Let's add some hope to this thread... http://www.reddit.com/r/Guildwars2/c...ed_about_what/
Let's add some hope to this thread... http://www.reddit.com/r/Guildwars2/c...ed_about_what/
I seem him calling those games "MOBOs" and want to post "It's MOBA you moron! Multiplayer Online Battle Arena!"
The best comment there linked this image.
Edit: Best way to respond to anybody who complains about not having enough buttons to push:
And this is an interesting perspective to take on having an NDA on this beta:I haven't played the beta, but I logged on to my SWToR account after reading the post and thought to myself "man. even if I'm not button mashing 100% of the time, it's still got to be better than this 1 2 3 1 2 2 1 2 2 3 2 3 mindless sequence business."
This is why the NDA was a terrible idea from arenanet. The primary people who are going to break a NDA are those who aren't happy with the game and don't care about their accounts. This leads to a negative outlook regardless of the overall opinions.
Last edited by DrakeWurrum; 2012-03-24 at 11:50 PM.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Feel a little better. Thanks
Imo, GW2 should come with a user agreement when you install that differs from the normal tldr "I agree" format. It should force you to read concepts. Actually aloud. And register that you have read them. Or have to retype it out.
Ok ok...stupid idea I know...but hearing ppl still talk about rotations etc...it's saddening. For example, this:
/facepalm.Problem is, from what I gathered, that debuff/buff spells do pathetic damage meaning you have virtually no choices in your desired rotation.
They really need to understand the concepts before making themselves look very silly.
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)
haha I think its even more funny when they try sound "smartass" using "formal/fluffy/fine) language when they really just say.. stupid stuff, fluffy language or not xP Like, about rotations and debuffs and all that, thinking they have it aaall figured out before having played the higher level stuff... just my opinion tho
also can it be that when people try out the game and trying to play like they are used to play other games (rotations and such) and then later fails, they get frustrated because they do not understand it and therefore it is a "bad game" ? And then tell everyone that is sucks because if you can't beat the game then noone should be aloud to? Just a thought.. I like playing "psychologist" (if thats the right word for it ? ^^')
People also said that coming out of the press beta the first time. Mike B in particular said it live on air.I feel like he praises it a bit too much (I know, I know, nit pick, nit pick), but he does say exactly what I said earlier... it's much more like a fast paced MOBA than a Hot Key MMO like WoW or Rift.
MMORTSARPBAG
Massively Multiplayer Online Real Time Strategy Action Role Playing Battle Arena Game.
lol
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)
It does feel like many of the negative comments can be seen in that light.
OMG! This doesn't do x,y,z like it should it's so fail. Most people prefer to critique the game rather than their performace.
"a bad workman blames his tools" yadda yadda.
To an extent it's true.
But there are clearly some concerns with how things are working too. But....beta. Until Release proves/disproves those concerns.
Or we could just say, Action RPG set in a persistent world.
Anyone know how long the pre-purchase offer will last?
Wondering as my paycheck ain't coming until the end of the month, and the pre-purchase starts the 10th. Will i still be able to pre-purchase at the end of april?
Here's someone who's at least being reasonable and explains the whys, http://www.reddit.com/r/Guildwars2/c..._state_of_gw2/
I don't think they've said a deadline, but I would assume you can pre-purchase as long as it's done before the game's launch and pre-purchase head start.
---------- Post added 2012-03-24 at 09:30 PM ----------
He still fails to mention how far he got into the game... which irks me so...
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)
I just wish they would say what level they're basing the pve on. So far, what I've heard from press (ones with at least a little sense) is that it's an engaging faceroll in the early stages but gets more challenging, which would make you think that it forces skills to be more effectively used.
Damn...but I really need to see a high level review.
I'm literally holding my breath for some good press releases now. But thankfully the initial ZOMG rage posts are dying down...and the more considered ones are coming out. That will come out more with the press.
Fairly nice. I still would like to hear how high a level he went to. While the combat being mind numbing in pve is a valid point, I'd like to find out if that is still the case at level 60 for example (obviously we won't know unless ArenaNet setup some premade higher level characters).
I suppose the developers will have to find a right balance. Make it too easy at the start and you will see these types of complaints. Make it too difficult and you'll have the opposite occur (although the ultimate result would be the same, people not playing). Here's hoping that the beta folks gave some good feedback to ArenaNet and not just to the public.