2v2 (it matters to me)
my lock buddy (afflic. 3.5k resil) and myself (frost mage 3.2k resil) go up against a retard strength dk/fury melee cleave for the 5th time in 2 hours. we hadn't played together in awhile so dealing with this comp was proving hard as they are easily raping the lock in 30 seconds or less while we are both blowing all of our cds (mine being for pathetic attempts at peals mostly). we poly and root train the warrior and he only has a handful of seconds of up time on the lock. the dk uses ams and all cds off the bat and is not CCable by either of us. so our plan is pretty basic but involves cc train on warrior in hopes of not winning but surviving longer than 30 seconds. we manage to kill the dk a few times but lock also dies and i get left facing the warrior with no cds and half health.
here's the seriously f*cked up part:
first, even though this warrior is almost always snared or cc'd, hes doubling the dks damage with minimal uptime. i understand the mantra of the warrior: do lots of damage when on target at the cost of being kitable/CCable to a point. but this is just ridiculous when the dk has ~80% uptime and warrior has ~20% yet the warrior doubles him on damage.
second, the lock does almost no healing after the hard nerfs they got to armor in the short amount of time hes alive. compare that, a class designed to do very low burst/single target damage in exchange for high self healing and good cc/utility (this has been the definition of affliction for a long time until 4.06), to the warriors healing which is through the roof for unncomprehendable reasons when they have high burst/single target damage. it makes no sense.
third, the fight comes down to me vs. warrior a few times but i am usually already around 50%. many would say it should be a cakewalk but remember, all cds have been spent trying to kill dk and trying to save my lock in the frantic first 30 seconds. so its me with 50% hp and no cds vs. a fury warrior. for the most part kiting is easy. i can snare and root him and work on his hp a bit UNTIL HE POPS HIS REDUNC HEAL which takes him from 25% to 100% hp. ok, w/e i'll just keep workin on him. o wait........all the shit i do is triggering his healing. hes pretty much always got 2 ticking undispellable heals on him from crits and roots (define: frost mage) and because of incombat intercepts/charges/heroic leaps and the retard strength damage he does to me when he does get up on me, i pretty much always have to keep rooting and running and resetting/eating/evocating. well 3 minutes pass and hes got his dumb OP mega heal back and im like wtfded after 1 mistake.
im not saying nerf fury, im saying put them 10 feet under.