Last edited by Nitros14; 2010-10-22 at 11:22 PM.
I really don't get why you're being a complete moron. He never said "Lol 10 man is easy lol it's easy content easy raid." He just compared it to the 25 man (which he also raided).
He said, and I quote, "approves my IMPRESSION 10man SEEMS to be a lot easier than 25."
He has every right to have an opinion from his impression, and I'm GLAD he gave it too. His opinion, to me, is more valuable than your idiotic attempts at trolling or looking good for proving him wrong. Sorry for singling you out, but really, you're being a jerk.
To give everyone a better impression on what my opinion is based on, we decide to put one of our low percent wipes in 25man Cho'gall also on Youtube: Irae AoD vs. Cho'gall 25
You may notice the dps difference in p1. In 10man we only killed 3 big adds, while in 25 we had to deal with 4 adds untill we managed to reach p2.
In yesterdays Dungeons & Raid Panel Scott Mercer (Daelo) and Cory Stockton (Mumper) stated, that making 10 and 25man raids equal in terms of difficulty was a top priority. But he added they probably won't achieve this on every encounter, but they are aiming for an average difficult level looking at the whole instance.
Offtopic: If you understand some german take a look at this story about our Raiding night at Cho'gall. Valnoth aka. Alex Afrasiabi had some fun with us, while fixing some spawn issues with Cho'gall.
Last edited by Xas; 2010-10-23 at 10:37 PM. Reason: corrected typo
The person you quoted replied to his response about 10 being easier by saying its the first wave of beta.
How is that being a jerk or a moron or a troll? You don't even know what the definition of the troll is because you are trolling yourself. Stop trying to pick fights and get some sunlight.
Pokemon FC: 4425-2708-3610
I received a day one ORAS demo code. I am a chosen one.
Was there a difference in DPS, or was it the same DPS and just lower health, respectively? There are some valid reasons why people's DPS in 10 man may be higher than in 25 man raids. If people pulled identical DPS and there were just lower health (respectively) mobs, then that's probably a tuning issue that needs to be fixed.