShadowfiendShadowfiendReceive 5% of your maximum mana if your Shadowfiend dies from damage.
    Prime Glyphs
    Adrenaline RushAdrenaline RushIncreases the duration of Adrenaline Rush by 5 sec.
    BackstabBackstabYour Backstab critical strikes grant you 5 energy.
    EviscerateEviscerateIncreases the critical strike chance of Eviscerate by 10%.
    HemorrhageHemorrhageYour Hemorrhage ability also causes the target to bleed, dealing 40% of the direct strike's damage over 24 sec.
    Killing SpreeKilling SpreeIncreases the bonus to your damage while Killing Spree is active by an additional 10%.
    MutilateMutilateReduces the cost of Mutilate by 5 energy.
    Revealing StrikeRevealing StrikeIncreases Revealing Strike's bonus effectiveness to your finishing moves by an additional 10%
    RuptureRuptureIncreases the duration of Rupture by 4 sec.
    Shadow DanceShadow DanceIncreases the duration of Shadow Dance by 2 sec.
    Sinister StrikeSinister StrikeYour Sinister Strikes have a 20% chance to add an additional combo point.
    Slice and DiceSlice and DiceIncreases the duration of Slice and Dice by 3 sec.
    VendettaVendettaIncreases the duration of your Vendetta ability by 20%.
    Major Glyphs
    AmbushAmbushIncreases the range on Ambush by 5 yards.
    Blade FlurryBlade FlurryReduces the penalty to energy generation while Blade Flurry is active by 50%.
    BlindBlindYour Blind ability also removes all damage over time effects from the target.
    Cloak of ShadowsCloak of ShadowsWhile Cloak of Shadows is active, you take 40% less physical damage.
    Crippling PoisonCrippling PoisonIncreases the chance to inflict your target with Crippling Poison by an additional 20%.
    Deadly ThrowDeadly ThrowIncreases the slowing effect on Deadly Throw by 20%.
    EvasionEvasionIncreases the duration of Evasion by 5 sec.
    Expose ArmorExpose ArmorIncreases the duration of Expose Armor by 12 sec.
    Fan of KnivesFan of KnivesIncreases the radius of your Fan of Knives ability by 50%.
    FeintFeintReduces the energy cost of Feint by 20.
    GarroteGarroteIncreases the duration of your Garrote ability's silence effect by 2 sec.
    GougeGougeYour Gouge ability no longer requires that the target be facing you.
    KickKickIncreases the cooldown of your Kick ability by 4 sec, but this cooldown is reduced by 6 sec when your Kick successfully interrupts a spell.
    PreparationPreparationYour Preparation ability also instantly resets the cooldown of Kick, Dismantle, and Smoke Bomb.
    SapSapIncreases the duration of Sap against non-player targets by 80 sec.
    SprintSprintIncreases the movement speed of your Sprint ability by an additional 30%.
    Tricks of the TradeTricks of the TradeRemoves the energy cost of your Tricks of the Trade ability but reduces the recipient's damage bonus by 5%.
    VanishVanishIncreases the duration of your Vanish effect by 2 sec.
    Minor Glyphs
    Blurred SpeedBlurred SpeedEnables you to walk on water while your Sprint ability is active.
    DistractDistractIncreases the range of your Distract ability by 5 yards.
    Pick LockPick LockReduces the cast time of your Pick Lock ability by 100%.
    Pick PocketPick PocketIncreases the range of your Pick Pocket ability by 5 yards.
    PoisonsPoisonsYou apply poisons to your weapons 50% faster.
    Safe FallSafe FallIncreases the distance your Safe Fall ability allows you to fall without taking damage.
    Prime Glyphs
    Earth ShieldEarth ShieldIncreases the amount healed by your Earth Shield by 20%.
    Earthliving WeaponEarthliving WeaponIncreases the effectiveness of your Earthliving weapon's periodic healing by 20%.
    Feral SpiritFeral SpiritYour spirit wolves gain an additional 30% of your attack power.
    Fire Elemental TotemFire Elemental TotemReduces the cooldown of your Fire Elemental Totem by 5 min.
    Flame ShockFlame ShockIncreases the duration of your Flame Shock by 50%.
    Flametongue WeaponFlametongue WeaponIncreases spell critical strike chance by 2% while Flametongue Weapon is active.
    Lava BurstLava BurstYour Lava Burst spell deals 10% more damage.
    Lava LashLava LashIncreases the damage dealt by your Lava Lash ability by 20%.
    Lightning BoltLightning BoltIncreases the damage dealt by Lightning Bolt by 4%.
    RiptideRiptideIncreases the duration of Riptide by 40%.
    ShockingShockingReduces the global cooldown triggered by your shock spells to 1 sec.
    StormstrikeStormstrikeIncreases the Nature damage bonus from your Stormstrike ability by an additional 8%.
