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  1. #41
    Quote Originally Posted by Aestu View Post
    Because WoW is a game. Not a job. The reason it feels like a job is because people like you treat it as one.
    World of Warcraft is a hobby and should be lumped together with any other hobby. The time spent in each hobby is up to beholder.

  2. #42
    I think a blue was keeping a running list of all of the things ever claimed to have 'killed' or to 'be the death of' or to otherwise have ruined WoW.
    It's a pretty long list.
    It includes things like "level cap past 60" and "dual specs."

  3. #43
    Deleted
    actually, they added dungeon finder to the NPCs(innkeepers), before they made the interface for it we know today. nearly nobody used it. back then it teleported the whole group over to the meeting stone, for the dungeon you picked (in your level range) they removed it pretty quickly though, coz... nobody used it.

    this was even before naxx, in vanilla.

  4. #44
    Quote Originally Posted by Uzi View Post
    I agree with you on everything except the Battleground part. But this is not the opinion of the majority, sadly. I loved the Vanilla style of play where it was World of Warcraft, not Cities of Queues. Not that the game is bad now, but while Cataclysm improved WoW towards today's standards, it finally completely removed the original flavour of the game, the flavour which no other game had. Too bad.
    Yeah, it definitely wasn't city of queues in vanilla/tbc. It was cities of spamming lfg in trade.

  5. #45
    Quote Originally Posted by Hetrofi View Post

    Battleground?
    Travel to a major city and locate the Battlemasters. Talk to the battlemaster with the responsibility for the specific BGs you wanna do.

    Huh, didn't bring up the OLD method of getting into BGs? Where you had to actually travel to the battleground entrance and queue up from there. Trekking to the northern barrens to get into WSG. North of Hammerfall for Arathi Basin. In the mountains north of Tarren Mill if you wanted to do Alterac Valley. Hope you weren't planning on switching it up very often.

  6. #46
    Quote Originally Posted by Nioxic View Post
    actually, they added dungeon finder to the NPCs(innkeepers), before they made the interface for it we know today. nearly nobody used it. back then it teleported the whole group over to the meeting stone, for the dungeon you picked (in your level range) they removed it pretty quickly though, coz... nobody used it.

    this was even before naxx, in vanilla.
    Thanks for reminding, I remember starting around the time that was implemented and reading my first patch notes saying "The meeting stone functionality has been changed" or something. That Innkeeper thing actually sounds pretty neat.

  7. #47
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    Ugh, Seems to be fine with me?
    Most people like myself use custom UI's anyway.
    And from what Blizzard has done has made it better imo.

  8. #48
    Quote Originally Posted by Fazdran View Post
    You misunderstood clearly. He meant back in the days before dungeon finder you had to spend 30 minutes assembling a group (even longer at non peak hours) thus leading to conversation and getting to know each other.
    Still never happened. The group leader would be stuck in the middle of Org/Shatt/Dal spamming trade LF TANK or LF HEALER for 30-60 minutes while everyone else went around doing their own thing, farming, dailies, whatever. Usually with silence in /p, except for the occasional, "does anyone have guildies that could come?" or "sry i gt 2 go". Good luck finding a group for anything other than the daily dungeon in BC/Wrath as well.

  9. #49
    Quote Originally Posted by Hetrofi View Post
    Battleground?
    Travel to a major city and locate the Battlemasters. Talk to the battlemaster with the responsibility for the specific BGs you wanna do.
    Until this I actually thought you were a REAL Vanilla player.
    "Loss of blood... My only weakness!"
    ~ Warlord Khan, Magicka

    Anyway, if you don't already see where I'm going with this, allow me to spell it out: the only meaningful MMORPG "endgame" -- i.e., something novel to do after the progression process is over -- is that of the sandbox.

  10. #50
    Deleted
    This is a sad day.

  11. #51
    Deleted
    It's not ruining the game.. It's making the tedious tasks less tedious

    People really complain about everything..

  12. #52
    You make it seem like all the things that you described from classic were fun.

    I played in classic, looking for a dungeon was the worst thing ever!

