Before I start, I would like say that this is not against anyone wearing SOME PvP gear when they do their heroics with other puggers. In addition, I’m going to define some terms. They may not be the true definitions of the said terms, but it’s what I’m referring to at the very least.
Stat(s): Intellect, Agility, Strength, Spirit, Stamina.
Sub-Stat(s): Critical strike Rating, Spell Power, Attack Power, Hit rating, Haste Rating, Health.
Basically this is a suggestion for improvement in the current LFD tool. I’m suggesting that there needs to be sub-stat requirements for tanks/healers/dps for the LFD Q, not just an item-level requirement, because wearing mostly resilience gear can lead to group fail. Realize that the requirements that I’m suggesting would be easier to obtain than the ilvl requirement needed to Q for a random heroic.
Examples:
Tanks: Needs XXX dodge rating and/or XXX parry rating – The total dodge and/or parry doesn’t need to add up to all gear slots being tank itemized and 333. As many tanks have indeed geared themselves AS tanks through heroics with some 333 plate dps itemized gear in addition to pvp gear. Druid’s agility itemized leather obviously. The joys of reforging.
Healers: need XXX spirit – The Total spirit doesn’t need to add up to a gear set of ilvl 333 gear that is ALL spirit itemized.
XXX doesn’t even have to be equivalent to full 333 avoidance/spirit gear (tanks and healers respectively) in every gear slot on their character sheet. It just needs to be a noticeable (certain magic) number that will allow the said tank / healer to perform their duties in the group with at least 1-2 crowd controllers.
The problem I’m seeing, and why I’m making this post is because lately I’ve been running into plenty of people wearing the wrong gear. And I do want to ask players on these forums if the following is the reason why they may have had bad Cata heroic pugging experiences. I am NOT talking about the following:
1) a caster/warlock/melee/hunter with an arena weapon.
2) players in a mix of pvp and pve gear/some pieces of pvp gear.
3) A shaman wearing a couple or so spirit itemized leather gear.
4) players in quest gear, because we all have to start somewhere.
Inc ranting:
I’M talking about the healers/dps wearing mostly avoidance gear, and the tanks wearing spirit gear, and ALL OF THE ABOVE GEMMING CRITICAL STRIKE GEMS. Most of the players I’m referring to, from my own experience, are the level 85 holy paladins and resto druids wearing [Essence of Gossamer] from Heroic Azjol’Nerub (Yes two different healers wearing the same damn trinket, I have screenshots but I’m not calling them out). That was just an extreme example, and the only thing I can think of when I see players in cata heroics wearing gear of lower ilvl than Hyjal quest rewards… are players who botted their way to 85. It’s already well-known that our current WoW community is infested with pve/pvp/profession gathering botters, and we are all doing our best to report them and finding methods in detecting them. Thus, my assumption and the only thing I can think of when it comes to that kind of gear today being a player’s only option in gear.
I do play this game a lot, and from my experience as an 85 warlock/warrior/hunter doing random heroics, I’m seeing these people with the right average iLvL in their INVENTORY, but what they have equipped may be the same blue gear from a 5 man WotLK heroic, and that could have been replaced by Hyjal quest rewards. End of ranting
One problem with this, that I can think of right now, is the coding required to do this.
However, I’d love some responses on what I just posted from the community. Mainly ways to further develop/improve it for consideration, as this is an extremely rough-draft of a possible LFD system change that would overall benefit the community and their game-play experience. I also welcome many forms of trolling.
1-2 dps can only carry so much, a healer can only heal so much #$%^ in flames, and a tank like me can only laugh so much while dying a little in the inside.