Noob, everyone knows Guild Wars uses different colors for the player names in each chat rather than wasting space with brackets and channel names.
If you want to troll a game, please do some research first. And now go back to your SW:TOR thread.
Edit: I was going to report your post for unconstructive/trolling, but it turns out you are already banned.
Last edited by ZyngaFail; 2011-05-15 at 09:42 PM.
I just love those words more and more each day, I don't know why.We’re not going to release this until it’s done.
So I kinda hope for 2012 release. I don't want to see rushed and incomplete stuff,
just because of money (most companies seem to do this).
WvW looks interesting, kind of like Alterac Valley when it first came out, with field objectives that people actually work on.
I wonder how Arenanet plans to keep the WvW battlegrounds from becoming zergfests like AV became.
Oh I think they are very much alike with Valve already. They are both headquartered in Bellevue, Seattle and when someone asked Gabe Newell about ArenaNet this is what he replied:
Q: Are you in contact with ArenaNet, developer of Guild Wars?
A: Yes. They are really really smart.
Been reading over these threads for the past couple days and I am not sure I would call it a wow killer, but I plan on cancelling my sub to play this when it finally does release.
After watching the numerous panels and a ton of the vids about it so far, it's what I'm looking for in an MMO.
Playing WoW since 2005 has been fun, but lately I am ready to move on. I don't feel the urgency to log on anymore. I like the direction Anet is going with their stand of changing the way MMOs are. We need this. MMOs need to evolve into something more.
Honestly even if Anet decided to charge a monthly fee, I personally, would be willing to pay it if the outcome of all this work being done put out a great game I believe it's gonna be.
NCSoft conference call this Tueday, maybe we will hear some news. They did say that the Beta and end of development would be in 2010 during one of them, so may not be very reliable.
Last edited by Relente; 2011-05-16 at 04:02 AM.
Please stop using the term WoW killer, WoW will never die until Blizzard wants it to. Blizz will just use ideas from other games to make WoW better, like most developers do, which isn't a bad thing. ArenaNet even said how much they play and look at other games to see what they can implement into their own games, but they put their own spin on it. I wouldn't be surprised if we saw stuff like dynamic events in WoW's next expansion.
Blizzard does need to do something new soon though, or the subscriber count will most likely continue to decline. Yes they are adding a bunch of new content and all that, but it is all the same: you get new bosses, kill them for months, get new gear, and the cycle restarts. They need to do something other than having people grind for new gear every few months. I think a lot of players are starting to get bored with it and that combined with new MMOs coming (TERA, SWTOR, GW2, etc) could hit WoW pretty hard, but still isn't going to completely ruin it. Hopefully it will get Blizzard to start thinking about some new concepts though.
I believe GW2's dynamic events, combat system, personal storyline, and much more will be a great refresher for the MMO genre.
Last edited by Relente; 2011-05-16 at 04:46 AM.
i played GW1 but didn't like it too much..mainly because of the instanced world, but also the character detail..sure its not as cartoonish as some other mmo's..but at the same time...looks like an afterthought..maybe GW2 will be better at release..but im certainly giving it a grace period before i buy it...to get real honest feedback..lets just say im skeptical...i do like most of the ideas about leveling and so forth...lets just see how well its implemented..just my humble opinion...im not dogging GW2 so don't even go there..just saying at this point i can't see this as a wowkiller or even close to it..but if done well enough it certainly has the chance
p.s
when i say the characters look like an afterthought..not really sure how to put what i mean..yea they look more realistic but at the same time it looks clunky...we will see
Sentinel PVE Basics for the two Specs that matterOriginally Posted by SW:TOR
Really have no idea by what you mean with the character afterthought thing. About waiting a bit before trying GW2? Certainly a valid viewpoint, not sure why anyone would criticize that.
Sentinel PVE Basics for the two Specs that matterOriginally Posted by SW:TOR
Having played GW for far too long, talked with the developers (or not talked to them, as the case sometimes was), and done more than a little observation on ANet's habits and patterns, I'm giving GW2 the same respect I'm giving Aion. That is to say, I want to like it, and it has some cool features, but I really don't think it's going to end well.