    Water ShieldWater ShieldIncreases the passive mana regeneration of your Water Shield spell by 50%.
    Windfury WeaponWindfury WeaponIncreases the chance per swing for Windfury Weapon to trigger by 2%.
    Major Glyphs
    Chain HealChain HealIncreases healing done by your Chain Heal spell to targets beyond the first by 15%, but decreases the amount received by the initial target by 10%.
    Chain LightningChain LightningYour Chain Lightning spell now strikes 2 additional targets, but deals 10% less initial damage.
    Elemental MasteryElemental MasteryWhile your Elemental Mastery ability is active, you take 20% less damage from all sources.
    Fire NovaFire NovaIncreases the radius of your Fire Nova spell by 5 yards.
    Frost ShockFrost ShockIncreases the duration of your Frost Shock by 2 sec.
    Ghost WolfGhost WolfYour Ghost Wolf form grants an additional 5% movement speed.
    Grounding TotemGrounding TotemInstead of absorbing a spell, your Grounding Totem reflects the next harmful spell back at its caster, but the cooldown of your Grounding Totem is increased by 45 sec.
    Healing Stream TotemHealing Stream TotemYour Healing Stream Totem also increases the Fire, Frost, and Nature resistance of party and raid members within 10 yards by [if (PL<=70) then PL else if (PL<=80) then PL+(PL-70)*5 else PL+(PL-70)*5+(PL-80)*7].
    Healing WaveHealing WaveYour Healing Wave also heals you for 20% of the healing effect when you heal someone else.
    HexHexReduces the cooldown of your Hex spell by 15 sec.
    Lightning ShieldLightning ShieldYour Lightning Shield can no longer drop below 3 charges from dealing damage to attackers.
    Shamanistic RageShamanistic RageActivating your Shamanistic Rage ability also cleanses you of all dispellable Magic debuffs.
    Stoneclaw TotemStoneclaw TotemYour Stoneclaw Totem also places a damage absorb shield on you, equal to 4 times the strength of the shield it places on your totems.
    ThunderThunderReduces the cooldown on Thunderstorm by 10 sec.
    Totemic RecallTotemic RecallCauses your Totemic Recall ability to return an additional 50% of the mana cost of any recalled totems.
    Minor Glyphs
    Astral RecallAstral RecallCooldown of your Astral Recall spell reduced by 7.5 min.
    Renewed LifeRenewed LifeYour Reincarnation spell no longer requires a reagent.
    ThunderstormThunderstormIncreases the mana you receive from your Thunderstorm spell by 2%, but it no longer knocks enemies back.
    Water BreathingWater BreathingYour Water Breathing spell no longer requires a reagent.
    Water WalkingWater WalkingYour Water Walking spell no longer requires a reagent.
    Arctic WolfArctic WolfAlters the appearance of your Ghost Wolf transformation, causing it to resemble an arctic wolf.
    Prime Glyphs
    Bane of AgonyBane of AgonyIncreases the duration of your Bane of Agony by 4 sec.
    Chaos BoltChaos BoltReduces the cooldown on Chaos Bolt by 2 sec.
    ConflagrateConflagrateReduces the cooldown of your Conflagrate by 2 sec.
    CorruptionCorruptionYour Corruption spell has a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
    FelguardFelguardIncreases the damage done by your Felguard's Legion Strike by 5%.
    HauntHauntThe bonus damage granted by your Haunt spell is increased by an additional 3%.
    ImmolateImmolateIncreases the periodic damage of your Immolate by 10%.
    ImpImpIncreases the damage done by your Imp's Firebolt spell by 20%.
    IncinerateIncinerateIncreases the damage done by Incinerate by 5%.
    Lash of PainLash of PainIncreases the damage done by your Succubus' Lash of Pain by 25%.
    MetamorphosisMetamorphosisIncreases the duration of your Metamorphosis by 6 sec.
    ShadowburnShadowburnIf your Shadowburn fails to kill the target at or below 20% health, your Shadowburn's cooldown is instantly reset. This effect has a 6 sec cooldown.
    Unstable AfflictionUnstable AfflictionDecreases the casting time of your Unstable Affliction by 0.2 sec.
    Major Glyphs
    Death CoilDeath CoilIncreases the duration of your Death Coil by 0.5 sec.
    Demonic CircleDemonic CircleReduces the cooldown on Demonic Circle by 4 sec.
    FearFearYour Fear causes the target to tremble in place instead of fleeing in fear, but now causes Fear to have a 5 sec cooldown.
    FelhunterFelhunterWhen your Felhunter uses Devour Magic, you will also be healed for that amount.
    HealthstoneHealthstoneYou receive 30% more healing from using a healthstone.
    Howl of TerrorHowl of TerrorReduces the cooldown on your Howl of Terror spell by 8 sec.
    Life TapLife TapReduces the global cooldown of your Life Tap by .5 sec.
