1. #37801
    Quote Originally Posted by Bovinity Divinity View Post
    My point before was that this wasn't exactly a big hype-building reveal event and that's pretty par for the course for ANet.
    I need to do a deeper dive, but I think this is pretty fair. It felt like a ton of buildup, even knowing the expansion was delayed, for just a sneak peak. I get it, they can't reveal too much too early since they've got another 6 months until launch to fill with some kind of reveals/activities.

    I don't get why they do these big reveals this way, it always feels kinda underwhelming to me personally.

    Edit: Poked around a bit and yeah, it seems the general sentiment is, "It was fine, but not terribly exciting."

    I guess raids are dead moving forward and strikes are the new raids? No fractals coming with the expansion? No new class or weapon, just new elite specs? New continent/story/zones will keep me happy, and I'm down with fishing but like...

    I dunno, between the second half of IBS being hot garbage because they team was gutted and the expansion pushing into Feb 2022 (if not further out, don't ask me how many years the original game was delayed and how often new delays arose) I was kinda expecting...a bit more? Maybe they're holding out some big surprises for later, but I'd question the wisdom of that when they really needed to go out with a "bang" and work to maintain that buzz until launch.

    Still need to look into things in more detail, but slowly catching up.
    Last edited by Edge-; 2021-07-27 at 08:11 PM.

  2. #37802
    I'm curious what the elite specs are. Mesmer's icon is pretty obvious. The bottom left one looks like a bullet piercing through something. Bottom right looks like a bomb.
    Last edited by qwerty123456; 2021-07-27 at 09:14 PM.

  3. #37803
    Elite specs are always welcome, specially if they shake things up and change how a class is played. But it's like the bare minimum for an expansion: add new playstyles and/or expand existing ones.
    Going back to cantha and the lore around it will be great.

    Fishing? i've never been a big fan of it on any game, but i appreciate that it exists as long as it is something optional. It's one of those things that adds depth to the world and the whole idea of RPG. The same goes for skiffs... it's good to have them as a fun little extra, but not the most exciting thing and certainly not main feature material for an expansion.

    The combat mount? So here i have to wonder what the goal is with this one. Honestly, it feels like a filler mount. I wonder if they'll have certain events that actually require or heavily advise to use it, because otherwhise it's just something useful to help low level friends that don't have a mount. And again, not main feature material.

    I do like strikes and i wouldn't mind more things like forged steel TBH, it's good to have them, but i'm as worried as anyone else that they shift the whole focus for high-end group content from raids/fractals to strikes. Just as i'm worried about low-end group content (events) being moved to instances too, as we've seen with draconic response missions, dragonstorm or the marionette.


    So basically, Cantha itself and some new elite specs... nothing else really exciting about the expansion from yesterday.
    "Mastery Haste will fix it."

  4. #37804
    I don't know, I actually think the expansion looks fantastic.
    New Continent: Cantha, looking to be 4 brand new zones set in the gw1 Factions continent.
    • New Mount: Siege turtle, a two person combat mount
    • Fishing, hundreds of fish to collect and find across the entire game world, not just Cantha,
    • Player Boats/skiffs: Essentially a multiplayer water mount, go fish on the water I guess.
    • 5 new Strike missions: Strikes will be getting challenge modes as well to make them raid difficulty, with revamped reward structure, with this it is likely Strikes are fully replacing raids as the main 10 man content
    • New Elite specializations for every class, so far Mesmer dagger and Necromancer Pistol are known.
    • 16 new Legendary weapons: Unlike previous legendaries, they share a central theme. This has caused a lot of controversy already, personally I like it
    • New Guild hall set in Cantha


    It lacks some massive new feature, but it seems like it is doubling down and refining what Gw2 does well. I am excited.
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  5. #37805
    Yo, so strikes...can be alright? Did a few last night, some really easy boss I forget and Boneskinner, which was a lot of "fun" with a pug that can't stack properly. Managed to kill it thanks to a few heroes that basically 4-manned a good chunk of teh fight (trying to res baddies is a bad idea, I learned).

