I'm glad in a way as they've had time to work out some bugs and balance the classes/skills a bit on KR retail. Should come over much more polished.
I'm glad in a way as they've had time to work out some bugs and balance the classes/skills a bit on KR retail. Should come over much more polished.
Everything about this game sounds interesting as hell... except the combat. Seems like they didn't even try to make the combat interesting. Perhaps I'm missing something.
How well is it doing over in Korea?
Last edited by Loaf Lord; 2013-06-21 at 02:30 AM.
Looks promising, Ive wanted a uo2 for ages, might be keeping an eye on this.
Sandbox ?! Oh you mean a fancy word for missing end game content. Hey, SWTOR must be a sandbox MMO.
We can do without the swipes at other games or trolling. Infracted. -Edge
Last edited by Edge-; 2013-06-21 at 06:52 AM.
Looks really nice, sounds great but meh, Korean..
Might give it a try when its been out for half a year and they actually make an English version in cooperation with actual English speaking people (voice acting and no terrible spelling and grammar error ridden text). Oh and avoids stupid skimpy clothes and that ridiculous huge weapons and wings on more powerful characters thing.
Seems like a really interesting idea this game, and it could make for an awesome world to spend time in. You'll probably enjoy it about a million times more if you have a large, dedicated guild from the get go and love pvp too. Solo PVE players might have less to do.
I really like the combining classes idea, playing a ranger/healer class or a necro/warrior tank etc.
I believe for Korea they are going f2p with subscription tiers/levels to determine how restricted you are which I would say isn't much different then WoW at the moment. You can't own a house or do any labor related activities (crafting/gathering resources), and some other restrictions, but I believe you can reach max level. Nobody knows yet what the model will be for NA/EU.
One thing to be aware of when picking your class trees is the typical SpellPower(spells)/AttackPower(melee)/RangedPower(bows/arrows) stats, so you'll probably be focusing on a specific stat to balance your class selections with.
http://i.imgur.com/6Cg8wg2.png
http://i.imgur.com/XerjjYi.png
http://i.imgur.com/P3miRh9.png
http://i.imgur.com/olMAdQS.png
http://img401.imageshack.us/img401/4...6082112231.png
Depends on what you consider "end game content". If you're referring to instanced raids then yes this is not the game for you.
---------- Post added 2013-06-21 at 01:27 PM ----------
http://www.twitch.tv/epicknob/new
Good stream and answering questions.
Last edited by reighnman; 2013-06-21 at 02:48 PM.
Does AA allow mounted combat?
any plans for pve servers or all pvp?
Definitely looking forward to this. The only disappointing thing I've seen so far in the videos of this game has been the combat. That could be a deal breaker for me but I want to try it first.
Im sorry what? ArcheAge for the west was announced end of January, how is 5 months a long time?
---------- Post added 2013-06-22 at 08:22 PM ----------
I asume its like in TERA where you can upload your own guild emblems so in this case someone uploaded an imagine and used it for their cloaks.
GemStoneIII (Mud) (ongoing) > SubSpace/Continuum > EQ1-Kunark-PoP > aRO > FFXI > WoW > Rift > WoW > FFXIV > SWToR > Tera > GW2 > Wushu > ESO > W* > EQ1p99 > WoW > ???
FFXIVARR Profile
D3 Profile
You can upload guild emblems, and stuff:
Sorta, you can use your pets combat abilities while mounted but not your own.
Like what?
Also for a good read/review check out: http://archeagesource.com/topic/1804...bout-archeage/
Last edited by reighnman; 2013-06-24 at 07:31 PM.
I'm playing on KR atm as a sorc/healer, combat seems awesome. Only level 25 atm so still a lot of skills to get and haven't pvped. It would have to be terribly balanced for PvP combat to be bad.
This game is amazing, there is so much to do. Even though I can't read Korean so I am essentially missing out on probably 90% of the content