- Guardians stay up twice so long and/or higher chance to spawn ebon imp.
- Soulfire time is increased by 5 sec.
- Shadowflame/immolate aura can now be used at 20 yards
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I want the bonus to be having a tier set that doesn't look like shit
Have you ever wondered about if your mom ever kissed you goodnight after giving your dad a blowjob?
You are now.
To all those complaining about set bonuses involving SFlame. If you aren't using SFlame on CD in raids, you're doing it wrong. Ele council if you are on Feludius and 3Winds are the only encounters that would not permit you to use it every single time, and it has the highest priority of any 'filler' spell other than conflag (i.e. not immo, corr, or iSF).
Something involving it would be unique and new at least. As opposed to the 25 versions of DoT crit!!! posted here, which we've had before...or if pet does x you get y, which we've had before...or copy-paste boomkin movement ability!
Last edited by Anyasha; 2011-04-14 at 08:14 PM.
Warlock spamming chain-fear since '05
Death Knight Priest Hunter
Paladin Mage Druid Rogue
Will never roll a Warrior or Shaman
Yes, I am a Sylvanas fanboy.
2pc: 10% more crit on Hand of Gul'Dan, Chaos Bolt and Unstable affliction.
4pc: Pet gets something like a tank's vengeance ability based on damage you do.
Or...
4pc: Chance on hit to summon demonic fire spiders to attack your foes.
Last edited by Feesh; 2011-04-14 at 08:32 PM. Reason: Had an epiphany
2 set: Your Summoned Demon's crits now have a 10% chance to make your spell school 2x as powerful for 20 seconds. Queue cool effect like Shadow Priest orb things but coloured to current spec - similar to Demon Soul.
The idea for this is that:
a) Aff: will want to switch to Drain Life filler for this time (they are going to nerf DL to be worse than SB anyway)
b) Destro: will change priority of Corruption/Shadowflame/Shadowburn for a while
c) Demo: will make the Felguard do more damage for this time, potential to save cooldowns etc. for this on AoE situations
4 set: Your Immolate/UA ticks now have a 1% chance to empower your next Fel Flame. The empowered Fel Flame will deal damage equal to the total damage of all DOTs currently on the target by 'consuming' these DOTs, but will not remove the DOT effects.
The idea for this is when this proc is active:
a) Producing a large nuke
b) have to use Fel Flame on a target that's fully dotted