Im currently leveling my 5th Tank
Paladin, Druid, DK, DK and now Warrior.
DPS ninja pulls, Hits mobs you didnt hit yet. Randomly start AOE
Fears, Deathcoils, stunns, knockbacks everything.
yes its all about the tanks.
on my dk i got 100's of OMG another dk tank and eventually ended up with anything from awesome till not bad mr dk tank.
But now ppl blame me for their own stupidity. Just a min ago someone pulled a whole room by using thunderstorm, i died all died, blamed me.. why?
It only gets worse after 60. At that point dps start catching up to tanks which means you can't produce so much threat they never catch you. On top of this you get DKs and you can bet on having one in every single pug. Generally Dks are the worst players I have seen. I don't know what it is about this class that attracts morons but man its bad. They will try to tank while not using a tank setup, even if asked to change. They will dps in a tank setup even when asked to stop. They will deathgrip everything in sight. They will pull constantly, they will have a pet that they send in when you are trying to los a pull. They will drop dnd before you get to the pull. If there is anything they could do to make an instance slower they will.
Back in vanilla and tbc I used to complain about bad players, and I wish I could take it all back. I would take those bad over the wotlk bads any day of the week. These people suck in a way that I feel requires you to try to be bad. For example I had a MM hunter who was nearly out dpsed by his own pet.
Amen. If a DPS is cocky enough or impatient enough to initiate pulls on their own, I think all tanks should let them tank. The exception to this would obviously be if the tank was cool with it, aware what was going on, and was able to control all of the aggro after the pull. This would be a good way to speed up instances, with ranged DPS pulling mobs to the tank so he could pick them up to save time of the tank backpeddling all over the place.
For the most part though, DPS who feel they are too 1337 to wait for the tank to initiate pulls, only cause the run to take longer. Aggro gets put all over, and coming from a healer's POV, often on us if we decide to try and keep the moronic DPS alive. Mobs are running all over, heals are spread out, and there are so many mobs it's unlikely DPS will focus on the target they should be on. Of course I'd like to just let the DPS that intentionally tank die, but sometimes it's not worth the QQ that will ensue afterwards.
Whatever happened to DPS staying behind the tank too? I miss those days, when the tank actually lead the charge. I was in a Strat run today on my priest and DPS kept walking right out into mobs, or backing up into things while the tank was getting ready for the next pull. >.<
While leveling my Warrior via sole instance tanking (He's 60 atm), I basically had one thing I told any DPS too damn eager to pull:
"You let me pull, or you can kick me. You wait for a new tank, I re-queue right away, and in less time, have a group again. Take your pick."
Not one group kicked me the whole time.
I have Skull, X, and Square keybound and if I feel the need to focus a certain target, I will not hesitate to mark my kill order. I know what mobs I want to die first, and which don't pose a great threat to me or the party. DPSers (the ones that do randoms at least), as a rule, ignore my marks. Sure, on the rare occasion that a DPS actually can manage to pull threat off me (which won't happen except for the first few seconds of a fight anyways) while following my kill order, I won't hesitate to taunt. Otherwise, I don't have a problem letting them die. It's not about epeen, it's about teaching people their place so that they can contribute to the greatest benefit. The tank is the leader, DPS and Healers are followers.
Not that I don't completely agree with you, but I don't think it's a particularly good idea to name the players you're talking about. Iirc, naming and shaming is kind of frowned upon on these boards. Again, just a thought.
I'm a tank myself, so thankfully I rarely find myself in these situations, but it still ticks me off that so many tanks think they're god's gift to players and everyone has to do as they say just because they're low in supply and can basically ruin a heroic by leaving. Kind of gives people a negative view of tanks in general.
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo.
nothing worse than a bad tank
but, who cares, it could be worse, you could have thrush.
In regards to DPS not pulling their weight, My warrior, from the moment he learnt Revenge, was untouchable for DPS, from like level 20 to 50. I had 1-2 DPSers beat me in any pull or dungeon as a whole, and they were heirloom'd as I was.
wth is wrong with 4k dps ina HC now?? wtf we went there with half the dps when they came out and ppl still steamrolled em. Oo
Must have been a bad day for those tanks.
I can't say i've been doing much instances as DPS nor healer lately, as i've leveld with a friend as a Blood DK.
When i tank, i make sure not to pull more then what is needed, and what the healer (my friend, a druid) can handle.
I also try to always have a AoE spell available if we are tanking close to multiple packs, and our current targets got knockback efects.
I also try to be kind, helpfull and supportive as i go through dungeons.
Why, you ask?
To make this game a better experience for everyone.
Cataclysm = CTC | Icecrown Citadel = IC | | CLASSIC, not vanilla |
I remember a particular group I had with my shaman alt within the last month or two as I was leveling. I got into Hellfire Ramparts as a healer. The first few pulls before the first boss went smoothly enough. About halfway between the entrance and the boss, the tank dings. He then proceeds to pull everything else from that point, up to and including the boss, and as I'm frantically trying to heal this dumbass, he drops group right then and there. Well needless to say, after that happened the mobs make a beeline for me and the rest of the group. I couldn't believe what I'd just witnessed. Are there really these types of players out there? Are there people so self-centered, just riding on a group's back for those last couple of bars of experience, and instead of just dropping group, they actually prefer to pull half the instance at one time, and then drop group? I was even more pissed off to find out that I couldn't add this guy to my ignore list, so I would never have to group with him again. I've been able to ignore other players cross-realm before, but not this one, I guess. Maybe he deleted the character right afterward or something.
It left me with an unsettling feeling about the state of this game. There seems to be more and more people trying to ride the coattails of other players, whether it's to gain that next level, piece of gear, or some other kind of "status", in increasingly selfish ways. Instead of working in cooperation with others, helping the group as a whole, there are some that seem to just use others, or worse, purposefully make others' experiences worse. We gave this tank no reason to act the way he did. My main had been a tank for quite some time, but I hope I never acted like this, as if the group revolved around me, and I could just do whatever I wanted without regard for others having a good time. I like to think that I helped others enjoy their time in the game, and not make it hell for them, or pursue my own selfish gains at the expense of others.
This particular experience just made me sad. But we don't live in a perfect world. There are a lot of jerks out there in the real world too, that don't give a crap about you or me and will even go out of their way to make our lives a living hell.
/rant
Gotta remove the name + server, else you might get a ban.
OT: It's happening everywhere. There are some people who just wants to do the things on their own way. I myself am a tank/healer/dps, and I have never wanted anything bad to happen with my groups. I tank the things needed to tank, and as one of the tanks' job; I pick up mobs attacking the group. As a healer; I heal everyone, taking tank prio while I still try to keep the dps alive. As a Dps, I use Misdirect (As Hunter) on the tank if needed, I stop dealing damage (as Mage) to make the tank gain aggro. These are the lesser things which if excecuted properly makes the group whole and function.
Last edited by Sesshomaru; 2010-11-28 at 12:09 AM. Reason: Added info related to the thread.
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