1. #1201
    Quote Originally Posted by nalvaudi View Post
    Like my post said. If you don't like it. Don't use it. simple as that. and your immersion is sustained.

    I however do want the feature to "I WANNA BE THAR" because i for one hate traveling from place to place. I play a game for fun. traveling and wasting 10 minutes of time where i could be killing stuff is instead spent pressing my auto run key and making sure i don't run into a tree so i can get to where i can actually kill stuff. It's just plain annoying to me.

    No no, it's not that I mind teleportation, it's just I'd like some kind of a shrine or mage doing the stuff. Aion, WoW, AoC, or Hellgate:London style travel (Excluding Dungeon Finder)
    Last edited by gotpriest; 2011-05-18 at 06:04 PM.

  2. #1202
    Merely a Setback Sunseeker's Avatar
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    Quote Originally Posted by gotpriest View Post
    No no, it's not that I mind teleportation, it's just I'd like some kind of a shrine or mage doing the stuff. Aion, WoW, AoC, or Hellgate:London style travel (Excluding Dungeon Finder)
    What difference does it make? Why is:
    "I know this awesome guy who'll teleport me anywhere I want to go for 5 silver!"
    Inherently better than:
    "I've been given a magic map, now I can teleport to any place a click on!(I hope there aren't any large rocks or trees around that I could possibly get stuck in or a large chasm of some kind!)"

    If the system works like Oblivion, then you'll have to discover the teleport location on foot the first time.

    Using a "magic map" means they won't have to set up an an otherwise pointless "flight master" at every town. Who stands around all day next to a couple smelly birds anyway? There are plenty of things that break immersion, such as NPCs who literally stand around doing nothing until you talk to them.
    Quote Originally Posted by Masark View Post
    People in cars cause accidents. Accidents in cars cause people.
    "That's my style; I like to kick 'em when they're down!"
    And thus I give you: MALE contraception!

  3. #1203

  4. #1204
    Deleted
    Quote Originally Posted by gotpriest View Post
    No no, it's not that I mind teleportation, it's just I'd like some kind of a shrine or mage doing the stuff. Aion, WoW, AoC, or Hellgate:London style travel (Excluding Dungeon Finder)
    Is the way I explained it not enough for you?

  5. #1205
    Scarab Lord Buckwald's Avatar
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    Quote Originally Posted by gotpriest View Post
    while I'll be the little Asura named RumpleForeskin who does mind it.
    RAGE! Please don't!

  6. #1206
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by smrund View Post
    If the system works like Oblivion, then you'll have to discover the teleport location on foot the first time.
    It will work exactly like Oblivion, aside from the calculating how much ingame time has passed because in a MMO, that would just be silly.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
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    Sentinel PVE Basics for the two Specs that matter

  7. #1207
    I hear the next profession is being released this month, heres to hoping its the gunner so I can make my Mami character. D:


  8. #1208
    Quote Originally Posted by Digglett View Post
    I hear the next profession is being released this month, heres to hoping its the gunner so I can make my Mami character. D:
    Yup, next proffesion reveal is confirmed this month, and there have been hints at tomorrow being the day of the reveal!

  9. #1209
    Quote Originally Posted by smrund View Post
    What difference does it make? Why is:
    "I know this awesome guy who'll teleport me anywhere I want to go for 5 silver!"
    Inherently better than:
    "I've been given a magic map, now I can teleport to any place a click on!(I hope there aren't any large rocks or trees around that I could possibly get stuck in or a large chasm of some kind!)"

    If the system works like Oblivion, then you'll have to discover the teleport location on foot the first time.

    Using a "magic map" means they won't have to set up an an otherwise pointless "flight master" at every town. Who stands around all day next to a couple smelly birds anyway? There are plenty of things that break immersion, such as NPCs who literally stand around doing nothing until you talk to them.
    If it makes you feel any better, I'd be satisfied with an early game quest to obtain said "Magic Map." Or a ring of teleportation, or any of those. I'm just not a fan of blithe in game assumptions about gameplay. I feel the same way about introducing skills. I felt that WoW was terrible at introducing skills, while GW1 (Pre-Searing) was great. You "bought" skills, and couldn't have everything at once, forced to make legitimate choices, and very early on, you sometimes had to go to specific people to teach you to do things, and do quests related to earning that skill.

    For me, the hearthstone, the portal, or a stated magic map is enough immersion to accept teleportation, but that's just me.

  10. #1210
    I think the "magic lore" behind the map travel is $$$. Cos it's gonna cost ya

    Edit: Only ingame $$$ though. But they've mentioned that it's a nice way to drain the economy a bit.
    Last edited by Tristan Khan; 2011-05-18 at 06:41 PM.

