I like how all the badass guys in the WoW world line up perfectly, starting from the weakest guys to the strongest.
Yea, yea, it would be stupid otherwise, but what if Neltharion attacked in Vanilla?
World is over, gg? :P
I like how all the badass guys in the WoW world line up perfectly, starting from the weakest guys to the strongest.
Yea, yea, it would be stupid otherwise, but what if Neltharion attacked in Vanilla?
World is over, gg? :P
Originally Posted by Blizzard EntertainmentFor the first half of geological time our ancestors were bacteria. Most creatures still are bacteria, and each one of our trillions of cells is a colony of bacteria.
Richard Dawkins
I never had to "struggle" to get my gear and down bosses, the difficulty of Vanilla raids is highly overrated, except for Naxxramas. The raids were good yes, but having to farm 3 or 4 pots for every Loatheb attempt sucked serious ass, especially since he was so easy but needed insane dps for the time.
Off topic, sort of.
It's not going to be long before Blizz run out of ideas for expansions so I'm going to 'inb4' "World of Waracraft: The Covenant Wars"
I can see it now...
/shudder
Last edited by mmocfcdfd48e5e; 2011-04-06 at 08:28 AM.
Isn't the whole "OMG we have to fight someone we can't beat" just the basic premise of most fantasy stories? From Tolkien's Sauron, David and Leigh Edding' Torak to Orsen Wells' Martian invaders in War of the Worlds and Lucas' Emperor in Star Wars there have always been a seemingly unstoppable force as the main antagonist in most fantasy stories. WOW is not doing anything that is unexpected. The bad guys get stronger and so do the heroes. Some formulas just work as is ans don't need to be changed.
But dont you all see it? The game has already turned into a cluster%$^ lol
classes have very little distinction anymore other then how they look doing it whatever it is they do :P
there is only so far this can go before its too big and it kills itself.
Yes!
I loved having spirit on my shadowcraft gear!
Not to mention on my shadow priest, spamming Heal on the tank though out every raid instance for ~4 hours! and never getting any loot because the mages/warlocks took the dps stuff and the "real" priests got the heal stuff!
Also loved seeing 3 and a bit of the raid dungeons released - out of 5. (and I was a lucky one!)
Not to mention the honour system! Only being able to reach the top ranks if you were unemployed or on school holidays :P
More OT: WoW has a lot of convoluted little story lines that come together to make the bigger picture, it's not just "LolArthus is Uber send in a Megapally to deal with him" this is a story that began playing out in Warcraft 3, and has taken what? 10 years to come together. some of the post cata quests really drag you into the storyline and I suggest reading through the quest text if you don't already.
http://us.battle.net/wow/en/characte...us/matt/simple - My priests armory
Realy? Can you explain how you came to this conclusion? I can think of many ways to distinguish classes...
Yes, wow is about the only thing that can kill itself, but it will take alot to do so...there is only so far this can go before its too big and it kills itself.
While our absoltue Power increases, our relative Power does not. I woudn't say for example that old Nefarian was necessarily weaker than undead Nefarian. They are just different.
Oh sulfuric how I've missed thee. Always ready to jump on the "EVERYTHING SUCKS, VANILLA ROCKS" wagon. Vanilla was terribad compared to what we have now(raiding wise and balance wise, at least). I'm not going to claim that anyone who thinks otherwise is wrong, because you're always going to look back at the first time you started doing something you enjoy and think how wonderful and magical it was back then.
On-topic: There hasn't been introduced any new main villains in WoW who weren't known already, so we're really just fighting to get stronger for the final battle.