I totally forgot about that after his arc wrapped up. Either way they've got plenty of space on the map for the next season.
Just...please no water zones and minimal water combat. Even in a game where underwater combat was intentionally designed it's still trash. Less bad than most other games, but it still functions exactly like combat above ground and doesn't really effectively use the Z axis at all...it instead just causes problems as a mob swims right on top of you and slightly behind you so you have to continually swim backwards to keep them in line of sight.