The forests of Azeroth, their green foliage, shadows and life... Places of beauty, of peace, serenity... And mayhem.
An assembly of rogues and hunters, old as the very forests themselves dwell within the large, dark trees that compose Kalimdor's woods. The Cataclysm has wrought destruction in the world. The rangers have risen from the shadows, arising in order to defend the ancient woods from the new adventurers that have come to disturb the peace which had settled. Constantly in war with all lands, the rangers have begun attacking everyone and everything. Word has been called in order to take care of this threat.
By their underground ways, the rangers too have sent out word. They have vouched war against all, and they have the upper hand.
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The rules go as follows :
RANGERS
Rangers have the advantage within the woods.
There are 15 rangers total, 12 disposables, although hard to kill. Divided into three squads, led each by a player.
Rangers' objective is to kill off the invading hordes and capture their leaders
ADVENTURERS
The adventurers have either been paid or have heard word from multiple sources. Therefore, they all must arrive at different spots within the battlefield. (solo, for now)
You may bring as many soldiers as you want, maximum of 1000, minimum of 3 (we need to be able to kill some). Don't forget the encumbering terrain of the woods
Adventurers objective is to capture the rangers and turn them over, or convert them (looking at you Aramore.)
THE MAP
The battlefield are the forests of southern Kalimdor, including Darkshore, Ashenvale, Felwood and Mount Hyjal. Post-Cataclysm.
With that, good luck, have fun, and play nice!