    SeductionSeductionYour Succubus's Seduction ability also removes all damage over time effects from the target.
    Shadow BoltShadow BoltReduces the mana cost of your Shadow Bolt by 15%.
    ShadowflameShadowflameYour Shadowflame also applies a 70% movement speed slow on its victims.
    Soul LinkSoul LinkIncreases the percentage of damage shared via your Soul Link by an additional 5%.
    Soul SwapSoul SwapYour Soul Swap leaves your damage-over-time spells behind on the target you Soul Swapped from, but gives Soul Swap a 10 sec cooldown.
    SoulstoneSoulstoneIncreases the amount of health you gain from resurrecting via a Soulstone by an additional 40%.
    VoidwalkerVoidwalkerIncreases your Voidwalker's total Stamina by 20%.
    Minor Glyphs
    Curse of ExhaustionCurse of ExhaustionIncreases the range of your Curse of Exhaustion spell by 5 yards.
    Drain SoulDrain SoulYour Drain Soul restores 10% of your total mana after you kill a target that yields experience or honor.
    Enslave DemonEnslave DemonReduces the cast time of your Enslave Demon spell by 50%.
    Eye of KilroggEye of KilroggIncreases the movement speed of your Eye of Kilrogg by 50% and allows it to fly in areas where flying mounts are enabled.
    Health FunnelHealth FunnelReduces the pushback suffered from damaging attacks while channeling your Health Funnel spell by 100%.
    Ritual of SoulsRitual of SoulsReduces the mana cost of your Ritual of Souls spell by 70%.
    Unending BreathUnending BreathIncreases the swim speed of targets affected by your Unending Breath spell by 20%.
    Prime Glyphs
    BladestormBladestormReduces the cooldown on Bladestorm by 15 sec.
    BloodthirstBloodthirstIncreases the damage of Bloodthirst by 10%.
    DevastateDevastateIncreases the critical strike chance of Devastate by 5%.
    Mortal StrikeMortal StrikeIncreases the damage of Mortal Strike by 10%.
    OverpowerOverpowerIncreases the damage of Overpower by 10%.
    Raging BlowRaging BlowIncreases the critical strike chance of Raging Blow by 5%.
    RevengeRevengeIncreases the damage of Revenge by 10%.
    Shield SlamShield SlamIncreases the damage of Shield Slam by 10%.
    SlamSlamIncreases the critical strike chance of Slam by 5%.
    Major Glyphs
    CleavingCleavingIncreases the number of targets your Cleave hits by 1.
    Colossus SmashColossus SmashYour Colossus Smash refreshes the duration of Sunder Armor stacks on a target.
    Death WishDeath WishDeath Wish no longer increases damage taken.
    Heroic ThrowHeroic ThrowYour Heroic Throw applies a stack of Sunder Armor.
    InterceptInterceptIncreases the duration of your Intercept stun by 1 sec.
    InterveneInterveneIncreases the number of attacks you intercept for your Intervene target by 1.
    Long ChargeLong ChargeIncreases the range of your Charge ability by 5 yards.
    Piercing HowlPiercing HowlIncreases the radius of Piercing Howl by 50%.
    Rapid ChargeRapid ChargeReduces the cooldown of your Charge ability by 7%.
    Resonating PowerResonating PowerReduces the rage cost of your Thunder Clap ability by 5.
    Shield WallShield WallShield Wall now reduces damage taken by 60%, but its cooldown is increased by 2 min.
    ShockwaveShockwaveReduces the cooldown on Shockwave by 3 sec.
    Spell ReflectionSpell ReflectionReduces the cooldown on Spell Reflection by 1 sec.
    Sunder ArmorSunder ArmorYour Sunder Armor ability affects a second nearby target.
    Sweeping StrikesSweeping StrikesReduces the rage cost of your Sweeping Strikes ability by 100%.
    Thunder ClapThunder ClapIncreases the radius of your Thunder Clap ability by 2 yards.
    Victory RushVictory RushIncreases the total healing provided by your Victory Rush by 50%.
    Minor Glyphs
    BattleBattleIncreases the duration by 2 min and area of effect by 50% of your Battle Shout.
    Berserker RageBerserker RageBerserker Rage generates 5 rage when used.
    Bloody HealingBloody HealingIncreases the healing you receive from Bloodthirst by 100%.
    CommandCommandIncreases the duration by 2 min and area of effect by 50% of your Commanding Shout.
    Demoralizing ShoutDemoralizing ShoutIncreases the duration by 15 sec and area of effect by 50% of your Demoralizing Shout.
    Enduring VictoryEnduring VictoryIncreases the window of opportunity in which you can use Victory Rush by 5 sec.
    Furious SunderingFurious SunderingReduces the cost of Sunder Armor by 50%.
    Intimidating ShoutIntimidating ShoutTargets of your Intimidating Shout no longer move faster while feared.