    Kinda wanna find a guild to try to run some more now, I doubt I'll ever really raid but strikes seem low-stress enough to be some fun with groups.

  6. #37806
    The Unstoppable Force PACOX's Avatar
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    Quote Originally Posted by Edge- View Post
    Yo, so strikes...can be alright? Did a few last night, some really easy boss I forget and Boneskinner, which was a lot of "fun" with a pug that can't stack properly. Managed to kill it thanks to a few heroes that basically 4-manned a good chunk of teh fight (trying to res baddies is a bad idea, I learned).

    Kinda wanna find a guild to try to run some more now, I doubt I'll ever really raid but strikes seem low-stress enough to be some fun with groups.
    Wait, what Boneskinner your first strike? Its mechanic is actually overtuned so people either just cheese it with healers. Youre really experienced group stack insane amounts of DPS on it (record is like a 20 sec kill). Most people skip it because its not required for the weekly reward for strikes.

    Strikes are a thing because Anet was building raids but probably 5% of the playerbase ever played them. As much as they might have enjoyed making the content, it wasn't justifable. Strikes were a way to introduce raidlike bosses to a wider audiene in hopes of cultervating a bigger audience for more challenging content like raids. Strike CMs is resulting compromise. Its what FF14 does and has worked for years. They can't tell stories throughout a entire raid how they used to but they will way to serve up challenging content that they can justify spending dev time on by their being a mode fo beginners and those who want more.

    Resident Cosplay Progressive

  7. #37807
    No one did raids because the community became stupidly insular about it. 250 LI being the norm just to get into Vale, herpaderp.

  8. #37808
    Quote Originally Posted by PACOX View Post
    Wait, what Boneskinner your first strike? Its mechanic is actually overtuned so people either just cheese it with healers. Youre really experienced group stack insane amounts of DPS on it (record is like a 20 sec kill). Most people skip it because its not required for the weekly reward for strikes.

    Strikes are a thing because Anet was building raids but probably 5% of the playerbase ever played them. As much as they might have enjoyed making the content, it wasn't justifable. Strikes were a way to introduce raidlike bosses to a wider audiene in hopes of cultervating a bigger audience for more challenging content like raids. Strike CMs is resulting compromise. Its what FF14 does and has worked for years. They can't tell stories throughout a entire raid how they used to but they will way to serve up challenging content that they can justify spending dev time on by their being a mode fo beginners and those who want more.
    I've done a few long ago when they were first coming out, and technically the first of the night before Boneskinner was some guy that seemed to have no mechanics and we just burned it down fairly quickly. Boneskinner was just for lulz, I wasn't expecting to down it. I was kinda bummed I was stuck as support because I was curious to see how my DPS firebrand would work.

    I get that they're the replacement for raids, but I wasn't really into either. Might have to give strikes more of a look tho.

  9. #37809
    The Unstoppable Force PACOX's Avatar
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    3rd elite spec teaser is up. This colorized version of a colorized version. The official tweak is darkened.


    Resident Cosplay Progressive

  10. #37810
    Party Guardian is officially my least favorite achievement ever. ALL FUCKING WEEKEND spent hoping the Drake would spawn, played through at least 20 or so events and champ spawns before it FINALLY spawned last night.

    Part of me is wistful and nostalgic about spawn camping mobs and all that, it was kinda fun for a bit. But hot damn am I fuckin done with Grothmar Valley now. Meta achieve done, masteries earned, still have some other achieves I could go for but I'm sick of that place for a long while. Fuckin devourer spawns way, way, way too damned much.

  11. #37811
    Pit Lord
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    Currently getting the last few of my IBS mastery points to complete all the mastery tracks and Party Guardian's actually one of the achievements I'm skipping, I'd rather just craft 4 tengu weapons and get the mastery point from that collection's tier 2 reward

    Pity I have general grouping anxiety (especially in GW2 where seemingly every LFG group expects you to have a perfect meta build and kill proof) or I'd just be able to get the last points from Strikes, but I'll have to grind Drizzlewood for the Death to the Dominion/Death to the Corrupted mastery points instead

  12. #37812
    The Insane Acidbaron's Avatar
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    Recently restarted this again, a few questions if anyone who is more familiar with this game can help me. I only ever completed the base game nothing else and recently worked through living story two and unlocked my mount before doing the rest in chronological order.

