I'm disappointed :S.... especially about abyssal maw and that multi queuing thing.
I'm disappointed :S.... especially about abyssal maw and that multi queuing thing.
This is single-handedly one of the most retardest things I've seen them say.A majority of the fights in T11 favored having little or no Melee DPS. Are there plans to fix this?We view this more of a class problem than an encounter problem.
"Not every villain in World of Warcraft gets a chance at redemption."
That's entirely your fault for derping Fandral, along with damn near every other boss we've ever killed, into a screaming loony.
I love how they're hotfixing queueing for multiple battlegrounds before they even fix the problem of queues going well past the average wait time multiple times before you actually get into a bg.
ok...E3 needs to get here in a damn hurry so i can know when TOR comes out so i can gtfo of this sinking ship called WoW. fail excuse for not finishing a dungeon is fail.
and the whole "we decided to put all our eggs in one basket" statment....how high were they when they thought that? if old sayings counts for anything, you DONT put all ur damn eggs in one basket!
This.
Blizzard is probably one of the most straightforward/frank game companies about their production times and their intents. The problem with their honesty and their willingness to express things they hope to include/work on in the future is that it causes rampant, rabid fan entitlement whenever they decide to scrap a smaller project to amp up quality on more important things, like a whole raid teir.
"Wah, Blizzard is LAZY AND HATES US because they decided to produce one piece of FINISHED CONTENT than two pieces of mediocre content!"
Besides, people who are pining for more 5-mans can just do the Teir 11 content during 4.2. All that stuff is getting so completely nerfed that you can probably roll into those dungeons wearing greens from Twilight Highlands, and 2 hours of killing T11 bosses will give you more points than 2 hours of doing heroics anyday.
Last edited by greyghost; 2011-05-25 at 05:21 PM.
Orihank is displeased.Originally Posted by dexter44
I don't know why I bother to read the Dev's Q & A anymore. It just always makes Blizz sound lazy, or uninterested in their own game. And maybe they are, and that is why the content is going the way it is. I guess for those of us that have played for 6+ years, and the game is getting boring, it might just be the same way for the people who have been working on it for probably 7-8+ years. They might want to move onto something new too.
Granted I have to lawl, my boyfriend is so fed up with WoW he is trying Aion out again. >.>
"In the meantime, we don’t want to over-constrain encounter design, or worse, make it feel very formulaic by getting to the point where players expect the “melee fight” to be followed by the “adds fight,” followed by the “Patchwerk fight,” then the “ranged fight.” We’re making sure that melee have some fights where they can shine in Firelands. To use just one example, the Sons of Flame on Ragnaros tend to be better handled by melee than ranged."
Really? So Blizzard is admitting Melee are not preferred, and not going to do exponential steps to fix it. Instead, there just going to give melee a good fight here and there, and the rest will be Range Friendly.
Setting the stage for the raid against Azshara. You watch.We’ve decided for now that the Vashj’ir quest line along with the Throne of the Tides dungeon does a pretty good job of finishing the Neptulon story.
Wolfie Pandaren Shaman - Pet Collection - Mount Collection
Pinfire Dwarf Hunter - SaintJoan Draenei Paladin - Sadiefalk Human Rogue - Hamartanein Dwarf Warlock
Lotusdream Pandaren Monk - Aponyia Tauren Shaman
Wolfie Pandaren Shaman - Pet Collection - Mount Collection
Pinfire Dwarf Hunter - SaintJoan Draenei Paladin - Sadiefalk Human Rogue - Hamartanein Dwarf Warlock
Lotusdream Pandaren Monk - Aponyia Tauren Shaman
Big fail blizzard, i was really looking forward to abyssal maw, with or without neptulon.We’ve decided for now that the Vashj’ir quest line along with the Throne of the Tides dungeon does a pretty good job of finishing the Neptulon story.
Wolfie Pandaren Shaman - Pet Collection - Mount Collection
Pinfire Dwarf Hunter - SaintJoan Draenei Paladin - Sadiefalk Human Rogue - Hamartanein Dwarf Warlock
Lotusdream Pandaren Monk - Aponyia Tauren Shaman