    Blizzcon 48-Hour Sale Delayed
    Originally Posted by Bornakk (Blue Tracker)
    We are still in the process of resolving some issues that are preventing the 48-hour sale for BlizzCon attendees from beginning today as originally scheduled. The sale has been pushed back by one day to begin Sunday, October 10, at 10:00 a.m. PDT. It will now run 60 hours and end at 11:59 p.m. PDT on Tuesday, October 12. The 48-hour sale for Virtual Ticket Holders is still scheduled to begin October 13 at 10 a.m. PDT.

    Thank you for your patience and we look forward to seeing you with your items at BlizzCon!

    The MMO Report
    The MMO Report is back!

    Last edited by Boubouille; 2010-10-12 at 09:22 AM.

  2. #2
    There are probably a few remaining bugs, feel free to report them in comments. (PS: Using Internet Explorer 7 is a bug on your side.)


  3. #3

  4. #4
    Dreadlord Pisholina's Avatar
    Join Date
    Nov 2009
    Split, Croatia
    All I wanted to hear. Thank you, Boobie.

  5. #5
    The Patient BondExtreme's Avatar
    Join Date
    May 2010
    Tampa Bay Area, Fl
    Looks like it's time to come back to the game this week.

  6. #6
    Fluffy Parrot Marlamin's Avatar
    Join Date
    Mar 2010
    The Netherlands
    Removing the "7" in Internet Explorer would be better.

  7. #7
    Neat, thanks! was waiting for this long time

  8. #8
    The Patient sixx's Avatar
    Join Date
    Aug 2010
    I'm everywhere and nowhere at the same time!
    yay! good work finally!

  9. #9
    (PS: Using Internet Explorer 7 is a bug on your side.)
    I love you. <3

  10. #10
    Mr. Boubouille sir, could you add a gem and stat changes guide again?

  11. #11

    New talent page looks great, works nice in Firefox!

  12. #12
    I don't want Patch 4.0.1!!

  13. #13
    4.0.1 needs to come out asap!!

  14. #14
    The Patient AoBman05's Avatar
    Join Date
    Oct 2007
    Georgia, USA
    (PS: Using Internet Explorer 7 is a bug on your side.)


  15. #15
    Bloodsail Admiral Seregon's Avatar
    Join Date
    Sep 2008
    Kristiansand, Norway
    Not sure if want...

  16. #16

  17. #17
    Stood in the Fire The Last DJ's Avatar
    Join Date
    Jul 2010
    I'm so unprepared for 4.0.1 it's gonna show up on the launcher and Illidan is gonna pop out and punch me in the face.

  18. #18
    Stood in the Fire Retro89's Avatar
    Join Date
    Mar 2010
    Quote Originally Posted by BondExtreme View Post
    Looks like it's time to come back to the game this week.
    Same here, been waiting for some new content for ages.

    EDIT: Yes i know world changes are not in this patch, but theres still stuff thats been added which = new content.
    Last edited by Retro89; 2010-10-11 at 11:47 AM.

  19. #19
    So Death Knights get two awesome glyphs; One turns their Frost Pillar into an Ice Block, while the other lets them fall from a longer distance while PoF is active.

  20. #20
    High Overlord drsjohnny's Avatar
    Join Date
    Aug 2008
    Canada B.C.
    alot of info today im just hoping i'll have a decent idea as to what talents i should pick for my prot warrior

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