1. #1

    Elemental Shaman Simple Power Auras Setup

    First of all,most of this auras are from Shamtasticle so credits goes to him for one part,he didn't updated for 4.0.1, so i made for myself and want to share if someone wants it.
    This is just a simple power auras setup for shaman priority.
    Beside power auras i also use addon called totem timers.

    1.This aura tracks any fire totem not being active so if you don't have fire totem this aura will pop out and remind you to refresh fire totem,fire totem should always be up.
    2.This one tracks duration and cd of Elemental Mastery,you want to cast Elemental mastery anytime off cd,and 3. is in case you don't notice shine circles in boss fight.

    This is main priority.
    a)4.Flame shock should always be on target and goes before lava burst and earth shock.
    b)5.Lava Burst anytime off cd but flame shock must be on target.
    c)6.Lightning Shield Stacks/Earth Shock - This tracks your Lightning Shield stacks,once it reach 9 it will show earth shock BUT it also checks if your flame shock duration debuff is under 6 sec(you may want to change this if you have Reverberation), if it is it will not show up so you just need to follow priority and not to check every time once you reach 9 stacks looking at flame shock debuff if it under 6 sec.
    d)7.Chain Lightning is out of our single target rotation so you can remove this but it is still nice to track cd if you want to maximize aoe dmg.

    8.This one just checks do you have Flametongue buff on you weapon.
    I suck at MS Paint.
    Sorry for my english.



    Code:
    Set=Elemental@
    Aura[49]=Version:4.2; b:0.1137; icon:Spell_Nature_WispHeal; buffname:Elemental Mastery; r:0; begin:1; x:-1; groupany:false; unitn:Only for raid/group.; bufftype:7; texture:22; speed:2; stacksOperator:=; combat:true; size:0.53; y:-52; texmode:2; ismounted:0; finish:2; timer.h:1.48; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.y:-17; timer.x:-75; timer.Transparent:true@
    Aura[50]=Version:4.2; anim1:3; g:0; icon:Spell_Nature_WispHeal; buffname:Elemental Mastery; r:0.0078; x:1; groupany:false; unitn:Only for raid/group.; bufftype:7; texture:21; alpha:1; duration:10; speed:2; stacksOperator:=; wowtex:true; combat:true; size:0.78; y:-40; ismounted:0@
    Aura[51]=Version:4.2; b:0.0275; anim1:4; g:0; icon:Spell_Nature_WispHeal; buffname:Elemental Mastery; begin:2; groupany:false; unitn:Only for raid/group.; texture:22; speed:1.5; stacksOperator:=; combat:true; size:0.77; y:-51; texmode:2; ismounted:0; finish:2; timer.h:1.48; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.y:-53; timer.x:-77; timer.Transparent:true@
    Aura[52]=Version:4.2; b:0; anim1:4; g:0.0275; icon:Spell_Nature_WispHeal; buffname:Elemental Mastery; begin:2; x:5; groupany:false; unitn:Only for raid/group.; texture:4; alpha:0.8; speed:1.5; stacksOperator:=; combat:true; size:0.78; y:-38; ismounted:0; finish:2@
    Aura[53]=Version:4.2; target:true; icon:Spell_Fire_FlameShock; buffname:Flame Shock; begin:4; x:16; groupany:false; unitn:Only for raid/group.; bufftype:2; owntex:true; mine:true; speed:2; stacksOperator:=; exact:true; combat:true; size:0.14; y:-195; texmode:2; inverse:true; ismounted:0@
    Aura[54]=Version:4.2; b:0; g:0.0745; target:true; icon:Spell_Fire_FlameShock; buffname:Flame Shock; x:16; groupany:false; unitn:Only for raid/group.; bufftype:2; owntex:true; mine:true; speed:2; stacksOperator:=; exact:true; combat:true; size:0.14; y:-194; texmode:2; ismounted:0; timer.h:1.67; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.y:-162; timer.x:15; timer.Transparent:true@
    Aura[55]=Version:4.2; icon:Spell_Shaman_LavaBurst; buffname:Lava Burst; begin:6; x:62; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; exact:true; combat:true; size:0.14; y:-195; texmode:2; ismounted:0@
    Aura[56]=Version:4.2; b:0; g:0.0157; icon:Spell_Shaman_LavaBurst; buffname:Lava Burst; x:62; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; exact:true; combat:true; size:0.14; y:-195; texmode:2; inverse:true; ismounted:0; timer.h:1.67; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.y:-162; timer.x:62; timer.Transparent:true@
    Aura[57]=Version:4.2; icon:Spell_Nature_ChainLightning; buffname:Chain Lightning; begin:8; x:159; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; exact:true; combat:true; size:0.14; y:-195; texmode:2; ismounted:0@
    Aura[58]=Version:4.2; b:0; g:0.0196; icon:Spell_Nature_ChainLightning; buffname:Chain Lightning; x:159; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; speed:2; stacksOperator:=; exact:true; combat:true; size:0.14; y:-195; texmode:2; inverse:true; ismounted:0; timer.h:1.67; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.y:-162; timer.x:159; timer.Transparent:true@
    Aura[59]=Version:4.2; icon:Spell_Nature_LightningShield; buffname:Lightning Shield; x:112; stacks:9; alpha:1; owntex:true; isResting:0; mine:true; stacksOperator:<; combat:true; size:0.14; y:-195; texmode:2; stacks.enabled:true; stacks.b:0.9882; stacks.g:0.9922; stacks.y:-197; stacks.x:112; stacks.Transparent:true; stacks.h:1.67; stacks.Texture:AccidentalPresidency@
    Aura[60]=Version:4.2; icon:Spell_Nature_LightningShield; buffname:Lightning Shield ; begin:6; x:112; customname:Earth Shock; stacks:9; texture:54; alpha:1; isResting:0; mine:true; multiids:62/63; speed:2; customtex:true; combat:true; size:0.14; y:-195; texmode:2@
    Aura[61]=Version:4.2; b:0; g:0.0745; icon:Spell_Nature_EarthShock; buffname:Earth Shock; x:112; bufftype:7; texture:45; alpha:1; owntex:true; isResting:0; multiids:60; combat:true; size:0.14; y:-195; texmode:2; inverse:true@
    Aura[62]=Version:4.2; target:true; icon:Spell_Fire_FlameShock; buffname:Flame Shock; x:113; bufftype:2; texture:45; alpha:0.1; isResting:0; mine:true; combat:true; size:0.02; y:-195; texmode:2; inverse:true@
    Aura[63]=Version:4.2; icon:Spell_Nature_EarthShock; buffname:Earth Shock; x:158; bufftype:7; texture:45; alpha:0.1; isResting:0; multiids:60; combat:true; size:0.02; y:-195; texmode:2; timer.b:0; timer.g:0.0745; timer.h:1.67; timer.Texture:AccidentalPresidency; timer.enabled:true; timer.cents:false; timer.y:-163; timer.x:112; timer.Transparent:true; timer.UseOwnColor:true@
    Aura[64]=Version:4.2; b:0; g:0.3843; icon:INV_Mace_91; buffname:Flametongue; x:120; bufftype:5; texture:19; alpha:1; size:0.49; texmode:2; inverse:true@
    Aura[65]=Version:4.2; icon:Spell_Fire_SearingTotem; buffname:1; x:36; bufftype:19; alpha:1; owntex:true; isResting:0; combat:true; size:0.28; y:-102; texmode:2; inverse:true@
    Aura[66]=Version:4.2; icon:Spell_Nature_WispHeal; buffname:Elemental Mastery; x:129; bufftype:7; alpha:1; owntex:true; isResting:0; combat:true; size:0.28; y:-102; texmode:2@

