1. #23081
    The Lightbringer Malthurius's Avatar
    15+ Year Old Account
    Join Date
    Jul 2009
    Location
    The Black Citadel
    Posts
    3,615
    Quote Originally Posted by Maarius View Post
    Quite a wall of text that blogpost, brb... getting a drink before reading lol.
    "Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)

  2. #23082
    The Insane DrakeWurrum's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Isle of Faces
    Posts
    15,064
    Quote Originally Posted by Vexies View Post
    My point is that its alarmist and silly to point to one aspect of MMO's and say its the root of all that is evil and ruins games. Raiding is simply a form of content.
    Excuse me, but you're trying to argue against something that nobody has said.

    To re-iterate an earlier point:
    everyone is able to revive one another, so you view other players as assets that can help you achieve your goals, rather than people who might get in your way
    There's a reason the players are saying this - because the devs are too, and that was a design goal. There's absolutely no reason to exclude other players from your activities.
    Last edited by DrakeWurrum; 2012-06-19 at 05:36 PM.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  3. #23083
    I am Murloc! Mif's Avatar
    15+ Year Old Account
    Join Date
    May 2009
    Location
    Tarnished Coast
    Posts
    5,629
    Quote Originally Posted by Maarius View Post
    I made a thread instead of posting it in here out of fear it would be hidden by pages of angry Jedi.

  4. #23084
    Quote Originally Posted by DrakeWurrum View Post
    Excuse me, but you're trying to argue against something that nobody has said.
    Been so for a couple of posts. No one, from what I've read, said that excluding raiding will unite the server into a single glorious family. No one said that it would snuff out elitism. The only thing that was said was that it would remove the barrier between hardcore raiders and the rest of the community.

  5. #23085
    lol I just downloaded "Quest for Glory II"

  6. #23086
    The Insane DrakeWurrum's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Isle of Faces
    Posts
    15,064
    Note: Some of these nicknames may have been invented for this article, but will now be used around the office…constantly.
    Best part of the whole article.

    I still have no idea how they plan to measure the success of GW2, however. They've said earlier that they plan to compete against WoW for the throne of best MMO. How do they measure when they've earned that throne? How many people have bought the game won't work, unless you also compare that number to the number of people who've bought WoW - which is probably double the number of active subscriptions, at least.
    Since they can't do it through active subscriptions, surely they have some objective metric in mind.
    Last edited by DrakeWurrum; 2012-06-19 at 05:52 PM.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  7. #23087
    Dreadlord Vexies's Avatar
    10+ Year Old Account
    Join Date
    Nov 2011
    Location
    lost somewhere in the corn fields of middle America
    Posts
    991
    Excuse me, but you're trying to argue against something that nobody has said.
    Really? didnt you say earlier that it would make GW2 a worse game if it where part of the game? Im speaking in generalities here and you are obviously not alone in your dislike for raiding. I suppose I pushed my point to extremes there for impact but it is meant to address that fear you expressed earlier.

    There's a reason the players are saying this - because the devs are too, and that was a design goal. There's absolutely no reason to exclude other players from your activities.
    Im not advocating any sort of exclusivity. On the contrary I dont believe that by simply adding raiding content it will be any more or less exclusive than its going to already be. I very much like the direction of the game and the way people interact. I feel they did a great job with it and agree the over all design encourages people to work together. The ENTIRE point of what ive posted that you seem to have missed is that I dont feel that raiding in and of itself has to change that or would in anyway take away from this aspect of the game. They have done such a great job with these aspects of the game it would of just been interesting and potentially refreshing to see them tackle that as well is all. In addition for me it would of satisfied my desire for that content with the potential to be better than any who have done it before so I cant be blamed for the desire to see them do it. Until that time if it ever comes I will satisfy my desire for raid content in other games.
    Last edited by Vexies; 2012-06-19 at 05:49 PM.

  8. #23088
    The Insane DrakeWurrum's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Isle of Faces
    Posts
    15,064
    Quote Originally Posted by Vexies View Post
    Really? didnt you say earlier that it would make GW2 a worse game if it where part of the game?
    I said it would make it a worse game, yes - because it goes completely against the entire design philosophy behind GW2. If you would read what I'm posting instead of trying to get defensive about raid content in general, you might have understood this.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  9. #23089
    Quote Originally Posted by Lusitan View Post
    Question:

    Is there's any tool for builds that also include Sigils, Runes, Amulets and jewels selection? as they also play a major part in build building.


    i tried gw2tools, gw2builds and gw2codex but none of them include that feature, maybe some one more savy around this forums can forward me in the right path.

    thank you

    Replying to myself, because i was forward a good site with all options

    http://www.gw2build.com/builds/simulator.php

    enjoy


  10. #23090
    The Insane DrakeWurrum's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Isle of Faces
    Posts
    15,064
    Quote Originally Posted by Lusitan View Post
    Replying to myself, because i was forward a good site with all options

    http://www.gw2build.com/builds/simulator.php

    enjoy
    Oh gods, hours of time-consuming build fun...
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  11. #23091
    Quote Originally Posted by DrakeWurrum View Post
    Oh gods, hours of time-consuming build fun...
    what else can we wish for HAHAHA


  12. #23092
    The Insane DrakeWurrum's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Isle of Faces
    Posts
    15,064
    Sigil of Nullification and Sigil of Purity look especially powerful to my eyes. O_O
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  13. #23093
    thats exactly why i was looking for a complete tool, cause sigils and runes can overcompensate the lack of traits choices


  14. #23094
    The Insane DrakeWurrum's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Isle of Faces
    Posts
    15,064
    I'm actually annoyed by how many "on weapon swap" sigils there are. Those sigils should also work for when you change attunement.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  15. #23095
    Vexies, quick question, are you lumping "Gear Progression" with "Raiding"? Or do you mean "Raiding" as in 20+ player dungeons, and that is all?

  16. #23096
    Quote Originally Posted by Lusitan View Post
    Replying to myself, because i was forward a good site with all options

    http://www.gw2build.com/builds/simulator.php

    enjoy
    I get security warnings on this page from WOT

  17. #23097
    The Insane DrakeWurrum's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Isle of Faces
    Posts
    15,064
    Hrm. That tool seems incomplete! Or else not every stat combo possible was included in BWE2. Because not a single one of those amulets or jewels increase boon duration!

    In addition, that tool assumes you go all the way through a rune's set, rather than mixing and matching set bonuses.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  18. #23098
    Quote Originally Posted by DrakeWurrum View Post
    I'm actually annoyed by how many "on weapon swap" sigils there are. Those sigils should also work for when you change attunement.
    it should cause Anet considered changing attunement like changing weapon set, we even have to learn all skills when changing attunement


  19. #23099
    Deleted
    I like playing elementalist because of the attunement swapping.

    makes it more difficult and challenging

  20. #23100
    Quote Originally Posted by Maarius View Post
    I get security warnings on this page from WOT
    my AV doesnt detect anything, also chrome seems to be ok with it.


    Edit: googled for WOT, cause i honetly didnt knew what u meant by it, and maybe its because the page is only 2weeks old and didnt got enough votes, i guess
    Last edited by Lusitan; 2012-06-19 at 06:11 PM.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •