I would not think this to be good or appropriate game design in asymmetrical PVP systems. I would not allow it in a game I was developing under the premise GW2's WvW uses- it would be disingenuous game design.
This type of organization is fine if external to the game. Not as a UI element.

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Warcraft in psedo 4 faction that works
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I always grab Arlee in games when I can. GW2 made this easy by making name unique across servers
Like I said it doesn't really fit with the aesthetic of my Ranger either... I still want it though. It was the first thing I saw when I first started playing that I was like "OMG I WANT THAT" 