    How do i unlock my elite spec (ex: Berserker) do i need to buy all the skills in it first?
    Now with the free living story give away, do i need to be complete the first part to unlock the next one once it becomes free?
    Should i do the story in chronological order or are there other things in expansions i should get first are there other large QoL improvements beyond the first mount in PoF?
    I am guessing ascended gear is a musts for returning players? I have a set of exotic armour with rare weapons right now.

    Finding myself a bit lost with all the systems you get introduced to as returning player
    “My philosophy is: It’s none of my business what people say of me and think of me. I am what I am and I do what I do. I expect nothing and accept everything. And it makes life so much easier.
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  13. #37813
    Quote Originally Posted by Acidbaron View Post
    How do i unlock my elite spec (ex: Berserker) do i need to buy all the skills in it first?
    Those require the corresponding expansion. Each adds one elite spec for each class, and IIRC they're on sale fairly regularly (maybe now since it's anniversary time?)

    Once you have the HP's to "unlock" it you can start using it, but you won't have access to the full trait line as you'll need to get enough HP's to unlock those. So functionally...not super useful until you've unlocked the full thing.

    Quote Originally Posted by Acidbaron View Post
    Now with the free living story give away, do i need to be complete the first part to unlock the next one once it becomes free?
    You've missed S2, I think they're wrapping S3 now? It's a matter of being online when it's out for free, but you can start at any point in the story. Same as when they release new living story content, as long as you log in during the "active" period, you get it for free.

    Quote Originally Posted by Acidbaron View Post
    Should i do the story in chronological order or are there other things in expansions i should get first are there other large QoL improvements beyond the first mount in PoF?
    If you have HoT/PoF to play through I'd normally recommend doing it chronologically so things make sense...however I can't recommend getting the raptor/hopper mounts from PoF enough. It will make getting around in HoT zones MUCH easier (and it gets more easy as you get other mounts like the gryphon), even if the story gets a bit disjointed.

    Quote Originally Posted by Acidbaron View Post
    I am guessing ascended gear is a musts for returning players? I have a set of exotic armour with rare weapons right now.
    Not at all. It's slightly better than exotic gear, but you can get around in the world with exotic gear just fine. My power/condi sets are almost exclusively exotic gear and they work well.

    Ascended is more if you're looking to dive into fractals or care about getting that bit of extra power from it.

  14. #37814
    The Insane Acidbaron's Avatar
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    Quote Originally Posted by Edge- View Post
    Those require the corresponding expansion. Each adds one elite spec for each class, and IIRC they're on sale fairly regularly (maybe now since it's anniversary time?)

    Once you have the HP's to "unlock" it you can start using it, but you won't have access to the full trait line as you'll need to get enough HP's to unlock those. So functionally...not super useful until you've unlocked the full thing.



    You've missed S2, I think they're wrapping S3 now? It's a matter of being online when it's out for free, but you can start at any point in the story. Same as when they release new living story content, as long as you log in during the "active" period, you get it for free.



    If you have HoT/PoF to play through I'd normally recommend doing it chronologically so things make sense...however I can't recommend getting the raptor/hopper mounts from PoF enough. It will make getting around in HoT zones MUCH easier (and it gets more easy as you get other mounts like the gryphon), even if the story gets a bit disjointed.



    Not at all. It's slightly better than exotic gear, but you can get around in the world with exotic gear just fine. My power/condi sets are almost exclusively exotic gear and they work well.

    Ascended is more if you're looking to dive into fractals or care about getting that bit of extra power from it.
    Thanks for all the answers,

    I bought the entire thing, all 3 expansions and the first living story as my mind needs me to do events in chronological order.
    So just need to farm the hero points to unlock it completely, just took another look and it seems i can now use what i already have from the berserker trait tree, guess i had to do the initial quest in PoF to unlock it. That is probably what confused me a bit. Time to roam the maps and get some hero points!

