1. #1

    PVP disc Questions

    I have a few questions that so far AJ and google fail the answer and im hoping someone can tell me, Im currently in a 2v2 and 3v3 team gearing and so far i have all moonclotpvp set some other stuff ill link my armory but i need to know what stats should i be focused on haste then crit or crit then haste and how much hit do i need?

  2. #2
    Deleted
    5% hit, 200-240 spell pen. at very least 2k combat mp5.

    haste isn't very good atm because you can't reach nice haste without hugely sacrificing other stats like spirit. imo- ignore it and bulk out other stats.

  3. #3
    Ty this helps a lot =D

  4. #4
    4% hit! not 5%. The spell hit cap is lower then melee.

    Once you get your hit cap and spell pen, you'll find yourself pretty spirit starved, so expect to reforging basically everything to spirit. With the couple mastery/haste/crit decisions you do have to make, I would go for haste, but it's such a small stat allocation that your decision here isn't going to make a big difference.

  5. #5
    For clarification here, what is the precise need for spell penetration? I get spell hit, because of mana burn misses, but can someone explain to a noob why a disc needs spell pen?

    thanks

  6. #6
    Quote Originally Posted by hobbez View Post
    For clarification here, what is the precise need for spell penetration? I get spell hit, because of mana burn misses, but can someone explain to a noob why a disc needs spell pen?

    thanks
    You need spell penetration to avoid enemies resisting your fear and other offensive spells.

    Vol
    Guild master of Sentinels (http://www.sentinelsguild.com)
    Author of http://www.wowchamber.com

  7. #7
    240 spell penetration is mainly required to bypass mage armor

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