  2. #2
    lynixx I am NOT bashing your post or anything like that.
    could you give this a look

    http://wow.curseforge.com/addons/bon...werauras-bepa/

    I was blown away with it and can't wait to try yours also.

  3. #3
    Quote Originally Posted by sparks View Post
    lynixx I am NOT bashing your post or anything like that.
    could you give this a look

    http://wow.curseforge.com/addons/bon...werauras-bepa/

    I was blown away with it and can't wait to try yours also.
    Yes,i saw that and it does looks very nice BUT in my opinion he tracks some rly unnecessary stuff and main thing it still don't tell you when you should cast and when not earth shock.

  4. #4
    Quote Originally Posted by Lynixx View Post
    Yes,i saw that and it does looks very nice BUT in my opinion he tracks some rly unnecessary stuff and main thing it still don't tell you when you should cast and when not earth shock.
    Really?
    From what I can see, his setup clearly shows how many lightning shield stacks you have, thus telling you when to use Earth Shock. I also can't see what those "useless" things might be, since all of the cooldowns and spells his setup keeps track of, are thing you need to use in order to properly play your class.

    Also, do the world a favor and never use photobucket to upload your images, it's plain torture to navigate that site, not to mention the fact that I/we can't open the image in full size. Try this site instead, http://imgur.com/

    Little guide to getting a proper thumbnail picture:


    [edit]
    One more thing, not at my home at the moment, but will definitely try your setup later today.
    Last edited by Alarsen; 2010-10-22 at 12:57 PM.

  5. #5
    Quote Originally Posted by Alarsen View Post
    Really?
    From what I can see, his setup clearly shows how many lightning shield stacks you have, thus telling you when to use Earth Shock. I also can't see what those "useless" things might be, since all of the cooldowns and spells his setup keeps track of, are thing you need to use in order to properly play your class.

    Also, do the world a favor and never use photobucket to upload your images, it's plain torture to navigate that site, not to mention the fact that I/we can't open the image in full size. Try this site instead, http://imgur.com/

    Little guide to getting a proper thumbnail picture:


    [edit]
    One more thing, not at my home at the moment, but will definitely try your setup later today.
    I didn't said "useless" >.<,some ppl want to keep their UI clean and simple while others want to have more info on screen as possible so De gustibus non est disputandum. That is MY opinion after all.

    I agree that he clearly point out your stacks and when it reaches 9 stacks but it still don't show you when not to cast earth shock(exp. you got nine stacks and you cast earth shock because powa told you so but you didnt saw that flame shock debuff duration is 2 sec and you won't refresh flame shock in time due cd and you lose dps,so every time you got 9 stacks you need to look at your flame shock debuff,well i made powa setup that way you don't need to look,powa looks for you)

    Thanks for pic info i know i suck in editing.

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