i wish rogues would actually die when i try to kill em, instead of running away with CoS and vanish. when a rogue jumps me, and i kick hes ass, he should die, instead of always getting away and never to be seen.
i wish rogues would actually die when i try to kill em, instead of running away with CoS and vanish. when a rogue jumps me, and i kick hes ass, he should die, instead of always getting away and never to be seen.
Cheat death is awesome.
Could it be Cheat Death? Subtlety rogues?
Did you even read the OP?
He cries about Vanish and CloS. That rogues just gets away... Not the fact that he cant kill them.
Honestly, I see Rogue as the pussy class. It's a hard find to see a Rogue win a fight without blowing all of their cooldowns and attacking you when you're already in a fight.
1. Search feature never works for me 2. No, there isn't a thread answering exactly what I'm asking for
You ever play a rogue? The majority of their abilities are cooldowns. To say a rogue is a "pussy" for using their abilities is just plain ignorant. As for jumping you while your already in a fight, that is not limited to rogues. I cannot thing of a single instance of world pvp that did not involve being attacked while I was already in a fight or attacking someone else who wasn't already in a fight. Its the nature of the game.
I'm impressed if a Rogue kills me without blowing all his/her cooldowns, but usually what happens in an encounter is that he/she jumps me, I get stunlocked and near death, I heal then pummel the kid, then they run away or they run away then come back at me when I start in another fight.
You're visibly upset. Also..
There's a difference between jumping someone and stunlock ---> "Oh hey, I have almost no health now" then the fight starts.
Last edited by BlueRising; 2010-12-10 at 07:59 PM.
1. Search feature never works for me 2. No, there isn't a thread answering exactly what I'm asking for
Rogues are a pussy class. Their class is built around running away and resetting fights when things don't go their way. The #1 pussy class however goes to Frostmage, they can truly leave the fight whenever they like and there is nothing you can do about it. With a rogue they have 2 big weaknesses stuns and bleeds putting both those on a rogue you can usually anchor him down. With a mage blink, nova, pet nova, derpblock, they can leave a fight even with 2 people working on him and with a sprint after every blink hah GL ever catching one.
I partially agree. The whole blowing all cds and attacking then vanishing and hiding till all cds are back up is gay as hell, but that's the way they are designed. Can't blame them for doing what the class is built around. Although, the rogues that think they are good after killing you once you've already almost killed them 3 or 4 times is what bothers me.
That's not the issue he's saying, he's claiming rogues can open up on you, even if they are losing horribly, CloS -> vanish -> they don't die on a fight they should have lost. It's not so much that they are using their abilities to win a fight, it's that they aren't using their abilities to fight, but rather to end any fight that is not going favorably.
On topic the subject: Lot's of classes can end fights prematurely one way or another. If a class has it's trinket down, there isn't much you can do against cc -> run away -> mount up -> fly away.
But your eyes are drawn of charcoal they're black they're so cold they're so imperfect because they see a sleeping world where waking isn't worth it
Control of the fight is one of the basic tenants of the class, without an ability to leave a fight rogues would not stand much of a chance against other class. Yea it sucks that we have an easy way to get out of sight, and slink back into the shadows, but honestly think of it as our bubble.
"Emphasizes stealth poisons and control"