I don't know if this has been posted, but Mind Sear now effects its target as well. Or, at least from what I've seen. Tested it on dummies.
I don't know if this has been posted, but Mind Sear now effects its target as well. Or, at least from what I've seen. Tested it on dummies.
Is it me or is Mind Sear doing damage on the mob you target now too? I pulled a mob with swd and then hit mind sear and it damaged the mob. Am I on crack or did it previously not do damage to the target you put it on? I'm not upset at this change, but I wonder if it's working as intended?
Damn I guess I should have come here before posting a new thread about Mind Sear 4.1,
For the longest time, our warlock was giving our fire mage Dark Intent.
I was still pushing 17k in crafted epics/heroic gear.
I'd say the nerf to Dark Intent was necessary.
Before I found out our mage was getting Dark Intent, I was at around 21k on Omnotron normal. After I discovered the deliciousness of Dark Intent, I was riding on my Fade CD and saw no real change in my dps, unfortunately. Sadface.
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These are not the first 15 secs of a normal fight at all. If I get an orb at second 4 I cast MB at second 4.1. Then, your SW:P is refreshed by your next MF and gets boosted by ES. You didn't say "refresh SW:P". I say you refresh it automatically by MFing and the sooner you get ES the sooner your SW:P is boosted without casting it again.
You see it now?
And sometimes I recast VT 2-3 secs before it expires and even DP because 3 or 4 of my procs expire too so i prefer the next 12 seconds VT gets boosted by those procs and if I already got ES it's even better.
Last edited by mmocc46c8e1895; 2011-04-27 at 07:33 AM.
It appears that they have lowered Shadowfiend's damage by about half, for some reason.
I shall die here. Every inch of me shall perish. Every inch, but one. An inch. It is small and it is fragile and it is the only thing in the world worth having. We must never lose it or give it away. We must never let them take it from us.
Have you even tried to understand the table? Well, I may have chosen the wrong words to explain it or maybe I should have done it without the MB that you can only see the height of the probability to get one orb in the first 15 sec. I included the MB because the point its cast appears is the latest possible in a acceptable opening (ES aktive for the second DoT-cycle).
And I can't use procs for a generally accepted table because there are enough priests without that many procs or with good timed procs (Darkmooncard: Volcano procs often at a time that you can cast VT right before it expires and you loose nearly no time for the DoT.
I hope it is now clearer.
I already undesrtood your table. But I still think that there are a lot of fights that you don't get the first orb before you cast your second VT. I'm not complaining about it. I'm not saying this should be changed. I'm saying this happens. And thats a big dps loss because I'm usually expecting to get ES before my procs expire to redot my target and I finally recast those dots without ES and without procs. Little numbers in a 5 minutes fight? I don't think so.
I like what I was seen last night with MS in the Heroics that I was running. I'll be more interested what it would look like tonight when my guild does heroic maloriak
I really wish they wouldn't just hide important patch notes.
Last edited by Tyraeus; 2011-04-27 at 08:23 PM.
I treat forum trolls like the Black Knight in monty python. Idiots who don't know when to fall over and die. Despite me chopping up every bit of your terrible argument you still think you are right, but i get the satisfacion of kicking a limbless idiot where he deserves to be.
Was anyone else enjoying the damage meters on trash by spamming mind sear? I normally raid as holy but tonight I went shadow for the first time in 6 months or so. Much to my suprise I was topping the meters on all the AoE heavy trash (the only one who did more dps was a hunter with serpent spread...).
It will be interesting to see Maloriak HM tomorrow....
My impressions after the Patch 4.1:
#1 or close #2 in nearly all fights (BWD without Nef and Conclave; I had DI).
The nerf to the Shadowfiend is about 600dps in comparsion to my last log.
Every change was justified in my opinion!
Haven't done PvP jet.
I think we'll start to sink towards the middle of the pack once all of the other classes get used to the changes. Aff locks are ridic now though, as are good hunters.