As I've said before, at least to me, what saddened me was not the wow-bashing, it was simply the petty act of bashing another game. Honestly. For all intents and purposes it may as well be bashing Rift (a game I don't give a rat's ass) and I would still be saddened by it. Since my expectations of Anet are pretty high, and well........ the level of professionalism I was expecting from them was equally high. Glad to see they live up to those expectations, and that the whole gravestone thingie was just a disgruntled former-employee.
Which is something I'm willing to believe is true because this has happened before in other games. And most of the time is the same old story: An artist or dev gets fired mid-production and so, as a part-away gift he or she leaves a spiteful message hidden in the game. Again, I vaguely recall an old SNES basketball game that had a hidden dildo image hidden in it, that was placed in there by another spiteful artist that was fired before the game was released.
Of course priorities vary from people to people, and I don't expect everyone to share my own opinion, but alas, I'm still glad Anet reassured us that gravestone doesn't represent the views of the company as a whole.
Last edited by Derah; 2012-08-19 at 11:56 PM.
Por que odiar si amar es mas dulce? (*^_^*)
But its ok to have flirty Night Elves with the females having a "sexual" in nature dance, and it's ok for Blizz to mock celebs like paris hilton, and it's ok for whole server to be dedicated to sexual role play/chat/perves...(Moonguard) yes Blizzard is so much better than Anet, there are way more things i could pick on with that game, for the sake of argument about petty and or fun things, but why bother? , the point is the Gravestone thing in comparison to the myriad of things throughout wow is pretty tame tbh and is soley humor nothing more/nothing less. The shit storm over it is not needed.
Last edited by Cherrysoul; 2012-08-20 at 12:20 AM.
You're right that it's probably just an annoyed artist, but I don't see how the message could be bashing anything at all. It doesn't attack, mock or criticize anything in any way that could be considered bashing. But there's different interpretations I guess :/ I'm glad they removed it as well because there's no way they could have stopped the shitstorm without it, but I still think the shitstorm should not have been there in the first place.
Because none of those consist of bashing another game, because all the kinky roleplaying in moonguard is done by players, not by devs, they are very strict in limiting that kind of behavior in a single server, and if you don't like it, nothing at all forces you to participate.But its ok to have flirty Night Elves with the females having a "sexual" in nature dance, and it's ok for Blizz to mock celebs like paris hilton, and it's ok for whole server to be dedicated to sexual role play/chat/perves...(Moonguard) yes Blizzard is so much better than Anet, there are way more things i could pick on with that game, for the sake of argument about petty and or fun things, but why bother?
I don't recall any flirty night elves, but then again I don't play alliance, so I could be wrong. And as for paris hilton, its not a mock up, its a reference, big difference.
A celebrity with a modified name can show up in a game, but unless said celebrity is openly mocked/bashed, then its not really an attack, its a pop-culture reference. Heck, you even get an achievement for buying the bag that Paris Hilton sells.
So yes, don't bother, hard as you try, you won't find a single part of THE GAME where another game is mocked. What players choose to do inside the game, or in the forums of the game, is an entirely different can of worms.
Last edited by Derah; 2012-08-20 at 12:51 AM.
Por que odiar si amar es mas dulce? (*^_^*)
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
References yes (The only one I recall of the top of my head is the quest "Assassinate Creed" which is a clear reference to Assassin's creed, and I'm fairly sure there are others, but they're just that, references, either a name on a quest, or on an item, or on an NPC. An example of GW2 doing a harmless reference to wow would be if there was a sword called "Azerothian blade", but a gravestone of a dead wow character has a lot of room to be seen in the wrong way.)
Parodies, mostly of celebrities and/or movies/comics (Redridge is one big parody of Rambo, and 60% of Uldum is a big parody of the first Indiana Jones movie), but I don't recall parodies of other games. And open mockery, I don't recall any. Neither to games, nor books, nor movies, nor anything. Unless its "self-deprecating" mockery, like the quest "Welcome to the Machine" which is world of warcraft, openly mocking world of warcraft, or to be more accurately, elements within wow, like male blood elves, crappy players, elitist obnoxious jerks, and quest-givers.
Of course I could be wrong, feel free to correct me if I am.
---------- Post added 2012-08-19 at 09:28 PM ----------
And now, talking about a more cheerful topic (come on, GW2 thread, lets talk about GW2): Just how many variations of the Dynamic Events are there?
So far I've seen:
A: Defend a spot from several waves of mobs until the boss shows up, or until a timer runs out.
B: Escort an NPC from Point A to Point B (I just know I'm gonna hate these, I hate escort quests)
C: Attack an enemy camp, kill enough of their forces until the boss spawns and kill it.
D: BIG BOSS attacks and you kill it.
Are there any other variation I haven't seen yet?
Por que odiar si amar es mas dulce? (*^_^*)
You missed my point, which was there are many things in WoW that people could/can/should/would take offense too, but Anet do one thing(well two apparently it's a crime to imply homosexuality) and the shit hits the fan... that was my point.
Subtle change on the download page. There now is a Windows icon and the link points to a /win/ subdirectory.
Mac or Linux version in the works?
The lack of a Mac support is what pushed me into building Gerald in the first place (when I was determined to replace my last scrap-heap hand-me-down). "If I get a Mac, I'll have to bootcamp and just run Windows for GW2 anyways, what's the point?"
...then this. I'm not even sure how to feel about this anymore
~Former Priest/Guild Wars 2 Moderator~
Now TESTING: ArcheAge (Alpha)
Now PLAYING: MonoRed Burn (MtG Standard)
Twitter: @KelestiMMO come say hi!
~When you speak, I hear silence. Every word a defiance~
On top of that, I often abandon the escort halfway through, if I see another nearby event, and end up with gold participation for both.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Pardon my asking, but there are.... quite a few pages in this thread to read and even if i started now.. I fear i wouldn't be finished by the time guild wars was released. So what are you guy's talking about with the gravestone exactly. I'm not trying to start the argument up or what not I am just curious honestly
Ohhhh, that would be amazing. :P I think someone said that if a farmer was carrying his sick wife he'd actually turn to take hits from the mobs and stuff to "protect" her and that in it's self would make escort quest's better to me. The one thing I always hated about escort quests is the person would just trott along while you're protecting it and you'd end up losing it, or it would stay to help you kill it or w/e and then zip along to where it "should" be if it wasn't attacked and you're always playing catchup.
Last edited by Vengfulr3ap3r; 2012-08-20 at 04:34 AM.
Gravestone? Don't worry about it.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.