    "LFG Uldaman" 15 minutes later "ill go tank" /who noobmcnooberson Level 32 Troll Shaman
    30 minutes later you finally get a group. Everyone "weres uldamon" 5 minutes to attempt to explain, 20 minutes to run there from Arathi.
    Get to the Viking boss. Someone else loots pendent. Get to trogg boss. Someone ELSE loots shaft. ARGUE FOR 10 MINUTES ABOUT WHO GETS TO PUT THE STAFF TOGETHER.

    Fuck that.

  13. #53
    Quote Originally Posted by Hetrofi View Post
    Ever since Vanilla, Blizzard has made small changes, putting more and more infos and other things from the "world" and into your UI.

    Think about that for a second. Is it good? Is it good in the long run?

    I most certainly think not!


    Vanilla:
    You wanna go do a dungeon?
    yea, go ask for some peeps in Stormwind, get to know them while waiting for full group, then spend 10 min getting over to the instance, and you cant easily replace, so its better to teach the noobs, instead of kicking them.
    Yes, taking HOURS to form a group was fun. It was faster to grind mobs to level than to get a group together. Not to mention this lead to most people SUCKING at their class as they never ran dungeons to learn.

    Quote Originally Posted by Hetrofi View Post
    Learn a proffesion?
    Find the correct proffesion trainer, some requires a long travel through the wonderous world to seek hidden people, with valuable secrets to teach you. E.g. Uldaman for enchanting or BRD, BRD for BS, or the different LW trainers (Dragonscale etc) (or was that in TBC?)
    Yes, and having to do a RAID to make flasks was just fantastic. HELL NO. While I do miss some of the fun parts of specialist quests and learning unique recipes (I was an armorsmith in vanilla), I don't miss trying to get groups together to mine, smelt, and forge dark iron items...

    Quote Originally Posted by Hetrofi View Post
    Join a guild?
    Look for a guild in a city, talk to their leader. Join the guild and see for youself if you like the community, if you dont, just leave and find a new one. You wont loose anything by doing so.
    Well, it's really the same now as well. You get all of the guild perks for just being a member, the items to buy take rep. Stick around in one guild and buy them all and then you can go wherever you want.

    Quote Originally Posted by Hetrofi View Post
    Questing?
    Pickup a quest. Read the short verson for the quest, and complete it. Often tells you to go west of X mountain, or to the cave by the X stronghold. When completing it, some obstacles might be in the way, since you afterall is travelling by a groundmount.
    No, you were traveling BY FOOT. Running around the world sucked, and most people left the game before they got a mount. Quests were boring and grindy.

    Quote Originally Posted by Hetrofi View Post
    Reputation farm?
    Kill enemies of the faction you want, deliver items the faction want, or complete chores for said faction.
    So in other words grind grind grind. Only difference now with the tabards is you're grinding and getting other rewards for it (i.e. gold/points/gear). There are still factions that require dailies if that's what you like.

    Quote Originally Posted by Hetrofi View Post
    Get ready for raiding?
    Go instances you normally dont need to go, for flasks. This makes you boost the players needing the gear in those dungeons, making them valuable for both good geared and bad geared players alike.
    Getting ready to raid back in vanilla was terrible. Gear was hard to get, and many items HAD to be crafted. While that piece of gear was awesome to have, it took a long time to get it and most people didn't get to the serious raids because of it.

    Quote Originally Posted by Hetrofi View Post
    PvP?
    Go to a zone controlled by opposite faction and kill some guards for /3 warning and lowbies. This will make them ask for help, or log their main. You will get a fight this way, or you can take a trip to some of the more world PvP zones, as Stranglethorn or Plaguelands. When fighting, it is to death, or until someone manages to escape, which is not that easy, since there are no flying mounts, and you have to hide/run as hell.
    I will admit flying mount have had an impact on world PvP, but so have BG's, and high level guards (yeah, getting ganked as a lowbie is grand ). If they added more incentives for world PvP, it would happen more.

