Taken from Ghostcrawler's blog:
here
- Retribution, Shadow, and Fire and Frost mage damage might be too low, but we’re still watching them
- Shadow priest AE, mostly due to a weak Mind Sear, feels too low.
- Priests are a little weak in PvP, especially at mobile healing. We have made some changes to glyphs and talents to enhance their survivability and instant healing.
- For Holy priests, we’re increasing Chakra’s duration and changing Surge of Light so it can now from Flash Heal and Greater Heal and can crit.
- We’re making some additional buffs, such as Pain Suppression and Barkskin, undispellable.
- We are probably going to remove Drain Mana from warlocks. It is incredibly situational in PvE but causes problems in PvP. This might mean we need to evaluate Mana Burn as well.
And of course, more to come.
Edit: Forgot one
- We are looking at Holy Concentration (after our most recent buff) and Omen of Clarity to make sure they don’t account for too much mana savings.
Bring out your tinfoil hats?