  11. #1211
    The other profession is probably Mesmer, I'm kind of hoping thats not what they're releasing this month. Something tells me it is. :<


  12. #1212
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by gotpriest View Post
    You "bought" skills, and couldn't have everything at once, forced to make legitimate choices, and very early on, you sometimes had to go to specific people to teach you to do things, and do quests related to earning that skill.
    In the Prophecies campaign there were quests to unlock skills, albeit they were mostly ignored in my experience.

    Factions you could get a lot of "free" skills by earning your Professions "Insignia." It was sort of like a series of quests that taught you how your class was able to deal with certain situations at an early level. This involves removing conditions, interruption, enchantment (buff) removal, snaring, skill chaining and others.

    Nightfall... I don't think NF had very many quests that taught you skills.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  13. #1213
    Merely a Setback Sunseeker's Avatar
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    Quote Originally Posted by Blznsmri View Post
    It will work exactly like Oblivion, aside from the calculating how much ingame time has passed because in a MMO, that would just be silly.
    I suppose, though it would be kind of cool to have an MMO actually have time in it.

    Quote Originally Posted by gotpriest View Post
    If it makes you feel any better, I'd be satisfied with an early game quest to obtain said "Magic Map." Or a ring of teleportation, or any of those. I'm just not a fan of blithe in game assumptions about gameplay. I feel the same way about introducing skills. I felt that WoW was terrible at introducing skills, while GW1 (Pre-Searing) was great. You "bought" skills, and couldn't have everything at once, forced to make legitimate choices, and very early on, you sometimes had to go to specific people to teach you to do things, and do quests related to earning that skill.

    For me, the hearthstone, the portal, or a stated magic map is enough immersion to accept teleportation, but that's just me.
    I can agree with that, though quests for skills and trainers for them should be within your logical leveling progression. Of course this really only applies if you're starting in a "town" that has fewer resources and trainers than a larger settlement otherwise would. If you're starting out in the equivalent of Stormwind, there's no reason you shouldn't be able to find the best trainer right away.
    Quote Originally Posted by Masark View Post
    People in cars cause accidents. Accidents in cars cause people.
    "That's my style; I like to kick 'em when they're down!"
    And thus I give you: MALE contraception!

  14. #1214
    Merely a Setback Sunseeker's Avatar
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    Quote Originally Posted by Tristan Khan View Post
    Edit: Only ingame $$$ though. But they've mentioned that it's a nice way to drain the economy a bit.
    It's not really though ya know? It's like a hearthstone. Is anyone going to argue that a hearthstone drains the economy? What if it was 100g? Would that do better? Not really, it's still a one-time expenditure that is either going to be cost-ineffective for most players to have, in which case it's implementation is questionable, or it's going to be so cheap as to have no effect.

    If they want to drain the economy then they need to see an item or service that players will demand on a regular basis, such as armor dyeing or customization.
    Quote Originally Posted by Masark View Post
    People in cars cause accidents. Accidents in cars cause people.
    "That's my style; I like to kick 'em when they're down!"
    And thus I give you: MALE contraception!

  15. #1215
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Maklor View Post
    Not when only prophecies was around, back then most people did them - obviously people didn't bother if they already just got them from other campaigns.
    Yeah, when I started out I was just a dumb kid that didn't like going outside of towns if I didn't have to. Or if it didn't involve Fast Faction Farming.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  16. #1216
    Deleted
    Quote Originally Posted by Mistral View Post
    How is this "map-porting" explained lorewise btw? Never played Guild Wars 1 honestly.
    They don't explain. Just like they don't have any lore for login/logout or lore why your character can change gear in one click from mouse. It's just for your convenience.

    You still need to explore and travel to these outposts yourself first time before you can go back there with map travel and you don't just start new char that have all outposts discovered, but instead you explore these while you level. In my opinion its lot better than flying mounts as flying mounts allows you to fly over dangerous areas in zone.

  17. #1217

  18. #1218
    Quote Originally Posted by KiLLi4N View Post
    That was a nice piece. His misspelling of shared broke the immersion for me though

  19. #1219
    Merely a Setback Sunseeker's Avatar
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    Quote Originally Posted by KiLLi4N View Post
    Not much really new information, but still a good affirmation of what people are looking forward to.
    Quote Originally Posted by Masark View Post
    People in cars cause accidents. Accidents in cars cause people.
    "That's my style; I like to kick 'em when they're down!"
    And thus I give you: MALE contraception!

  20. #1220
    Anyone have what race they'll be playing picked out? Norn for me.


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