    Quote Originally Posted by Hetrofi View Post
    Battleground?
    Travel to a major city and locate the Battlemasters. Talk to the battlemaster with the responsibility for the specific BGs you wanna do.
    Um, no, originally you had to travel to the actual entrance to the BG. Fun part was, it was prime camping for the opposing faction. Plus, it was only on your server, so good luck getting in.

    Quote Originally Posted by Hetrofi View Post
    Gear up?
    Kill bosses that drops gear you need, thus bosses you havn't outgeared yet.
    And that's not done now?


    Quote Originally Posted by Hetrofi View Post
    Cataclysm:
    Go do a dungeon?
    Press I, choose all the dungeons you wish to do, and wait until you get ported into the instance. Then kill the bosses their with little to no social contact with the other players, unless you wipe.
    And if you screw up you're not blacklisted on your server as a "bad player." I'll take convience over not running dungeons (and thus not doing end game content at all).

    Quote Originally Posted by Hetrofi View Post
    Learn a proffesion:
    Buy matts on AH, talk to a guy and make lots of stuff.
    Same exact thing before, just that you had to carry all those mats somewhere to train. Also, you still have to do this (high level vendors are in twilight highlands, not to mention drops in dungeons, and certain vendors carrying certain recipes).

    Quote Originally Posted by Hetrofi View Post
    Join a guild?
    Use the Looking for guild feature. Find a guild that suits you, and /w the guildleader your raiding times achies and ilvl
    And this is a bad thing? Yes, they made it easier to contact a guild, QQ. The actual recruitment process is the same, just easier to make the initial contact. Hell, most guild recruitment is still done in trade...

    Quote Originally Posted by Hetrofi View Post
    Questing?
    Press M, mount up flying mount, fly over to the point, kill 12 boars/gather 12 bombs/get 12 boar horns/press button, and fly back.
    Wow, I can fly in 3D instead of travelling in 2D. You neglected to leave out that questing has much better story lines and quest flow.

    Quote Originally Posted by Hetrofi View Post
    Reputation farm?
    Equip a tabard
    Better than the grind for the winterspring mount

    Quote Originally Posted by Hetrofi View Post
    Get ready for raiding?
    Go to the auction house and buy the flasks you need.
    You could always do that.

    Quote Originally Posted by Hetrofi View Post
    PvP?
    Go to Durotar/Elwynn and try to kill those a little to far away from the gate. Wait until the mass comes looking for you.
    Except those are home territory and they're not flagged even on PvP servers. You fail.

    Quote Originally Posted by Hetrofi View Post
    Battlegrounds?
    Press H, and choose your selections from a neat little menu.
    Wow, I can actually PvP in BG's easily!

    Quote Originally Posted by Hetrofi View Post
    Gear up?
    First, kill bosses that drops loot you need, if you dont get it, you can buy it with Justice points instead, then keep killing those bosses, because they still give you valor, even though you have outgeared them heavily.
    Or, you know, the same thing you did before since you had to usually farm for ore only available in dungeons so you could gear up the rest of your raid group, etc.


    Quote Originally Posted by Hetrofi View Post
    Everything today is being completed with UI features. This game should not be about panels and portals, but about the world we play in. You are almost never told to go somewhere, and if you are, you just fly above it all, not seeing shit. Sometimes, i feel like it might be a bad aprils fool joke, but its not. The LFD, Questhelper, LFG, JP/VP and flying mounts are all real.
    By level 60, you've seen a hell of a lot of the world. While you may enjoy just running around the world, some of us like to actually play the game with other people (i.e. raiding, instances, PvP). Faster you can move around the world, the less time is wastes from doing what you actually enjoy doing.

    Somehow I think you're one of the ones who complained about them removing portals...

  14. #54
    Quote Originally Posted by Nielah View Post
    Radio killed the videostar, wait.. no.. ermh..

  15. #55
    Blizzard listened to the players. If none of the changes would have ever happened; you would be on the forums bitching that game is behind the times.