    They are on four now so i guessed i missed three, can buy that later no big investment there. Good to know i got the entire 4 just by logging in each time an episode unlocks!

    How deep into the story is the flying mount from PoF? And yes the HoT areas are a bit rough without any mount.

    As for the gear part, guess it might be worth levelling my Armor smithing from 400 to 450 just to be able to craft some additional pieces. Myself i actually have quite a lot of materials from before i left.
    “My philosophy is: It’s none of my business what people say of me and think of me. I am what I am and I do what I do. I expect nothing and accept everything. And it makes life so much easier.
    ― Anthony Hopkins

  15. #37815
    Over 9000! Poppincaps's Avatar
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    Quote Originally Posted by Cattleya View Post
    Currently getting the last few of my IBS mastery points to complete all the mastery tracks and Party Guardian's actually one of the achievements I'm skipping, I'd rather just craft 4 tengu weapons and get the mastery point from that collection's tier 2 reward

    Pity I have general grouping anxiety (especially in GW2 where seemingly every LFG group expects you to have a perfect meta build and kill proof) or I'd just be able to get the last points from Strikes, but I'll have to grind Drizzlewood for the Death to the Dominion/Death to the Corrupted mastery points instead
    I already have IBS mastery in real life, I dunno why you'd want it in GW2.

  16. #37816
    Quote Originally Posted by Acidbaron View Post
    So just need to farm the hero points to unlock it completely, just took another look and it seems i can now use what i already have from the berserker trait tree, guess i had to do the initial quest in PoF to unlock it. That is probably what confused me a bit. Time to roam the maps and get some hero points!
    PoF HP's will be fairly easy to get, but HoT has quite a few hard to get to/group HP's. If you can luck out and find a HoT HP train I'd join along as best you can, though not having all the WP's and mounts may make keeping up more difficult.

    You can just skip the PoF story bits as much as you can (cutscenes at least) and then replay it after you wrap HoT. Story replay is very nice.

    Quote Originally Posted by Acidbaron View Post
    They are on four now so i guessed i missed three, can buy that later no big investment there. Good to know i got the entire 4 just by logging in each time an episode unlocks!
    S1 isn't for sale sadly. But S2-4 should all be available in the cash shop and aren't terribly expensive. They're still giving out free episodes right now I think so you can keep nabbing a few to free. They're usually around $2 a pop which ain't bad considering most include a zone and at least an hour or two of story content.

    Quote Originally Posted by Acidbaron View Post
    How deep into the story is the flying mount from PoF? And yes the HoT areas are a bit rough without any mount.
    There are two - gryphon and the drake. Both are optional and I believe require you to have at least completed core PoF for the gryphon and...I forget which episode the drake comes from. They're both a bit of a grind finding collectibles and stuff all over the world, there's some time gating, and they're not exactly cheap (IIRC it's around 200G worth of mats?)

    They're very much not mandatory for getting around the world at all, but if you have the time/gold/interest they're fantastic utility mounts. Gryphon is usually my "standard" mount since it's very versatile.

    Quote Originally Posted by Acidbaron View Post
    As for the gear part, guess it might be worth levelling my Armor smithing from 400 to 450 just to be able to craft some additional pieces. Myself i actually have quite a lot of materials from before i left.
    If you want, sure. I think that's the only profession I maxed out, but you can get plenty of gear without needing to craft. I like, haven't crafted in years.

  17. #37817
    The Insane Acidbaron's Avatar
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    Quote Originally Posted by Edge- View Post
    PoF HP's will be fairly easy to get, but HoT has quite a few hard to get to/group HP's. If you can luck out and find a HoT HP train I'd join along as best you can, though not having all the WP's and mounts may make keeping up more difficult.

    You can just skip the PoF story bits as much as you can (cutscenes at least) and then replay it after you wrap HoT. Story replay is very nice.



