Originally Posted by
Ashe-Arathor
For all those that say ZG and ZA is easy, I cannot agree. If you say they are easy, you haven't gone with a pugged group, nor should you.
ZA is close to being an exact replica of the original fights, which I have no problems with at all. The ZA bosses aren't all that hard either if you have a coordinated group. ZG should be called the pug nightmare and for a good reason. I don't believe a random pug group can do this and in fact I believe they should raise the ilvl average requirement to enter to something higher.
I'm not gonna say its impossible to do it at 346 average ilvl, because I've seen it done and done it myself, although mind you, with extreme difficulty. What I will say though, is that it's getting close to being the most annoying heroics when it comes to the people who either cheat their way into it by having low ilvl items equipped and pvp items in their bags - or the people that just simply complain that the tank/healer is shit, which lets be honest, there's a ton of out there.
I love both heroics and I believe they have the right difficulty overall and should not be changed. Blizzard has already done enough to make the casuals happy by introducing valor points cap in 1 day if you so desire (of course if you dont raid you will miss out on 300~ish points). It's arguable that some of the bosses are easy and killed fast, although it's fairly clear that these two heroics are every healers nightmare. Also, these two heroics really puts your ability to pay attention to the test, which I think is good. I don't need any more people who stands in fire.