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  1. #1

    Patch 4.1 - PTR Build 13812

    Originally Posted by Blizzard (Blue Tracker)
    When you head into a mine, take a light.

    There are a number of corrections to the text of tooltips in the latest test build, but the actual damage done by most of those abilities hasn't changed.

    The tooltips for Frost Strike, Death Strike, Festering Strike, Devastate, Blood Frenzy and Critical Mass were all corrected. The damage on these abilities has NOT changed.

    There are actual changes to Savage Defense, Swipe, Thrash, Cleansing Waters, Arcane Blast and Arcane Explosion in recent builds.

    Patch 4.1 - PTR Build 13812
    A new PTR build will be deployed on test realms very soon.

    Achievements Changes
    Originally Posted by MMO-Champion
    Feats of Strength

    Guild - General

    Guild - PvP

    Spell Changes
    Originally Posted by MMO-Champion
    Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
    • Frost Strike base additional damage has been reduced by 23%,

    • Death Strike base additional damage has been reduced by 33%, from 495 to 330.

    • Festering Strike base additional damage has been reduced by 33%, from 840 to 560

    Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
    • Savage Defense now absorbs damage equal to 35% of your attack power for 10 sec instead of reducing the damage taken from the next physical attack.
    • Swipe (Bear) damage has been increased by 75%, from 143 to 215.
    • Thrash (Bear) now scales from 19.2% of Attack Power, up from 12.8%. Bleed damage now scales from 9.78% of Attack Power, up from 6.51%.

    Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
    • Arcane Blast now has a 2 sec cast time, down from 2.2 sec.
    • Arcane Explosion damage has been increased by 15%, from [ 287 - 311 ] to [ 331 - 358 ].


    Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)

    Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
    • Devastate additional damage has been increased by 150%, from 336 to 854.

    • Blood Frenzy now causes the target to take 30% more damage from bleed effects when a bleed effect is applied.
    Last edited by Boubouille; 2011-03-30 at 10:48 PM.

  2. #2
    Oooh, the Shen'dralar!

  3. #3
    haha a nerf to shamans omg and bost to mages haha no coments

  4. #4

  5. #5

  6. #6
    Much needed buff to bear AoE

  7. #7
    Agent of the Shen'dralar Earn exalted status with the Shen'dralar.
    Nice, it was about time.

  8. #8

  9. #9
    (Fire Mages) Looks like how it is on live right now... I guess they wanted to remove Pyro from the list of spells but changed their minds

  10. #10
    Fucking seriously? Savage defense change. Umm OP? I wonder if it scales with Vengeance.

  11. #11
    High Overlord
    Join Date
    Jan 2011
    Mage buffs - Aren't they #1 on state of DPS, and DK nerfs - aren't they #6? Grats Bear tanks y'all needed that

  12. #12
    why have they increased the CD of shammy dispel when every other healers dispel mechanic has none?

  13. #13
    zomg more arcane buffs!!!

  14. #14

  15. #15
    hmm...changes are slowing down. they must be really close to release.

  16. #16
    The Patient Mundayz's Avatar
    Join Date
    Jun 2010
    Cincinnati, Ohio
    Shaman nerf? What?

  17. #17

    Cleansing Waters now has a 6 sec cooldown, up from 0.5 sec.

    Aaaaaaaaaaaand im canceling my subscription

  18. #18
    Nerf everything else, buff mages, as usual =)

  19. #19
    Moar buff magez plx!!

  20. #20
    Dreadlord Rocheku's Avatar
    Join Date
    Apr 2010
    The Netherlands
    Finally! My Shen'dralar FoS!

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