Being in a guild that is quickly progressing through the 10 man hard modes, I really can't figure out blizzard's rationale behind nerfing 10 man heroic fights. I understand them nerfing the regular modes to make them more accessible since firelands is on the horizon, but why the hell did they have to nerf heroic mode too? Now, every time we beat a boss post patch were all going to be silently thinking to ourselves "these aren't the same encounters as a week ago." Did people really think these fights were too hard? We haven't taken a shot at nef or chogall in hard mode but from the nerfs I see going out to the fights we have already done (which IMO were still too easy for a hard mode) which were completely unnecessary, I doubt the ones in fights we haven't seen were necessary either.
Do you people think these nerfs were needed? Or is it just blizzard flip flopping again on their ideology of hard modes