    S1 isn't for sale sadly. But S2-4 should all be available in the cash shop and aren't terribly expensive. They're still giving out free episodes right now I think so you can keep nabbing a few to free. They're usually around $2 a pop which ain't bad considering most include a zone and at least an hour or two of story content.



    There are two - gryphon and the drake. Both are optional and I believe require you to have at least completed core PoF for the gryphon and...I forget which episode the drake comes from. They're both a bit of a grind finding collectibles and stuff all over the world, there's some time gating, and they're not exactly cheap (IIRC it's around 200G worth of mats?)

    They're very much not mandatory for getting around the world at all, but if you have the time/gold/interest they're fantastic utility mounts. Gryphon is usually my "standard" mount since it's very versatile.



    If you want, sure. I think that's the only profession I maxed out, but you can get plenty of gear without needing to craft. I like, haven't crafted in years.
    Guess it might be worth finishing up PoF first at least for the points, as for the gryphon i have nowhere near that gold so i guess there is no real rush. Will unlock it once i get there.
    As for living world yep read that S1 is no longer available but you get a short summary of what happened so that is okay.
    “My philosophy is: It’s none of my business what people say of me and think of me. I am what I am and I do what I do. I expect nothing and accept everything. And it makes life so much easier.
    ― Anthony Hopkins

  18. #37818
    Quote Originally Posted by Acidbaron View Post
    As for living world yep read that S1 is no longer available but you get a short summary of what happened so that is okay.
    They added a bit of it back in S4 in Eye of the North. There are a few missions you can do at Aurene's pool that are adapted versions of some of the S1 content. It's not much, but at least you can go back and see some of it. I barely remembered it since I ended up missing out on a lot of S1.

    And gold will come as you play. I'm usually sitting between 2-400g when I play and I don't do anything to actually farm gold, and have bad luck with drops. It's just selling stuff I harvest and dismantle from events (infinite harvesting tools and the copper scrapper are bloody fantastic, and IMO borderline mandatory). Nothing sells for too much, but a day of casually doing world bosses/zone events/maybe some fractals nets a bit of profit. I'm sure there are fantastic ways to make gold, but I haven't the foggiest clue what they'd be, really.

  19. #37819
    The Insane Acidbaron's Avatar
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    Quote Originally Posted by Edge- View Post
    They added a bit of it back in S4 in Eye of the North. There are a few missions you can do at Aurene's pool that are adapted versions of some of the S1 content. It's not much, but at least you can go back and see some of it. I barely remembered it since I ended up missing out on a lot of S1.

    And gold will come as you play. I'm usually sitting between 2-400g when I play and I don't do anything to actually farm gold, and have bad luck with drops. It's just selling stuff I harvest and dismantle from events (infinite harvesting tools and the copper scrapper are bloody fantastic, and IMO borderline mandatory). Nothing sells for too much, but a day of casually doing world bosses/zone events/maybe some fractals nets a bit of profit. I'm sure there are fantastic ways to make gold, but I haven't the foggiest clue what they'd be, really.
    True enough and i have so much content ahead of me the gold will come eventually from just finishing those things up, the gathering tools are nice but i just bought all the expansions and some living story content so want to get some value out of that before spending another 30 something euros on an in game perk.

    Do not have much use for gems other than those things so will eventually grab them, the option to buy key and packs including keys due to the Lootbox ban here.
    “My philosophy is: It’s none of my business what people say of me and think of me. I am what I am and I do what I do. I expect nothing and accept everything. And it makes life so much easier.
    ― Anthony Hopkins

  20. #37820
    Pit Lord
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    I'm a bit disappointed by this year's anniversary sales (first weeks of 0 QoL, all cosmetics, then when the QoL does arrive the discounts are much worse than previous years), like most people i suspect they didn't want to discount the QoL stuff too much because of all the people who got 4k gems with their EoD purchase.

    Still got the bank tab expansions today though, and hoping for character slot/shared inv slot discounts. Could really use some of those.

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