So my guild is going to start attempts on heroic magmaw 10 this week. Our comp is:
Tanks: pally,druid
Healers: priest(disc),druid,pally
DPS: choice of 2 warlocks(destro),mage(fire),priest,shaman(ele),hunter,rogue,warrior
Any thoughts on what dps comp we should run with and who should be on kiting the worms (fire mage probably?), who should be dpsing the bone constructs and should we leave any dps on the boss full time?