Originally Posted by
Nesco
I highly doubt that mastery will give 3% too. But it's not easily proven. Mastery tooltip doesn't say it, so it won't.
The soft spot you're talking about, would mean that the DR should be ~55% on dodge or parry. This number is way too high to reach. A parry rating of 8837 (50% parry from rating) would only give 29.11% parry after DR (41,8%) which is still way under the 55% loss from DR. So there is no soft spot really that mastery will be able to give more damagereduction than avoidance stats per point of rating.
What I do concern myself about is, that after testing the tooltip of Shield Block for Critical Block transference the critical block part looks at the undiminished stats of parry and dodge.
Basically this means that when someone has 77.4% chance to mitigate or avoid damage, that after casting Shield Block that someone won't be unhittable. The chance that you're hittable is the amount of DR from parry and dodge.
The downside is that you'll have to have either less than 77.4% chance or higher than 102.4% chance to mitigate or avoid damage for Shield Block to give every point of damage reduction that you're promised to get.
It could also just be a tooltip error, that just does 95 - parry - dodge - blockchance. And that under water the formula to calculate critical block chance is working correctly. But I have no means to test this.