  16. #56
    Quote Originally Posted by Grable View Post
    Until this I actually thought you were a REAL Vanilla player.
    Oh god. Having to run to the actual bg was horrible!

  17. #57
    Quote Originally Posted by Verdris View Post
    Excessively negative people have ruined the game.
    Negative happens when dealing with people who have their hands held out like they do waiting for their welfare checks. Or getting into a dungeon and carrying bad after bad who are too lazy or dont care to learn a spec,craft gear,farm rep, anything. Just give me loot ill roll need on tank or dps, you cant do anything but kick me. Ya alot of people breed negativity like the bads who whine about raiders who clear everything or are doing heroic raids. Constant non-stop whining about how hard the game is when its easy if you arent mentally slow.

    Go home wrath baby.

  18. #58
    if you`re looking for a game to immerse yourself into, WoW is not the game you want to be playing. everyone is so used to having everything done and spelled it for them it`s expected to be, they don`t realize how nice blizzard is to them.

    the millions of people who play WoW do not play it because it is hard, if you`re looking for skilled players good at a variety of games you will not find them in WoW, the game is built for ease, and while I can`t say i`m in a top guild in the world, i`m sure plenty of people are capable of it who play casually.

    but the things being added are not bad, yes it takes away from the immersion and sort of 'realism' of being there, i played when you had to run to dungeons, when you spent forever finding a group for that one instance no one did, when you didn`t know where to go for a quest you played in window mode so you could tab and look at thottbot. it was not FUN, and that is why people play WoW, to have fun with their friends.

  19. #59
    Quote Originally Posted by Bitters View Post
    Blizzard listened to the players. If none of the changes would have ever happened; you would be on the forums bitching that game is behind the times.
    They listened to the casual whiners and that is why the game is nerfed constantly not because its hard but because they dont want the fail babies to quit and lose their subscription. When blizzard didnt listen to the cry babies they didnt nerf all the time, they didnt make everything faceroll. When people had gear it meant they were in the better guilds, 12/12 is really how hard lol.

  20. #60
    Oops. It was an MVP, not a blue.
    Oh well, here goes.

    Wow has been "ruined" according to people unhappy with one or two aspects of the game since its inception. Since it began, it's been ruined by rooftop camping, the removal of rooftop camping, the lack of honor, the implementation of honor, the lack of dishonor, the implementation of dishonor, the removal of dishonor, the removal of wall walking, rank rewards, decaying rank, the removal of rank decay, the removal of PVP titles, Ahn'Qiraj, Scourge Invasion, Zul'Gurub, the cost of mounts, the lack of information about TBC, all information released about TBC, playable Blood Elves, playable Draenei, Horde Paladins, Alliance Shamans, flying mounts, the timing of the release of TBC, the cost of flight, Jewelcrafting, the LFG channel, holding people accountable to the Terms of Use, meeting stones, arenas, the number of arena teams one player can have, arena-based gear rewards, the lack of battlegrounds, the addition of battlegrounds, everything about battlegrounds, Illidan being killable, Daily quests, instance-based reputations, the Darkmoon Faire, /pizza, playable wisps, Tinfoil Hat, the Armory, Warden, the lack of information about Wrath, all information about Wrath, a failure to revamp old world areas, the inability to transfer from PVE to PVP servers, hero classes, siege engines, cold weather flying, Wintergrasp being a PVP zone, death knights, the inability to start a new character of any class at 55 or higher, the lack of a dance studio, character recustomization, the inability to change race or faction, the cost of mammoths and motorcycles, the fall damage negation of mammoths and motorcycles, the removal of fall damage negation from mammoths and motorcycles, the ability to transfer from PVE to PVP servers, dual specs, Achievements, holiday events, Mountain Dew Game Fuel, streaming Blizzcon ’09 on pay per view, the revamping of Onyxia’s Lair, Worgen for the Alliance, Goblins for the Horde, revamped old world areas, the ability to change faction, the ability to change race, new race/class combinations, purchasable vanity pets, Icecrown Citadel, cross realm LFG, as well as weekly maintenance and patches 1.1 through the current one inclusive.

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