Hey guys, I made this post hoping others could share their stategies, tips, and tricks involved in killing Heroic Maloriak in a 25 man raid.
My guild is currently 3/13 (Halfus > Chimareon > Atremedes) and now our next heroic is Maloriak (which we've been working on for about.. 4ish weeks).
We seem to be having the most problem in the Black Vial and Green Vial phases. We're lusting as soon as he goes to toss in the Black Vial and the Vile Swills die about 5 seconds before he goes into Red/Blue phase. A lot of people seem to be having a problem taking too much damage from the dark sludge spots on the ground. We have the usual kite path (left side, back down, in front of the stairs, and then back up) and have the ranged spread out (healers in middle) while melee jog along beside the adds/behind them).
Some times we can get through that phase without anyone dying but other times, 1 - 2 people die. What positioning do you use during this phase to minimize damage? Also, is our DPS adequate? Remember, the adds are dying about 5 seconds before the next phase starts, and that's WITH Blood Lust. I'm worried about getting them down when the second Black Vial phase comes around. Without BL, we're surely bump into the Red/Blue Phase on the second Black Vial phase. Should the adds be dying a LOT quicker with BL (15 seconds or so before the Red/Blue Phase) when we have BL?
Red/Blue phase is pretty easy, we have tranquality rotations set up while other 2 tanks (we use 3) stand by where the aberrations pop down at.
Green phase, we all run right in front of the stairs and the DPS kills the adds. Sometimes we get rocked really hard and fast here, and other times we can last about 15 - 20 seconds but I don't think we've made it to the second Black Vial Phase yet. The two tanks are dying very quickly.
I think we let 3 Aberration casts go during the Red/Blue Phases (none in the Black Vial Phase).
What should the DPS be like for the add phases, and are doing aberrations correctly? How can we handle Black/Green Vial Phases more smoothly is mainly what I'm looking for.
We use 3 tanks, and I believe 7 healers. I read something about 2 tanks? I don't see how that'd work though, the aberrations do a lot of damage when there's 4, and the since the DPS requirement is so high it can be difficult to AoE tank them.
Feral Druid
Prot Pally
Prot Warrior
OR
Feral Druid
Prot Warrior
Prot Warrior
I believe we 7-heal.
Thanks.